Wizard Warfare 2: Cephalopod Wars
Playing now
3Sampling since 07:26 UTC
18%of peak
All-time peak
17Jan 2025
Playing now
3Sampling since 07:26 UTC
All-time peak
17Jan 2025
| Published | Title | Build |
|---|---|---|
| Patch Release - 1.0.61404954 (20) Now Live! This is a small patch release to improve the following areas: Change List: · Bug Fix - upgrading squad incorrectly sets experience level to zero · UI - 'Lair Created', 'Lair Destroyed' notifications · UI - various typos and description fixes Please contact us at [email protected] or on the Steam discussion forum if you have any issues. | 23239001 | |
| Patch Release - 1.0.61404535 (19) Now Live! This is a small patch release to improve the following areas: Change List: · Balance - caravan transfer range set to double City Density minimum distance · Balance - raw materials storage increased by buildings · Balance - at maximum research, surplus research is converted to mana · Bug Fix/Balance - Neutral Monsters replenish/reinforce when spawning a new captured lair · Bug Fix - lairs not re… | 23163848 | |
| Patch Release - Version 1.0.61403639 (18) Now Live! This is a small patch release to improve the following areas: Change List: · Balance/Feature - new game config setting 'City Density' · Balance/Feature - new game config setting 'AI Settlements' · Balance - initial city density reduction (ongoing) · Balance/Bug Fix - 'Arcane Jewels' group added to Jeweller pre-reqs · Balance - Coral added to 'Precious Jewels' group (Jeweller) · Balance - Mana C… | 23044244 | |
| Patch Release - Version 1.0.61384252 (15) Now Live! This is a small patch release to fix a few bugs: Change List: · Bug Fix - removing last squad/company from auto-exploring group causes invalid state · Bug Fix - details missing from Heroism unit effect · Bug Fix - blocked auto-road path causes infinite loop · Bug Fix - auto-road path avoids lairs · UI - various info/tooltip and visual improvements Please contact us at [email protected]… |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 13 Jun 2026 | Sat | 02:00 | No patch notes · unannounced build | 23711417 | public | 1 | — |
| 22245078 |
| Patch Release - Version 1.0.60474852 (14) Now Live! This is a small patch release to improve the following areas: Change List: · Balance - new game capital cities start with stored materials · Bug Fix - workers moving after road/highway build when blocked · Feature - city 'Claim Tile' · Feature/Automation - city Rally Points, Auto-Rally order · Feature/Automation - Auto-Build Road, Auto-Build Highway orders · UI - 'Worker Order Completed' notifi… | 21176526 |
| Patch Release - Version 1.0.60466054 (13) Now Live! This is a small patch release to improve the following areas: Change List: · Feature - enabled Cylindrical map wrapping · Security - upgraded engine version · Bug Fix/UI - various minor bugs and visual artifacts fixed Please contact us at [email protected] or on the Steam discussion forum if you have any issues. | 20940203 |
| Patch Release - Version 1.0.60394737 (12) Now Live! This is a small patch release to improve the following areas: Change List: · Bug Fix/UI - magic path spacing broken on some non-English regions · Feature - new game config setting 'Caster Randomness' · Feature/Automation - auto-explore · UI - various typos and visual artifacts fixed Please contact us at [email protected] or on the Steam discussion forum if you have any issues. | — |
| Patch Release - Version 1.0.60386452 (11) Now Live! This is a critical patch release to fix the following issue: Change List: · Bug Fix - Fixed crash on startup for some fresh installs Please contact us at [email protected] or on the Steam discussion forum if you have any issues. | — |
| Patch Release - Version 1.0.60386347 (10) Now Live! This is a small patch release to improve the following areas: Change List: · Bug Fix - Dwarves missing Dwarven equipment · Bug Fix - Elven/Mithril item combination not working · Bug Fix - 'Esc' from generate world not keeping correct player configuration · Bug Fix - Zombie Uprising and Zombie Plague causing duplicate Zombies to be created · Bug Fix/Balance - magical weapons should do magical ph… | — |
| Patch Release - Version 1.0.60384957 (9) Now Live! This is a small patch release to improve the following areas: Change List: · Bug Fix - derived weapons missing sounds/particles · Bug Fix/UI - 'Q' hotkey not working on empty build queue notification button · Balance - Veterinarian/Beast Master/Mortician/Undertaker units added · Feature - whole battle effects · Feature - whole battle spells · Feature - global rituals/effects · Feature - unit au… | — |
| Patch Release - Version 1.0.60374946 (8) Now Live! This is a small patch release to improve the following areas: Change List: · Bug Fix - removed ability to cast 'flight' on ships · Bug Fix - flying squads using 'flight' spells were still using transport ships on ocean · Bug Fix - neutral cities not generating attackers · Bug Fix - reanimation spells not targeting correctly · Bug Fix/UI - camera starting in map centre on new/load game if turn s… | — |
| Patch Release - Version 1.0.60373838 (7) Now Live! This is a small patch release to improve the following areas: Change List: · Bug Fix - City worked tiles not using resource transfers for self-feeding calculation. · Bug Fix - Siege battle pathfinding for non-wall-capable melee units. · Bug Fix - AI intercepting using casters from garrison. · Balance/Bug Fix - Remove cancel/reorder option after city build queue purchase. · Balance - Ocean lair… | — |
| Patch Release - Version 1.0.60366250 (6) Now Live! This is a small patch release to improve the following areas: Change List: · Bug Fix/Feature - Ported all 'Advanced' map generator features to use CPU-based calculations · Bug Fix - City naval production if enemy is in harbor causes invalid game state · Balance - Various tweaks to reduce ocean neutral strength - later minimum turn to spawn/wander, higher culling Please contact us at support@wiz… | — |
| Patch Release - Version 1.0.60365949 (5) Now Live! This is a small patch release to improve the following areas: Change List: · Bug Fix/Feature - Resource transfer validity calculation error preventing creation · Bug Fix - Incorrect tooltips/help for some derived stats · Bug Fix - City worked tile change was not being fired correctly by building change · Bug Fix - Ship repair structure, heal/replenish crew on harbor tiles · Bug Fix - Damage tar… | 17120828 |
| Patch Release - Version 1.0.60365646 (4) Now Live! This is a small patch release to improve the following areas: Change List: · Bug Fix - Some worker order validity was incorrect · Info - City information panel tooltips added (resource/unrest calculations) · UI - "Auto-select next after order" option added Please contact us at [email protected] if you have any issues. | — |
| Patch Release - Version 1.0.60365442 (3) Now Live! This is a small patch release to fix the problems below. Change List: · Bug Fix - Militia casters not picking up team research · Bug Fix - Accumulating manufacturing when producing continuous resources · Bug Fix - Error when attacking with squads selected · Bug Fix - Battle range calculation error over a certain range · Bug Fix - Caster priorities not showing in battle setup · Minor - Various t… | — |
| Patch Release - Version 1.0.60365337 (2) Now Live! This is a small patch release to fix the problems below. Change List: · Bug Fix - Battle spell targeting data not set correctly. · Bug Fix - Neutral tile ownership not correct after enemy wizard killed. Please contact us at [email protected] if you have any issues. | — |