Astral Throne
Playing now
0−1 vs. yesterday
0.0%of peak
All-time peak
280Feb 2025
Playing now
0−1 vs. yesterday
All-time peak
280Feb 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch 1.2.2 - Balance Tweaks In 1.1, we tried to smooth out the difficulty curve so you weren't cruising through Acts 2 and 3 if you managed to make it through Act 1. We overcompensated a bit and made the game too frustrating in turn, as that ended up cranking up the difficulty of the whole game too much. This patch is meant to undo a lot of the frustration that caused. And while the curve has hopefully smoothed out a bit,… | 18197837 | |
| Game update | Patch 1.2.1 - Minor Fixes Bug Fixes · Fixed the Starblind not spawning with weapons in the “Colline National Park” skirmish encounter in Act 2 · Fixed failing skill selection for a high level Alistair recruit · Fixed Isolde starting with a horse · Fixed skill and memory icons in the Unit codices not producing tooltips · Fixed the Unit’s skill list closing when cancelling skill replacement · Fixed some game text | 18182063 | |
| Major update | Update 1.2.0 - Spring Content Update Welcome to the second content update! This one doubles (yes, doubles) the number of Recruitable Militia Units and makes each Militia stand out from each other a little more. Patch Notes 1.2.0 New Recruitable Militia Units · 2 new Adepts · 3 new Druids · 2 new Knights · 3 new Mages · 3 new Monks · 3 new Scholars · 2 new Scouts · 2 new Warriors Militia Changes · Existing Militia’s stats have been… | 18176982 | |
| Game update | Patch 1.1.1 - Minor Fixes Bug Fixes · Fixed Final Boss Danger Zone not updating properly when it switches weapons · Fixed Enemy Reinforcements in the Final Boss not charging at the Player Team · Adjusted analytics a little bit · Fixed some UI Text | — | |
| Major update | Update 1.1.0 - First Content Update Here's Astral Throne's first content update. There will be more where this came from soon, so stay tuned. Patch Notes 1.1.0 Class Changes · Added NEW Skills to the Knight Skill Set: “Boneshaker”, “Cavalier”, and “Charge Through” · Added NEW Skills to the Battlemage Skill Set: “Cavalier”, “Charge Through”, and “Power Convergence” · Added NEW Skills to the General Skill Set: “Sitting Duck” and “L… | 17857905 | |
| Game update | Patch 1.0.7 - Minor Fixes For our one-week anniversary, we have... another small patch! These are probably going to be reducing in frequency now that the game has stabilized substantially. Patch Notes 1.0.7 Fixed instances of dialogue scenes not starting properly sometimes Fixed crashing issue when pressing “Next Unit” immediately as the player phase starts Fixed controller binds not saving sometimes Fixed instances of… | — | |
| Game update | Patch 1.0.6 - Minor Fixes Hello, the save system seems to be stable now, so we are back to focusing on fixing regular bugs. Patch 1.0.6 Notes · Fixed run save potentially corrupting from saving and loading in the middle of a campfire scene · Fixed another possible cause for people’s weirdly low FPS · Fixed instances of items getting deleted when accessing the Caravan inventory from an individual Unit’s Items menu · Fixe… | — | |
| Game update | Patch 1.0.5 - Minor Fixes Hello, it seems yesterday's patch was received well. We're still hard at work fixing bugs, but here's what we've got this morning. Patch 1.0.5 · Fixed more instances of completing Objectives not ending the Encounter, let us know if this is still happening to you · Fixed issue where the music would sometimes not resume properly upon loading a run · Fixed issue where certain menus sometimes would… | — | |
| Game update | Hotfix 1.0.2 - Small Fixes Hello, another quick patch to hopefully address some more save issues. This patch also fixes some missing text in the UI. | — | |
| Game update | Hotfix 1.0.1 - Bug Fixes Hello everyone, thank you for supporting Astral Throne! And also thank you for reporting your bugs. We are really sorry some of you are experiencing corrupted save files. Since runs are long, it’s important that you are able to properly save and load in the middle of runs, so those issues are our #1 priority. In this patch, we have: · Fixed some instances of save files getting corrupted (but no… | — | |
| Major update | Controller Support Update! Happy Turn Based Carnival! We’ve released another update for the game’s demo: Controller Support · The game is now fully playable with a controller and on Steam Deck! · Navigate through menus and the tile grid using D-Pad, Analogue Stick, and buttons like you’d expect · Moving the right stick activates a virtual cursor that allows you to mouse over stuff for tooltips Please let us know of any f… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.