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Apps›Underrail›Audience

Underrail

GameApp ID 250,520by Stygian SoftwareReleased 18 Dec 2015
WindowsEngine —
RPGPost-apocalypticIsometricCRPGTurn-BasedTurn-Based Combat+14+16
View on SteamCompareShare
App ID250,520
Release date18 Dec 2015
Engine—
Install size15.2 GB
TypeGame
Last update17 Feb 2026
Steam DeckPlayable
DLC2
DeveloperStygian Software
Changenumber37,432,709
Price$14.99
Packages0
PublisherStygian Software
SystemsWindows
Followers—
Depots3
Underrail
  • Stygian Software
  • Released 18 Dec 2015·App 250520

Steam user reviews

Very Positive

86.1%· 7.2K reviews

Recent Very Positive · 89%

SteamPeaks Rating

85.5 Very positive

Recent 30 days 76.5

How it works ›

Playing now

101

+2 vs. yesterday

5.1%of peak

All-time peak

1,968

Sept 2019

Updated just nowData by
Overview
Data
Price historyChartsPatchesEventsReviewsAudience
SteamPeaks.com
Estimates
Availability
Technical
MetadataPackagesDLC2Depots3RequirementsInstall sizeConfigurationCloud saves
Content
AchievementsCommunityMediaRelated apps
History
Update historyStore history
Everything
Full details
AudienceOverviewPrice historyChartsPatchesEventsReviewsEstimatesAvailabilityMetadataPackagesDLC2Depots3RequirementsInstall sizeConfigurationCloud savesAchievementsCommunityMediaRelated appsUpdate historyStore historyFull details
Hours, Honestly

How long people play Underrail

Every gameHow this is computedComputed 12 hours ago
Median hours
90.7 h
of 300 sampled reviewers, reviews since 14 Feb 2026
Middle half
37.9 h to 200 h
25th to 75th percentile; one in ten past 378 h
Under 2 hours
4.0%
reviews written inside the refund window; median 73.7 h at writing
Over 100 hours
48.0%
of the sampled reviewers, total playtime
Cost per hour
$0.17per hour
at today’s price, $14.99, over the median
Total hours of the sampled reviewers · share of 300 reviews
under 1 h2.0%
1–2 h1.3%
2–5 h3.7%
5–10 h4.3%
10–20 h5.7%
20–50 h13.3%
50–100 h21.7%
100 h and more48.0%
Finish funnel · achievements by global unlock share

No achievement marks the end

Started
65.6%
unlocked the most common achievement
Finished
no finish match
none of the 55 achievements reads like the end of the game
Everything
0.6%
unlocked the rarest achievement
Achievements
55
with an unlock share on 6 Sep 2026
First Blood!started65.6%
Tactical Retreat52.7%
Can't Touch This!52.1%
Just a Flesh Wound44.5%
Do You Feel Lucky, Punk?35.1%
Now You See Me...34.1%
Somebody Called For an Exterminator?31.4%
Run and Gun29.4%
Universal Recipient28.2%
Skeleton Key23.9%
44 more achievements between
Mutated Happily Ever Aftereverything

Playtime is that of people who reviewed, from the 300 reviews SteamPeaks sampled for Underrail: their total hours when the sample was read, and the hours they had when writing (the refund-window share). Reviewers have usually played more than owners who never wrote a review. Recomputed daily. How this is computed. Data by SteamPeaks.com.

0.6%

Global unlock shares from Steam’s own achievement percentages, read on 6 Sep 2026, ordered most common first. The finish rules (beat the game, completed the story, final boss, credits, epilogue and their variants) matched no name or description, so the funnel has no finish step rather than a guessed one. Shares are of players who have the game on their account, as Steam counts them. How this is computed. Data by SteamPeaks.com.

Streamer Effect

Do streams move Underrail?

Every gameHow this is computedNot sampled
Underrail is not in the Twitch ring: viewers are sampled every 10 minutes for the hundred most played games and every watched game (310 games since 3 Sep 2026), so there is no viewer series to set against its players yet. Watching the game adds it to the ring.
Best Time to Play

When Underrail is busiest

How this is computedHourly sample 21 minutes ago
Needs four weeks of hourly samples, 2 on file (46 hourly rows since 5 Sep 2026, 08:00 UTC). The weekly activity job writes the profile once 4 distinct weeks fall inside its 8-week window; the fourth week of samples begins on 21 Sep 2026, so the heatmap can appear with the job’s first run after that.
Lifespan

How games like Underrail hold their players

Every gameHow this is computedCurves computed 33 hours ago
Underrail’s monthly averages begin in Sep 2013, more than two months after its 18 Dec 2015 release, so its series is not a launch curve and the job leaves it off rather than measure from the wrong start. The cohort’s own curve is shown.
Share of the launch level by month since launch · RPG games · 157 games at launch
0% 30% 60% 90% 110% Launch 12 24 36 48 60 half of launch
Middle half of RPG gamesMedian RPG gameHalf of launch

The band is the 25th to 75th percentile share of the launch level among RPG games at each month since launch, with their median as the line; a game joins a curve after 6 months of averages. Recomputed weekly, last on 5 Sep 2026. How this is computed. Data by SteamPeaks.com.