This is a small patch release to improve the following areas:
Change List:
- Bug Fix - City worked tiles not using resource transfers for self-feeding calculation.
- Bug Fix - Siege battle pathfinding for non-wall-capable melee units.
- Bug Fix - AI intercepting using casters from garrison.
- Balance/Bug Fix - Remove cancel/reorder option after city build queue purchase.
- Balance - Ocean lair spawn chance reduced.
- Balance - Changed default Lair Spawn Locations to 'Non-Visible'.
- UI - City build queue drag to reorder.
- UI - Battle notification options (open battle report or jump to location).
- UI - Camera control options (turn start, following/jumping to enemy movement).
- UI - Disable tooltips while dragging.
- UI - Various button icon changes to increase contrast between enabled/disabled.
- UI - Various extra tooltips, typo fixes, etc.
Please contact us at [email protected] or on the Steam discussion forum if you have any issues.