Cloudbuilt
Playing now
1+1 vs. yesterday
33%of peak
All-time peak
313 Sep 2026
Playing now
1+1 vs. yesterday
All-time peak
313 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Small sound bug fix and UI animation bug This is a minor patch fixing 2 bugs. · Some sounds created from scripts didn't get their sample rate initiated correctly, so when they tried to adjust pitch they got bugged and turned off. This was so far only observed on the stationary charge boost sound, but this fix should address other cases too if there were any. · When changing between challenge mode and non challenge mode on the level se… | 14239578 | |
| Game update | Quality Patch Fixing reliability of leaderboards. This is a small one, but important. There were some issues with the reliability of leaderboards, especially in the custom levels. This update has overhauled some aspects of the leaderboards, making steps retry if they failed, and such things. I also added a bunch of thorough logging to quickly find issues if there were to be any in the future, and a leaderboa… | 13906536 | |
| Game update | Smaller Quality Update Some smaller patches to just improve quality. Achievement for clearing all fog levels were patched to also work on other modes than the competitive “regular” mode. If you have cleared the level in the non competitive mode, it should now also count towards the achievement completion. Another achievement for managing to avoid damage on the top of the tower in the level “escape” was patched to als… | 13164812 | |
| Game update | Minor patch Nothing big to see here, the biggest change is that the controller support has been slightly patched in order to adhere to new Steam standards. Now, if you run the game in a level, and disconnect the controller in use, the game should open the pause menu. One tweak to the level select menu was also done to look better in wider resolutions. Finally, one the blood moon defiance level had some bal… | 12133963 | |
| Game update | Minor level update & visuals Based on watching a few player streams, and having seen an issue with one particular level for some time now, I finally decided to do a small update on just this level. There are no real new code changes in this update, it is just level updates on two defiance levels, and some updates to effect visualizations. Visualization Visual updates were mostly focused on draw order of some transparent ef… | — | |
| Game update | Minor hot fix fix to the recent patch For the full patch notes, check here: This hot fix is just addressing a spelling miss in a skin unlock text. If you know any other spelling mistakes, or translation issues, please let us know. Thanks! | 11760009 | |
| Game update | Hot Fixes + One More Skin Again This is a followup patch on the other recent one here: This is just some hot fixes, patching some bugs in the editor that could cause various crashes. Some other minor tweaks were made for improved stability, and we also fixed support for more through logging, with options to help future debugging. Finally, the skin menu was arranged a bit, and one addition community levels related skin was add… | 11701934 | |
| Game update | Smaller Update/Hot Fixes I have been doing some hot fixes and minor patches over the last two weeks, so this is just a small summary of these for anyone curious to stay up to date. Here is the rundown: · Fixed a crash that happened after clearing some of the defiance levels for the first time due to a miss in how the cut scenes animates their lights. · Fixed a miss where where the "ghost" form of Demi would speak durin… | 11056248 | |
| Major update | Major 2023 Update Now Live! It is finally here! The update is live! ːdeheadː Keep us posted if you find any issues! 🙂 Worst case there might be another minor tweak in an update here soon, but rest assured, it will not be anything major. It might just be something like adjusting a font size or something else we get feedback about. We have made a bunch of blog posts highlighting the major features of the update already, so… | — | |
| Game update | Minor achivement bug patch We fixed an issue with the achievements for clearing all endings that had issues with the new 2020 mode. Nothing more exciting this time, but it will help players who had issues with this achievement. It should unlock just from loading the game. If it still don't unlock, please clear one of the ending levels again, and you should be fine. If you tun in to any issues. Please let us know and we'l… | 7505815 | |
| Game update | Patch notes and a small event extension First of all, the small but nice news! We have decided to extend the event over the weekend here to give everyone just a little more time to complete the challenges and compete on the leaderboard. Good luck to everyone on that! We’ve already seen a lot of impressive leaderboard entries for the rush mode, and you were very quick at finishing the pumpkin hunt! For anyone still struggling with tha… | — | |
| Game update | Haloween event + patch The Halloween event is now live! For general event info, please check out this announcement: Just to clarify one detail about the pumpkin hunt. Only the pumpkins found in the regular 2020 mode levels count towards that challenge. The pumpkins that are pickups in the Survive The Night rush mode are not part of that challenge. If you are still unsure, there is a visible difference too. The pumpki… | — | |
| Major update | Major 2020 Update! Cloudbuilt has just got a major 2020 update! We’ve listened to all your feedback and updated the game to be more accessible while still staying true to its old competitive mechanics. A large part of the update ended up being focused on the levels. We’ve made an alternative version of 34 of the core levels in the game, focusing on teaching the game and creating a more balanced progression, while… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.