Enginefall Playtest
Last seen
1Sampled 15 minutes ago · not a live figure
—of peak
All-time peak
139 Sep 2026
Last seen
1Sampled 15 minutes ago · not a live figure
All-time peak
139 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Enginefall Rewards Are Here We’ve updated the Enginefall Rewards page, giving you a new way to earn exclusive in-game rewards ahead of launch. Wishlist Enginefall Add Enginefall to your Steam Wishlist and claim your first reward through the rewards page. If you’ve already wishlisted the game, you can head over and check your eligibility. Refer Your Friends You can also earn additional rewards by inviting friends to Engine… | — | |
| Community | Enginefall Development Update: What We’re Fixing Next If you’ve read our previous posts, you know Steam Next Fest was A RIDE . More than 400,000 wishlists and a metric ton of feedback confirmed the excitement around Enginefall and gave us a wealth of ideas for making the game even better. Towards the end of June, we released a video discussing that feedback. Today, we want to share what we are doing about it. Work is ongoing, and some solutions ar… | — | |
| Community | Next Fest by the Numbers and Our New Launch Plans With the wrap of our Steam Next Fest Demo and 14 days of Playtest, we wanted to share a few stat highlights to celebrate the hundreds of thousands of players that tried Enginefall 💥 ✅ More than 400,000 Wishlists Hundreds of Thousands of New Freerailers 🎯 Player Kills: 6,223,926 Including 🎯 1,136 Players super-stomped I swear they were looking at my skyhook funny 🎯 Items Crafted: 14,030,141… | — | |
| Steam news | Play Enginefall through Steam Next Fest! The Enginefall Demo is now live for Steam Next Fest until June 22! The Enginefall Demo is now live for Steam Next Fest until June 22! To help us host an awesome Next Fest, the Playtest app will be temporarily unavailable. But wait, that's not all! As a thank you for your support, ALL demo players will receive an exclusive improvised SHOTGUN SKIN! First time in Enginefall? Check out our “5 Tips… | — | |
| Steam news | Welcome to the Enginefall Summer Playtest! Enginefall is set in a ravaged world where the rail network is humanity’s last refuge. While most live onboard colossal Titan Trains , some bold survivors have escaped to become Freerailers : nomads who roam the rails using their Dagger shuttle on a constant hunt for fuel and resources. From 8-14 June , you will be able to join the open playtest, and from 11-22 June you will be able to play our… | — | |
| Community | “Chat, clip that!” Enginefall Clip Competition Greetings Freerailers! We know you’re excited to jump into our upcoming Open Playtest! There are so many exciting moments about to happen onboard the Titan Trains. So why not share them and win some awesome prizes! We’re excited to announce our first ever Enginefall Clip Competition! Event schedule: · Open playtest: June 8-22 · Submission phase: June 5-24 · Winners chosen: July 1 How to enter:… | — | |
| Community | 300,000 Freerailers Are Ready to Board That’s hundreds of thousands of Freerailers watching the rails, waiting for their chance to board Titan Trains, fight for resources, raid, betray, escape, and build their own personal Dagger into a fortress on the rails. And with every Freerailer commanding a Dagger of their own, not everyone you meet out there is coming in peace. Over the past few months, Enginefall has grown through every pla… | — | |
| Community | Open Playtest – Date Change We’re moving our next Open Playtest to June 8 - 22. Please watch our dev blog below where our CEO Fred and Marketing Director Bolton share a bit more about this shift: Why the Delay? We received tons of ideas, suggestions and feedback from the last playtests. We're not only implementing much of the communities input, but thoroughly testing them. There's also many new features that we are develo… | — | |
| Community | 200,000 Wishlists - Thank You! Freerailers! 200,000 of you have wishlisted Enginefall, thank you . For an independent studio, that number means everything, and we don't take this kind of support lightly. This game gets built alongside its community. Your playtest feedback shapes what we make and knowing you're out there waiting at the platform keeps us pushing. To say thank you properly, we're pulling back the curtain on one… | — | |
| Community | Enginefall April Closed Playtest - What's New? Hey Freerailers, Welcome back to the train. This week's closed playtest brings a sizeable batch of changes across almost every system, economy, extraction, combat, progression, and more. Server timings: Open: 9 Apr 2026 11:00 UTC Close : 13 Apr 2026 07:00 UTC Here's what to expect: Progression Reset · Dagger items wiped (apart from the player vaults) · Dagger buildings wiped · Dagger tech tree… | — | |
| Community | April Playtest Dates + The Great First Class Egg Hunt! Happy Easter Freerailers! First of all, we owe all you playtesters some dates for the next Closed Playtest: April Closed Playtest: 9 – 12 April If you are not sure what a ‘closed’ playtest is or are wondering how we playtests be sure to check out this article . Given it’s Easter we also wanted to highlight that mysterious Easter eggs have been found in C02 (The Jungle). In our last Closed Playt… | — | |
| Community | Closed Playtest Recap: How Many Harpoon Kills!? From brutal harpoon kills to last-second extractions, our latest Closed Playtest gave us plenty to look back on. To everyone who jumped in, caused chaos, and shared feedback: Thank you . Here’s a snapshot of the mayhem you caused over the weekend: Help Us Sharpen the Blade We’re currently diving through the data to squash bugs and balance the scales. If you encountered an issue or have thoughts… | — | |
| Community | Closed Playtest 19 - 22 March Opening tomorrow is our next Closed playtest, open to all current playtesters. Server Timings Open : 19 Mar 2026 11:00 UTC Closes : 23 Mar 2026 07:00 UTC So What’s New/Changed? Dagger Changes Welcome to Phase 1 of team-based play updates! We’re shifting the focus toward crew-based play and expanding your mobile base with new construction capabilities. To allow for this update we have had to res… | — | |
| Community | Spring Open Playtest – Date Change We are moving our Spring Open Playtest from April to May 12–19 . Why the Shift? We have major new features that need a little more time to "cook." With 100+ playtests under our belt over the last year, we’ve learned that the best feedback comes when you’re having the most fun. Pushing the date ensures a polished experience that delivers the actionable insights we need for launch. So What Happen… | — | |
| Community | Closed Playtest Closed Playtest - From 26th February to 2nd March We are announcing our next Closed weekend playtests , open to all players who already have access. Time: Thursday, 26th Feb, 11:00 - Monday, 2nd March, 07:00 (all times UTC) Remember, this is still a pre-launch playtest . You should expect: · 🐞 Bugs and rough edges · ⚖️ Balance that’s still being tuned · 🔁 Systems that may change based on feed… | — | |
| Community | How To Become Conductor In Enginefall, the Conductor role puts you at the center of the action: control the train, craft top-tier gear and shape how the run unfolds. Watch the video below for a full step-by-step walkthrough on how to become the Conductor, from reaching the right carriage to making a successful extraction: The High-Level Path to Power Becoming the Conductor isn’t automatic, it’s something you earn duri… | — | |
| Community | Announcing The Spring Open Playtest! We’ve been included in Steam’s PVP Fest and to celebrate, we thought why not share some exciting news with you all, especially as you have been so patient? Drumroll, please..... The Enginefall Spring Open Playtest is almost here! From 7 April to 14 April , we’re opening the doors and inviting players back onto the train for our next large-scale public test. If you’ve been waiting to jump in for… | — | |
| Community | Thank you for Playing! Thank You for Playing! To our incredible community, The latest playtest has come to an end, and we want to take a moment to thank each and every one of you who joined us on the trains. Your dedication, passion, and willingness to test Enginefall during this critical phase of development means the world to us. We also want to celebrate an incredible milestone with you: 150,000 wishlists! This ac… | — | |
| Community | How We Playtest Enginefall First off, thank you. After the December playtest, the amount of excitement, feedback, and questions we received honestly meant a lot to the team. One question keeps coming up more than any other: “How do Enginefall playtests actually work?” Rather than one always-on test, we run a few different types of playtests. Each one exists for a specific reason, and each one plays a different role in sh… | — | |
| Community | Merry Christmas Happy holidays! Yes even you feral 3rd class peasants, from the team at Red Rover Interactive | — | |
| Community | Christmas Eve It’s Christmas Eve. - 1 more sleep. - You leave out snacks. - You hope for something nice. - The care package drops. What are you hoping to receive tomorrow? | — | |
| Community | Playtest by the Numbers Chaos. Glorious, community-powered chaos in 5 days of Playtest 💥 Here are a few very scientific highlights from the playtest: 🎯 Player Kills: 71,440 Violence was chosen. 💀 Deaths by Type Some of you went out heroically. Others… less so. · ⬇️ 10,660 Players fallen to their death · ☠️ 9,404 Players choked in poison · 🚪 2,946 Were squashed by doors · 🥾 237 Players super-stomped 🔨 Items Craft… | — | |
| Community | Final Night of the Enginefall Playtest + Patch Update We are entering the final evening of the Enginefall Playtest . The playtest will officially end on December 17 at 07:00 AM GMT . Before the final push, we are rolling out a small patch based directly on your feedback to improve flow and reduce friction for new and returning players. What’s in the Patch · Fixed an issue where players could become frozen while extracting or get stuck on the track… | — | |
| Community | Enginefall Playtest: 3 Top Tips 3 Tips to Thrive on Titan Trains We are halfway through Enginefall’s largest playtest ever . Thousands of players have joined the rails, but knowledge is what can transform Freerailers from cleanup crews scavenging C8 to conductors who rule the Train. Here are three tips to help turn your next Titan Train run into a loot-filled climb forward. 1. Move Forward and Use the Airlocks It is easy to g… | — | |
| Community | December Playtest Updates Hi Freerailers, The December playtest brings our largest set of updates so far. Since the October test, we focused on three goals: · Make progression feel meaningful across runs · Strengthen the identity of each carriage · Improve the fairness and clarity of combat Here is a breakdown of what changed and what you can expect on your next run. Art and Readability We improved visuals across the Tr… | — | |
| Community | Dev Diary Lobby Progression - From Rustbucket to Riches! Dear passengers, The Dagger Shuttle is getting some attention this week as we look into improving the design and also adding more sense of progression and ownership. The Dagger will now begin in a much more dilapidated state (known affectionately as the Rustbucket) and, as players unlock more progression via the Tech Tree, will become more fixed-up… | — | |
| Community | Road to December Open Playtest Greetings, scumbags! We're excited to announce that Enginefall is preparing for its biggest playtest yet! 🌍 December Open Playtest Friday, December 12th 11:00 UTC - Wednesday, December 17th 07:00 UTC Mark your calendars! Our most ambitious playtest will be live across EU, NA, and Asia servers . This is open to everyone who wants to experience Enginefall and help us refine the gameplay before l… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.