Kardaviik Playtest
Playing now
1−1 vs. yesterday
50%of peak
All-time peak
29 Sep 2026
Playing now
1−1 vs. yesterday
All-time peak
29 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | KARDASHEV - Patch 0.4.2 - Casual mode, Tutorial, Improvements & Fixes! [ INCOMING: PATCH_0.4.2 ] [ STATUS: CASUAL_OR_SURVIVAL? ] HelloHello - Happy start-of-the-week from wherever you’re reading this! Thank you again for all your constant support and feedback over this past week. We’re greatly appreciative of your time and efforts! We’ve continued reviewing and updating based on what you’ve shared, so here’s the good stuff: Highlights · Added a curated Casual game… | 23968503 | |
| Game update | Kardashev - Patch 0.4.1 - Fixes, Polish, and Thank you! [ INCOMING: PATCH_0.4.1 ] [ STATUS: THANK_YOU ] Hello! Thank you so much for the initial feedback and support we've received! Your time and efforts into helping us catch bugs and share feedback is so appreciated. Here's the good stuff! Fixes · Fixed inserters sometimes failing to pick up items correctly from moving belts. · Fixed blueprint capture area culling. · Fixed blueprint placement bar a… | 23879415 | |
| Major update | Kardashev - Patch 0.4.0 - A Brand New Belt! [ INCOMING: PATCH_0.4.0 ] [ STATUS: NEW_BELT_DETECTED ] Hello Everyone! We have a very exciting patch to share with you, and it’s coming from a new-ish person on the team - Riley! We have been working on these updates since August 2025, and the team is eager to get this over to you and hear your feedback. You might think you’ve booted up an entirely different game! But enough about what we thin… | 23844163 | |
| In-game event | Patch 0.2.5 - Fluid Tank Block, Reworked Asteroid/Resource System Fluid Tank: · New block to allow for one-way buffering of fluids. Will facilitate priority sub-loops for fuelling. · Can also pickup fuel from your inventory in the UI. Reworked Asteroid Resource System: · Inverted the Copper/Iron/Aluminium asteroid and the Manganese/Silicon/Graphite. · Added different base densities for resources. · Added fuzz algorithm so blocks can have a range of values. Ba… | 19589664 | |
| In-game event | Patch 0.2.4 - New Pipes, Hotkey Hints, Transporter Improvements and Bugfixes New Pipe Model System: · Pipe model has been updated with an omnidirectional state aware design. · It will connect up to pipes/producers/consumers when they are interacting. Showing their connections in all possible 6 degrees-of-freedom. Transporter: · New and improved texture. · New billboarded item design for transporters. Items that are not grid-placeable blocks will now show up as a billboa… | 19543765 | |
| Game update | Patch 0.2.3 New interaction method · Ability to look past non-full sized cubes for interactions. This allows binds to target full sized blocks behind say transporters/inserters. · Popup indicator of possible actions when mousing over a block - helpful for newer players when learning hotkeys. · Other: · Omnidirectional pipes (this was in the last release but no patch notes were written) (mesh is still bugge… | 19380809 | |
| Game update | Added mac version and other fixes Mac version may be buggy for now, first time we've built for mac and uploaded. | 17931920 | |
| Game update | Further refinements Lots of improvements. | 17912340 | |
| Game update | More updates Many updates! | 17816133 | |
| Game update | Bug fixes Bug fixes | 17372418 | |
| Game update | Lots of new features Many new features/improvements. | 17316941 | |
| Game update | Bug fixes Bug fixes | 17180452 | |
| Game update | Huge Update, game is getting closer to release date Game has been completely rebuilt, including the UI, full parallelism etc. Still more work to go before a demo is viable, but I will start to push updates more frequently now. Jump in and see for yourself! | 17142570 | |
| Game update | 0.2.1 Bug fixes: · Fixed two errors when trying to load a world that contained transporters of a certain configuration. | 12417838 | |
| Game update | 0.2 Big new patch, and first new 0.X release. The patch includes the ability to SAVE/LOAD ! Save your progress and load it next time you want to play. Please expect this to be buggy, as we have added a lot of code, but these bugs will be patched quickly as they are found. For now you are limited to one save/load slot, but this will be expanded to multiple shortly. We want to limit the new code that… | 12399134 | |
| Game update | 0.10.2 New Features: · Added list of binds to the in-game menu (accessible by pressing Esc when in game). · New item control feature, mass move/fast fill: You can now move all of the same items to the corresponding other UI by holding Ctrl when you click on item. You can also fast fill production inputs and fast pickup production outputs. Bugfixes: · Fixed visual bug where mouse item UI was appearing… | 12291828 | |
| Game update | 0.10.1 New features: · Added ability to change mouse sensitivity. · Player now cannot place blocks if they would intersect with the player. · Hypothetical cube now doesn't display if the block would intersect with the player. Bug fixes: · Missing save game directory. · Simulation and Voxel mismatch caused by placing block on the Sun. · Empty queue caused by chunk caching system. | 12261457 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.