Soul Saga
Last seen
0Sampled 1 hour ago · not a live figure
—of peak
All-time peak
012 Sep 2026
Last seen
0Sampled 1 hour ago · not a live figure
All-time peak
012 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Linux! Soul Saga now supports Linux! Soul Saga runs on the Unity Game Engine, which officially supports recent versions of Ubuntu . Other versions of Linux may work, but Unity does not seem to officially support them. If you try another Linux version, please post the results here so others can know which versions work! Note You may need to make sure the x86_64 files are allowed to be run as executable… | — | |
| In-game event | Advanced Difficulty settings implemented v20.03.05.01 is now live. It contains various bug fixes and also implements an advanced difficulty menu that allows control over many aspects of Soul Saga, so you can customize your own experience. The different difficulty settings options currently include: · Toggling the death penalty on/off. · Airship Crash Damage · Airship Drifting · Cloudking Aggression · Enemy HP · Enemy Strength · Invasi… | — | |
| Community | What is Soul Saga? Hello, Friends! Thank you to everyone who has been giving feedback! It's been great to hear all of the responses. Initial feedback has been generally positive, but Soul Saga has evolved a lot so many fans are very surprised by the change in gameplay direction and have been downvoting the game because of their expectations from years ago. This is unfortunate as newer players knowing what to expe… | — | |
| Community | Soul Saga - Beta Update Hello, Friend! You're looking snazzy today! How have you been?! I just wanted to let you know Unity got around to fixing the bugs that were blocking my development and I've made some great progress! You can read all about it here: Soul Saga - Scope Analysis, Combat Enhancements From now on, any updates before I release Soul Saga to Steam will be posted on my Patreon page . Once I'm ready for St… | — | |
| Community | Soundtrack release! ^_^ ... and early access delay. =( Hello, friend! I missed you! How've you been? Today is one of those "yummy news" / "yucky news" type of days. I'll keep this as succinct as possible so we can both get back to being productive! The Yuck (Early access delay) At the beginning of this year I went from a sort of "floating homelessness" to moving into my parent's basement. Since then I have not left this house for nearly 8 months so… | — | |
| Community | Soul Saga - Our 5th Anniversary Happy 5 year Anniversary, Friend! 5 years ago. from this exact day, I came to Kickstarter as a young developer with a dream: to make a fun game inspired by the classics I loved from my childhood. At first I just planned to find a way to fund Soul Saga's development, but through Kickstarter I found much more. I found support, I found friends, and most importantly: I found a reason to live. Witho… | — | |
| Community | Soul Saga delayed 5 more years: Dog ate my only backup Hello, friends... Today I have some horrible news: my dog ate the only backup I had of Soul Saga. 5 years down the drain... ːsteamsaltyː But don't worry, I'll get back to work right away. I just have to start from the beginning... Unrelated: anyone want some Shiba flavored hot dogs? | — | |
| Community | Soul Saga – Update 37 – Goodbye 2017, Hello Soul Saga Release Date! Hello, friend! Hey there, friend! It's been a while. How have you been? I hope 2018 has started off well for you. It's certainly been much better than 2017 for me. Speaking of which... Goodbye, 2017! Oh 2017, how I loved you so. Let us count the ways... · Evicted - At the beginning of 2017, a faulty water heater installation led to my landlord terminating my lease. I was given a 1 month notice… | — | |
| Community | Soul Saga – Update 36 – Time is like an airship (it flies) Hello, Friend! How have you been? This has been a crazy few months for myself, so let's delve into all the great news so I can get back to work! Beta Playthrough One of Soul Saga's amazing backers, Roydical, played through the Soul Saga beta. You may remember some of his videos in the past covering some of the features in Soul Saga's beta. Here's a highlight reel from his experience of the late… | — | |
| Community | Soul Saga – Update 35 – Beta update and Discord Hello, Friend! How have you been? I'm sorry for the delay in an official update, but I had to deal with an unexpected move last month. Thankfully I'm all settled into the new space now and my focus is back on Soul Saga! New Teammate! Oh, and please say hello to my new teammate, Senpai the Shiba Inu! Senpai and Phoebe love to hate each other, but I sometimes glimpse a hint of love inside small m… | — | |
| Community | Soul Saga – Update 34 – Soul Saga will be on GOG! Happy New Year, Friend! Hello and happy new year, friend! I hope this first month of 2017 has treated you well. Personally I've just had my head buried deep in my work with Soul Saga to make sure I can finally bring it to you this year! Development Development with Soul Saga is going well. Before the end of last year I had a draft of the main story loop implemented, but now I am going back and… | — | |
| Community | Soul Saga – Update 33 – Beta Highlight: Amber Synthesizing Hello, friend! How are you doing?! I missed you! Also, if you're an American, then Happy Thanks giving to you! But the Squabbles in Soul Saga disagree with your choice of meat for the holidays... Development Soul Saga's development continues to move forward well as I focus on the core content. A lot of experimentation and iteration is being done to achieve the quality I want you to have, which… | — | |
| Community | Soul Saga -Update 32 - Amber Synthesizing and Beta Update! Hello, friend! How are you doing? I've been pushing Soul Saga forward and have made an exciting beta update! I'm going to keep this update quick so I can get back to work wrapping everything up for you! Beta v10 Live! The next Soul Saga Beta (v10) is live on Humble Bundle if you're a beta tier backer. This beta brings a lot of changes, and jumps Soul Saga much closer to its final production lev… | — | |
| Community | Soul Saga - Update 31 - Controller Support and More! Hello, friend! How are you? I hope this past month has been treating you well. If it hasn't, let me know and I'll give it a stern talking to! It worked well for me because this has been a great month for Soul Saga! Development Status The current state of development is in an excellent spot. I keep spending time adding more bulk and polish to Soul Saga's main and side content, and I really want… | — | |
| Community | Soul Saga - Update 30 - Cutscenes and Music! Hello, Friend! How are you doing? Is the weather warm where you're at? Summer has brought the heat down upon my back yard, with the temperature getting close to 80°F (27°C), which to me is way too hot! I actually planted some kiwi vines in front of my window in hopes that they'll grow into a "green screen" of sorts to absorb the sun heat. It's a technique Nozomi taught me that they use in Japan… | — | |
| Community | Soul Saga - Update 29 - User Interface Enhancements Hello, friend! How've you been?! I hope your spring has gone well. Did you know summer's right around the corner already?! Time sure does fly when you're spending all of it working on Soul Saga! I've been focusing on Soul Saga's new user interface lately, and I'd love to show you some of that today! Beta v9.3 Live! Beta v9.3 is live and has almost all of the new user interface implemented! This… | — | |
| Community | Hello, my Steamy friends! Hello, Friend! My name is Mike Gale and I'm the developer of Soul Saga! I just wanted to let you know that I'm eternally grateful for the opportunity you've given me to share Soul Saga with you. Both the Kickstarter and Greenlight campaigns were a huge success thanks to Soul Saga's amazing fans, and I promise to do my best to bring you the best game I can! I'm going to keep Soul Saga's store pa… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.