HackeRPG
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
115 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
115 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | New in-game content is upcoming Hi there, long time no see. I want to inform you that I'm still working on the game, but a new dungeon-crawler mode is taking too much time due to my day job, and there is still much stuff to do. Thus, I've decided to provide a smaller update with a bit of in-game content and bug fixes. The next update, I'm working on, will provide a few new game mechanics, which could refresh the game experien… | — | |
| Game update | 0.4.1 Version is Now Available! Phew, it took a very long time, but now you can try out the new update! The main changes are: · Interpreter Supports arrays, maps, mutable/immutable variables, built-in functions (drop, print), for and while loops, code blocks (all variables are removed from RAM when the code block is completed), ability to write single-line code with semicolon-separated statements, ability to call functions ev… | 18801504 | |
| Esports | Building the HackerScript features Here I'm adding a new features to HackerScript and testing them. Feel free to watch and chat. | — | |
| Community | Back to Development I'm happy to let you know that the short break in development is over! I've been thinking a lot about the future of the game, and here's a roadmap of upcoming updates: · New interpreter - you'll finally have a clear error log and a lot of useful language tools. · Gameplay update - no more monotonous arena chopping. Let's do some dungeon crawling. · Updated user interface - much more flexible an… | — | |
| Community | State of the game and future plans Greetings coders. I haven't heard from you in a while. Winter is coming to an end and most of it I've been working on a new interpreter (which will turn HackerScript into a fully valuable programming language) and preparing the game for the ability to create mods, on the basis of which I plan to create multiplayer. I won't procrastinate too long: at the moment game development is temporarily su… | — | |
| Game update | 0.3.2 Patch Notes Changes: · Fix type_of with variable compilation error · Add volume control to config | 16510432 | |
| Game update | 0.3.1 HotFIx Patch Notes Changes: · Fix autocomplete caret position. · Set default coins for newcomers to 1000. · Fix error sound when navigating from pause to IDE and vice versa. Notes: To set your initial coins you have to manually remove your progress file. It's only required if you've already running the 0.3.0 version. The path depends on your OS: Windows: C:\Users\YOU\AppData\Roaming\hackerpg\progress.bin Linux: /… | 16378289 | |
| In-game event | 0.3.0 Version Patch Notes Changes: · Add repository. · Add drafts. · Add IDE to pause menu. · Add config menu. · Add no parentheses mode. · Store game progress, repositories and config in files. · New keys support: Del to delete char under the caret, Ctrl(Option for Mac) + Arrows to jump between words, Tab and Shift+Tab to add/remove Tab in IDE. · Add ping level mechanics. · Add type_of command and constants. · Add goto… | 16367479 | |
| Community | 0.3.0 version announcement Hi everyone! I'm working hard on the new build and I'll finish really soon. Let me tell you about what you will get in the next update: Coding · Drafts - allows you to save your code even if you won't have enough SSD, but you can't use this code in game. · Repository - allows you to create and test code templates so you don't have to rewrite it each run. Quality of Life · No parentheses mode -… | — | |
| Community | MacOS issue Hi there. I've just found that there is an issue which crashes the game immediately after start for some MacOS users. Now I'm trying to fix that ASAP and will provide a fresh build for you as I'll finish. Sorry for those inconveniences. Stay tuned! | — | |
| Game update | 0.2.1 Hotfix and Patreon page First patch with small fixes and improvements. Read patch notes here. Now I'm finally able to implement the quality of life updates. I want to implement all of suggested stuff which will make your game experience better. By the way, I'm glad to announce that now I can support the game via: · Patreon (En) · Boosty (Ru) Thanks for you support guys. Let's Hack! | — | |
| Game update | 0.2.1 HotFix Patch Notes Fix talents crash for non-latin locales. · Fix talents storage logic (It's no more stores localized strings, also talents tree updates won't wipe the whole save anymore and will return the gold spent on it). · Viruses now can make burrowing rats vulnerable. · Fix typos. | 15771824 | |
| In-game event | HackeRPG 0.1.3 Demo is available! Meet Loda Avelace! She will be teaching you the basics of HackeRPG. The new version is very different from the previous build. Now you have the possibility to ONLY go through tutorial. However, this is much better than having no tutorial at all and ruining your experience of the game. List of changes: · Tutorials · Soundtrack · Bug fix · Russian localization I would like to thank everyone who r… | — | |
| Major update | HackeRPG 0.1.2 Demo is available! I'm glad to announce that the HackeRPG 0.1.2 Demo is available! Feel free to test it and share your feedback! What is available in 0.1.2 Demo? · All the coding mechanics (commands, functions, loops, ifs, daemons, viruses) · 3 weapons and chests to get them · Leveling system with upgrades · Resource management (RAM, SSD, Cores) · Various enemy types · Tactical mode Which limitations has the Demo… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.