Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Soul SagaEventsSoundtrack release! ^_^ ... and early access delay. =(
Community

Soundtrack release! ^_^ ... and early access delay. =(

Soul Saga · published 12 Aug 2018, 05:42 UTC

All eventsPlayers around this dateRead on Steam

Hello, friend!

I missed you! How've you been? Today is one of those "yummy news" / "yucky news" type of days. I'll keep this as succinct as possible so we can both get back to being productive!

The Yuck (Early access delay)

At the beginning of this year I went from a sort of "floating homelessness" to moving into my parent's basement. Since then I have not left this house for nearly 8 months so that I could focus entirely on delivering Soul Saga to you.

Thousands of Soul Saga's fans have let me know they've been eagerly awaiting the world I've spent half a decade creating for you. Unfortunately, it's with a heavy heart that I must temporarily suspend development of Soul Saga due to a critical Unity 3D native engine bug that is crashing many common areas of gameplay. You can see a small sample of the bug in the picture below.

Unity Game Engine Woes

This bug is what is known as a "native" crash, which means that there is something wrong inside of Unity's core source code. Because Unity is "closed source", I am unable to look at the code myself or even recruit help to fix the bug because I cannot gain access to the source code unless I pay a (very) large amount of money.

For a while now I've been exchanging e-mail's with Unity's QA representative. The representative has been sympathetic and courteous regarding the situation, but unfortunately no tangible progress has been made to resolve this bug.

Some key points of the correspondence have been:

  • I have sent a bug report and project with the reproducible bug to Unity.
  • The Unity team has acknowledged and reproduced the bug on their end.
  • The bug has also been reported by other developers, but appears to be rare.
  • Neither I nor Unity have been able to find a temporary "work-around".
  • Unity has said there's nothing more I can do to resolve the bug.
  • There is no timeline on fixing the bug.
  • I can only wait until Unity's core development team has time to fix the bug.


This native engine crash is affecting both the compiled game build (the files you receive) and the engine's editor (which I create the game in). The breadth and consistency of the crashing is now blocking productive development, preventing me from both releasing early access to you and even continuing to create the game.

Moving Forward

The thought of losing the world I have literally sacrificed my life to create puts me into an emotionally numbing shock. There is nothing for me outside of this project, and for it to not release would mean that my entire life was wasted. If you've followed my updates over the past half decade then you know that I am no stranger to bad luck and life-altering circumstances, but I have always pushed forward with a singular dream of delivering Soul Saga to you. So I hope you understand when I promise I will, somehow, get my world to you, that you understand the weight that promise holds.

For now I will utilize this "downtime" to mainly focus on two major goals:

  • Research alternatives for delivering Soul Saga's world
  • Focus on delivering other Kickstarter rewards


Which finally brings us to some good news...

The Yum (Soundtrack release!)

Soul Saga's Soundtrack is released! Over 70 tracks and nearly 4 hours of JRPG "ear candy" are now available. If you pledged for the soundtrack during the Kickstarter, you should be able to access it from Humble Bundle (following these instructions). If you'd like to support development further you can pick up a digital copy from either Humble Bundle or Bandcamp.

Let's chat (on Discord)

Remember that you can join myself and the community in our Discord chat. I'm active every day there and try my best to answer any questions you may have.

Click here to join Disastercake's Discord channel.

More from Soul Saga

Other announcements

All events
In-game event29 Mar 2020On Foot Exploration PrototypingSoul Saga v20.03.29 is live! This update begins to prototype on-foot exploration areas by implementing on-foot exploration for the Grumplin invasion quest spots. I'm looking forward to your feedback! Patch Notes v20.03.29.02 Features Persistent Archipelagos · Archipelagos now retain their layout and item placements throughout the day and are reset at the start of each day. · If you return to an…In-game event15 Mar 20203D Capital City PrototypingVersion 20.03.14 is now live! Based on community feedback I've implemented a prototype for on-foot 3D zones in the capital city. This is a first step in a potential path for adding more on-foot exploration throughout the game. Your feedback is important, so please let me know what you think so far! =)Game update7 Mar 2020v20.03.07.01Soul Saga v20.03.07.01 is now live! There has been several technical updates based on community feedback. Some of the changes include: · Added options for inverting X and Y axis in controller mode for airship exploration. · Clicking the mouse button at the title screen will now automatically switch the input mode to "mouse and keyboard". This is a safety mechanism in case "controller mode" was…