Anti-Extinction Playtest Alpha · build 13292887 · published
This Update uses Unity 2023.3.0b4 (Merging to 0b5 for major fixes)
Key Features:
- High speed multi-threaded generation
- A unique noise-based generation technique that combine both 3d and 2d noise
- Multi-threaded mesh generation utilizing the marching cubes algorithm
- Terrain that streams at runtime, generating chunks around the player as they move
- A procedural triplanar shader that offers unique control over how terrain is rendered
- Deferred, batched physics collider generation for terrain meshes
- Support for procedurally placed structures that deform the terrain around them