Standable: Full Body Estimation
Playing now
630−133 vs. yesterday
70%of peak
All-time peak
896Jan 2026
Playing now
630−133 vs. yesterday
All-time peak
896Jan 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | v3.0.1 Patch Notes The Standable v3.0.1 Patch is now available! There are some big changes on how floor and height works in this patch. While it may be a little confusing if you're familiar with the old Floor Offset system, it is much simpler for new users and requires less manual calibration on the user's end. (Please read through the new changes (especially the new height/floor system) before asking for help in… | 21250703 | |
| Community | Actively working on fixes! Hang tight! Hey everyone! We are very aware of the many issues with the new update. While a good chunk of the issues are just due to unfamiliarity with the new systems (we could have communicated better for a smoother transition) there are some many core issues that are being addressed. If we can't help you in the support channels right now, please know we are not ignoring you! We have dozens of tickets op… | — | |
| Major update | Standable v3.0 Welcome to Standable v3.0! This update is the biggest rewrite Standable has ever received, bringing many long awaited features, and building the foundation for even larger updates in the future! I’ve posted the full patch notes on the official Standable website (link below). Feel free to react, comment, and read at your own pace, but I'd love to hear what you guys think! v3.0 Major Features: -… | — | |
| Community | We're Back! There were some complications with Steam that meant Standable was not purchasable for almost a full week . I've worked diligently with Steam to get this resolved, and I can now officially say Standable is back up for Sale! For everyone wanted to get Standable but couldn't, now's your chance! Thank you all for the patience while I got things resolved :heart: | — | |
| Game update | Standable v2.1.1 PATCH NOTES Mini Patch Notes for Standable v2.1.1 ! v2.1.1 has only a few bug fixes and updates, but very important nonetheless! Patch Notes below: One Handed/Controller Calibration If a controller dies or you are unable to use two controllers for whatever reasons Standable calibration will still work as intended with only one controller connected (t-pose, alignment options, etc). Note: Two controllers mus… | 17036812 | |
| Community | Need Help with Standable? We've noticed there's a lot of people who could use some help getting Standable working, or have questions about the program! As a solo developer I am unable to help every single person individually, so if we aren't able to get you help directly, it's not personal . Despite this, I have a few ways you can get the help you need! Standable Docs (Recommended) Standable Docs ( standablevr.com ) is… | — | |
| In-game event | Standable v2.1.0 PATCH NOTES Heyo everyone! It's been a real challenge to get this update ready for the New Year, BUT despite the odds, I've done it! Standable v2.1.0 is an update for the newbies as much as the power users. New UI, descriptive tooltips, rebuilt Floor & Bed systems, multiple new Estimation features, and even custom Body Proportions! Releasing in parallel with v2.1 is the official Standable Docs website! Sta… | — | |
| Community | Standable v2.1 & SALE! (Dec 27th) I'm sure you all are busy with the holidays, so I'll keep it brief: · Standable v2.1 Update · Official Documentation · Week long SALE (33% off) All happening on Dec 27th! Watch about it here: | — | |
| Game update | Standable v2.0.1 Patch Notes Patch v2.0.1 is now live! UI: · QuickStart Guide link in UI now flashes yellow for first time users. Calibrate Floor Button: · New Button in advanced settings for quick floor setting without need to stand up. Virtual Desktop Jitter (temporary) Workaround: There is an issue that arises sometimes when using Virtual Desktop where Standable's DeltaTime is somehow messed up. This can slightly or sev… | 14488324 | |
| Community | v2.0 Release: please be patient as things get ironed out. There are a LOT of questions and getting used to the new systems. Remember to watch the (not so quick) QuickStart Guide before creating a support ticket to make it easier on our volunteer support. I plan on releasing a v2.0.1 (or v2.1) patch in the new few days to help solve some issues. As well as multiple patches over the next few weeks to iron even more out. One of the biggest issues is a bu… | — | |
| Major update | Standable Full Body Estimation v2.0 Patch Notes Standable v2.0 is a full rewrite of Standable: Full Body Estimation. This gave the opportunity to add new systems like Seat Estimation and Mixed Tracking, but it also gave the opportunity to vastly improve what was already there, adding that bit much more polish. Hope you enjoy! Make sure to watch through the (not so quick) QuickStart Guide video to get a grasp of how to use v2.0! All New User… | — | |
| Announcement | Standable v2.0 Reveal Standable v2.0 is releasing on MAY 22 as a FREE update! Watch the reveal video to see what v2.0 has in store: | — | |
| Community | Standable: 1 Year Anniversary Meetup! Some of you will know that May 8th is a special day for Standable. May 8th will mark the 1 year anniversary for Standable v1.0 on Steam! Due to this milestone, I am holding a large Standable meetup in VRChat on Standable's Anniversary. This won't be limited to just Patreon users, it will be available to EVERYONE . During the meetup I will be providing a first look at the upcoming v2.0 update fo… | — | |
| Game update | Patch Notes for May 14 (v1.1) Additions • Rotating logic breakthrough! - While working on the small bugs I accidentally came across a huge issue with my code. After a simple variable change, now turning around is much more natural! This also fixes most cases of the legs randomly crossing. v1.1 feels so much more natural to "puppet"! • Calibration message - Calibration notification when in calibration mode (For VRChat make s… | 11231424 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.