Kardaviik Playtest
Playing now
1+1 vs. yesterday
50%of peak
All-time peak
29 Sep 2026
Playing now
1+1 vs. yesterday
All-time peak
29 Sep 2026
| Published | Title | Build |
|---|---|---|
| Kardaviik - Patch 0.5.0 - New Control Scheme, UI, VFX and more!major [ INCOMING: PATCH_0.5.0 ] [ STATUS: NEW_CONTROL_SCHEME ] Hello everyone! We have been working really hard over the past month to bring this new patch and we’re very excited to finally share it with you. Our focus for this patch has been on the playability for new players with an improved UI design and a brand new control layout. Another HUGE difference you may have noticed is that we have chang… | 24255708 | |
| KARDASHEV - Patch 0.4.4 - New artwork, updated effects, fixes and more! [ INCOMING: PATCH_0.4.4 ] [ STATUS: PIPE_INPUTS ] Hello everyone! I hope you’ve had an excellent week so far. This week we’re bringing you improvements, updates, fixes and more! You may have also seen us stepping up our social media presence as we’re on the lookout for more play-testers to join our community and share feedback. If you see a post out IRL, any engagement is appreciated! And of co… | 24144557 | |
| KARDASHEV - Patch 0.4.3 - Signs & Fuel-to-Electric Upgrades! [ INCOMING: PATCH_0.4.3 ] [ STATUS: COMMUNITY_BUILD ] Hello everyone! I hope you’ve had an excellent week! We’re really appreciating all the time you’re putting in to help us with your bug-catching and requests. Please continue to share your ideas with us! Today, we’re also doing a community feature build of Murder Who! I spent hours zooming around their base following transporters and watching… | 23979221 | |
| KARDASHEV - Patch 0.4.2 - Casual mode, Tutorial, Improvements & Fixes! [ INCOMING: PATCH_0.4.2 ] [ STATUS: CASUAL_OR_SURVIVAL? ] HelloHello - Happy start-of-the-week from wherever you’re reading this! Thank you again for all your constant support and feedback over this past week. We’re greatly appreciative of your time and efforts! We’ve continued reviewing and updating based on what you’ve shared, so here’s the good stuff: Highlights · Added a curated Casual game… | 23968503 | |
| Kardashev - Patch 0.4.1 - Fixes, Polish, and Thank you! [ INCOMING: PATCH_0.4.1 ] [ STATUS: THANK_YOU ] Hello! Thank you so much for the initial feedback and support we've received! Your time and efforts into helping us catch bugs and share feedback is so appreciated. Here's the good stuff! Fixes · Fixed inserters sometimes failing to pick up items correctly from moving belts. · Fixed blueprint capture area culling. · Fixed blueprint placement bar a… | 23879415 | |
| Kardashev - Patch 0.4.0 - A Brand New Belt!major [ INCOMING: PATCH_0.4.0 ] [ STATUS: NEW_BELT_DETECTED ] Hello Everyone! We have a very exciting patch to share with you, and it’s coming from a new-ish person on the team - Riley! We have been working on these updates since August 2025, and the team is eager to get this over to you and hear your feedback. You might think you’ve booted up an entirely different game! But enough about what we thin… | 23844163 | |
| Patch 0.2.3 New interaction method · Ability to look past non-full sized cubes for interactions. This allows binds to target full sized blocks behind say transporters/inserters. · Popup indicator of possible actions when mousing over a block - helpful for newer players when learning hotkeys. · Other: · Omnidirectional pipes (this was in the last release but no patch notes were written) (mesh is still bugge… | 19380809 | |
| Added mac version and other fixes Mac version may be buggy for now, first time we've built for mac and uploaded. | 17931920 | |
| Further refinements Lots of improvements. | 17912340 | |
| More updates Many updates! | 17816133 | |
| Bug fixes Bug fixes | 17372418 | |
| Lots of new features Many new features/improvements. | 17316941 | |
| Bug fixes Bug fixes | 17180452 | |
| Huge Update, game is getting closer to release date Game has been completely rebuilt, including the UI, full parallelism etc. Still more work to go before a demo is viable, but I will start to push updates more frequently now. Jump in and see for yourself! | 17142570 | |
| 0.2.1 Bug fixes: · Fixed two errors when trying to load a world that contained transporters of a certain configuration. | 12417838 | |
| 0.2 Big new patch, and first new 0.X release. The patch includes the ability to SAVE/LOAD ! Save your progress and load it next time you want to play. Please expect this to be buggy, as we have added a lot of code, but these bugs will be patched quickly as they are found. For now you are limited to one save/load slot, but this will be expanded to multiple shortly. We want to limit the new code that… | 12399134 | |
| 0.10.2 New Features: · Added list of binds to the in-game menu (accessible by pressing Esc when in game). · New item control feature, mass move/fast fill: You can now move all of the same items to the corresponding other UI by holding Ctrl when you click on item. You can also fast fill production inputs and fast pickup production outputs. Bugfixes: · Fixed visual bug where mouse item UI was appearing… | 12291828 | |
| 0.10.1 New features: · Added ability to change mouse sensitivity. · Player now cannot place blocks if they would intersect with the player. · Hypothetical cube now doesn't display if the block would intersect with the player. Bug fixes: · Missing save game directory. · Simulation and Voxel mismatch caused by placing block on the Sun. · Empty queue caused by chunk caching system. | 12261457 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 17 Aug 2026 | Mon | 22:49 | No patch notes · unannounced build | 24785525 | public | 3 | — |