Path of Kung Fu
Playing now
65−68 vs. yesterday
1.4%of peak
All-time peak
4,706May 2025
Playing now
65−68 vs. yesterday
All-time peak
4,706May 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | 《刀剑江湖路》的一点近况与版本更新 《刀剑江湖路》目前已经顺利度过了前期的压力阶段,从本月开始,项目会逐步回到相对稳定的状态。 非常感谢这段时间大家的理解、等待和支持,每一条反馈、每一次鼓励我都有认真看到,也一直记在心里。 从本月起,我会在保证质量的前提下,逐步恢复更新节奏,持续推进后续内容。 谢谢你们愿意陪《刀剑江湖路》一起走到现在。 版本号 V 1.0.2.0 【重大调整】 · 去掉登录时的网络验证,可以完全脱离网络,单机游玩。 【问题修正】 · 修正部分天赋的生效逻辑 · 修正读档后部分NPC行为逻辑错误的问题 · 修正个别UI界面在特殊分辨率设备中适配不正确的问题 · 修正武林大会有时不准时开启的问题 · 修正帮派商店同伴打工的一处逻辑错误 · 处理自动存档时线程资源冲突可能导致存档失败的问题 · 修复同伴是亲友时的一处关系逻辑错误 【体验调优】 · 沙盒模式野外补充额外刷新点、额外产出修为、区域声望 · 沙盒… | — | |
| Game update | BETTER English Localization & Optimizations Released! (v1.0.1.2) Official Version 1.0.1.2 Update Details: 【Major Update】: · Full English localization officially released! Translation coverage exceeds 99%. ps: A new save file is required to experience the content (existing save files may encounter issues) 【Bug Fixes】: · Fixed several errors caused by random number issues. · Fixed an anomaly in reading the tree structure of Workshop dungeon mods. · Addressed s… | — | |
| Game update | Version 1.0.1.1 Patch Notes & Dev Letter about English Version Version 1.0.1.1 Update Notes 【Experience Optimizations】 · Optimized teleport point logic on certain maps, affecting cross-map NPC behaviors (e.g., NPC pathing after splitting up in dungeons). · Improved loading logic for map resources, ensuring smoother transitions. · Enhanced overall architecture to boost compilation speed and game performance. · Refined multi-language adaptation with added de… | — | |
| Game update | Version 1.0.0.16 Patch Notes & Dev Letter about English Version Official Version V1.0.0.16 Update Content: 【Experience Optimizations】 · Added 64 new sets of story character portraits. The portrait selection interface now supports long-press for quick switching. · Added support for leaving the Assassin Organization. · Messenger Pigeons now display the real-time coordinates of the relevant NPC. · Added a secondary confirmation dialogue for Martial Arts Sparri… | — | |
| Game update | Version 1.0.0.15 Patch Notes Version 1.0.0.15: 【Experience Optimization】 · Added quantity input support for buying/selling in shops, with one-click max/min quantity adjustment. · Optimized performance during open-world map exploration. · Gang members who are teammates can no longer be assassinated or imprisoned. · Added new entry restrictions for the Martial Arts Tournament. · Expanded random NPC teleportation path configu… | — | |
| Game update | Version 1.0.0.14 Patch Notes Official Version 1.0.0.14: Update Contents: · Fixed companion AI issues for the following martial arts manuals, resolving problems where player companions could not properly execute certain skills after learning them: Divine Sword Finger Twisted Branches Seeking Plum The Rhapsody of Detachment Killing Flow: Sword-Taking Strike Heavenly Might Army Blade Technique · New Feature: Added support for… | — | |
| Game update | Version 1.0.0.13 Patch Notes Story Quests ◆ · quest submission will no longer consume required items. Adjusted Sanxiao Sword quest compatibility (compatible with both new and old save files) · Added quest guidance after completing · Added realm recommendation tips during the second duel with Deng Keli · Fixed preconditions for triggering quest · quest will no longer close quest during progression ◆ Combat ◆ · Fixed abnorma… | — | |
| Game update | Version 1.0.0.12 Patch Notes 【Experience Optimization】 · Optimized recruitment dialogue logic for story NPCs (when "Non-Capturable" option is enabled). · Revised text descriptions for talents and for clarity. · Adjusted difficulty of assassin organization pursuit battles, reducing attackers from 3 to 1. · Improved dungeon challenge experience by removing cooldown restrictions. · Added Cultivation rewards post-BOSS battle c… | — | |
| Game update | Version 1.0.0.11 Patch Notes Added prompts when gang recruitment fails. · Fixed an issue where game system and keybind settings may be reset. · Fixed dialogue logic for story NPCs joining the party. · Fixed progression blockers in intersecting questlines (e.g., "Ends of the Earth") caused by certain characters (e.g., Zuo Sansi) moving to unintended locations in specific story segments. · Adjusted realm levels and stats of… | — | |
| Game update | Version 1.0.0.10 Patch Notes Fixed gang mission refresh logic. · Fixed validation of gang member limit. · Fixed queue logic in gang territory occupation dispatch interface. | — | |
| Game update | Version 1.0.0.9 Patch Notes 【Experience Optimization】 · When the story character art mod is removed, switch to using dynamic character art instead of displaying the default silhouette. · Add display indicators for companions participating in faction expeditions. 【Bug Fixes】 · Fixed an issue where empty factions could participate in property occupation. · Fixed abnormal NPC recruitment in Sandbox Mode caused by mods. · Adj… | — | |
| Game update | Version 1.0.0.8 Patch Notes Version 1.0.0.8 Patch Notes Fixed yellow bar position initialization issue caused by slow loading · Resolved abnormal functionality in Assassin Organization system · Adjusted logic for faction disbandment · Fixed interaction failure with certain treasure chests · Fixed teleportation anomaly in Jingcheng faction dungeon · Fixed trigger failure of skill "Cure-All Remedy" · Corrected text error in… | — | |
| Community | Patch Notes V1.0.0.14 The official version 1.0.0.14 has been released. Update details: · Fixed companion AI issues for the following martial arts manuals, resolving problems where some manuals could not be properly used by player companions after learning: 《Divine Sword Finger》 《Twig-Plucking Seeker of Plum Blossoms》 《Ballad of Separation》 《Killing Flow: Sword-Taking Strike》 《Heavenly Might Army Blade Art》… | — | |
| Game update | Version 1.0.0.6~V1.0.0.7 Patch Notes Official Version 1.0.0.6 Update Content: 【Experience Optimizations】 Unified the display of tabs in the NPC details interface. 【Bug Fixes】 Fixed an issue where abnormalities might occur when gang industry occupation dispatches end. Fixed an issue where the Bicheng Water Stronghold dungeon might fail to enter combat. Fixed a combat crash error caused by a battle buff. Official Version 1.0.0.7 Upd… | — | |
| Game update | Version 1.0.0.5 Patch Notes Adjusted translation of story illustration selection button · Removed blocked path points in Xiangyang Abandoned Mine · Added cultivation rewards to faction quests in Sandbox Mode · Fine-tuned combat win rate algorithm for Martial Arts Tournament · Fixed transportation issue to Peach Blossom Dock via Hangzhou boatman in Sandbox Mode · Fixed unrefreshed prompt and energy check failure on "Cast R… | — | |
| Game update | Version Update V1.0.0.0-V1.0.0.4 Patch Notes Dear players: Thank you for your continued support and feedback since launch. Updates may be frequent during these initial days, and we appreciate your understanding. UI Improvements: · Fixed display issues in Life System and Martial Arts Tournament registration/combat interfaces · Optimized movement speed settings in fishing mini-game waters · Unified exclamation mark icon style for Tournament… | — | |
| News | The English and other language versions are currently being repaired. To All Heroes, —————————————————— Dear players, Please be aware that the non-Chinese versions of our content are currently machine-translated and as such, may contain some errors and inaccuracies. Additionally, we found some text appears untranslated due to our technical issues. We are actively working to resolve these problems as quickly as possible. However, providing translations will take s… | — | |
| Community | Path of Kung Fu-Upcoming release-English version We would like to extend our heartfelt gratitude for your continuous support of " Path of Kung Fu " .It has been six months since the Early Access (EA) version of the game was launched. Over these months, we have rolled out nearly 30 updates, including 3 major version upgrades. After careful consideration by our development team, we have decided to transition from EA to the full release by the e… | — | |
| Game update | 版本更新 V0.7.0.4 创意工坊细节优化 創意工坊: · 修改地牢模组配图文本框的遮罩效果,并支持最多150个角色; · 地牢模板組選 · 任务模块 · 任务模组自建NPC初始化时的头像选项; 優化: · 开放世界消息汇总(家仆工资、截图消耗、武馆俸禄); · NPC立绘修改仇敌关系的文 | — | |
| Game update | 版本更新 V0.7.0.3 支援創意工坊額外導入與導出 【新增功能】 1.當前創意工坊可額外支援導出與導入未發布的模組(無需上傳至 Steam) | — | |
| Game update | 版本更新 V0.7.0.1 地牢自訂圖像 & 文本功能 生活技能體驗優化 【重大更新】 · 創意工坊:新增開放世界地牢交互模組。 · 創意工坊:優化本地模組生效順序調節操作,支援拖拽調整生效順序。 · 創意工坊:任務模組增加動作指令——NPC入隊、離隊。 · 創意工坊:修正模組工程編輯界面退出時的保存機制。 · 創意工坊:新增模組編輯器用戶協議。 【新增功能】 · 新增任務引導顯示跨地圖名稱功能,當前玩家跨地圖時,任務指引可更精確地指向目標地點。 · 新增井水互動選項,當前玩家可將綁架來的 NPC 投入其中。 【體驗調優】 · 將生活技能展示欄位移植至屬性界面,可更方便快捷地查看生活技能列表。 【問題修正】 · 修正了生活技能界面經驗條顯示不正確的問題。 | — | |
| Game update | 创意工坊教程 & 投稿活动赢礼品卡 & wiki开放 ==创意工坊初版使用教程== 各位大侠大家好!我们于今日更新了创意工坊的初版,这里是一份使用教程: (文字较多,这里放不下,辛苦移步在线文档) 同时,我们正在举行一场投稿活动,具体规则如下 ==江湖路创意工坊投稿活动== ⏳活动日期:2025/1/19-2/24 23:59 📖征稿内容:制作并上传角色立绘MOD至创意工坊,投稿须为原创作品。 🏆活动奖励:优秀立绘奖(五位):Steam礼品卡人民币面值90元*1。 注意事项: 投稿必须为原创首发,代投、搬运、转载等均视为无效参与。 上传的作品需要需要遵守Steam平台的创意工坊使用规范。 当符合本活动参与方式的用户数低于开奖数量时,活动方有权按实际参与人数与开奖比例缩减奖品数量或调整活动期限,但无论采取何种调整方案,开奖人选将仅有在有效参与本活动的用户中进行筛选。 奖品将在结果公布后五个工作日内由开发者ID「冬枣」发放至上传人账户。… | — | |
| Major update | Path of Kung Fu-V0.7.0.0-Workshop&New map Brave adventurers: The game is still an EA version, and only supports simplified and traditional Chinese versions. The official version of the game is expected to be launched in the middle of next year, and it is expected to be launched in English at the same time, thank you for your support and waiting for the global players. If you don't understand anything about the Chinese version, you can… | — | |
| Community | V0.7.0.0-Update notice Brave adventurers: The game is still an EA version, and only supports simplified and traditional Chinese versions. The official version of the game is expected to be launched in the middle of next year, and it is expected to be launched in English at the same time, thank you for your support and waiting for the global players. If you don't understand anything about the Chinese version, you can… | — | |
| Game update | 版本更新 V0.7.0.0 创意工坊初版上线! 0.7.0.0版本更新内容: 【重大更新】 1. 创意工坊1.0版本现已上线,玩家可自行接入创意工坊,完成自主创作,定义角色立绘形象,编写原创任务。 2. 新增BOSS机制【化解】,部分强力BOSS将拥有独特的机制,在此机制下,会极大概率识破并化解玩家的攻击,BOSS会拥有一个黄色的劲力条,但一旦劲力条消耗完,则会陷入一段时间的“力竭”状态,此时玩家可以肆意攻击BOSS。此机制将为玩家的BOSS战斗带来更多丰富的变化与挑战! 3. 新增门派:大旗门,新增大旗门专属武学,玩家可选择拜入大旗门,新增大旗门门派系列任务,在此任务线中,玩家将身入隋东关,与大旗门共御即将来临的女真大军。 4. 新版生活技能系统上线,新增【炼药】技能,后续还会有更多生活技能开放。 5. 从本版本开始,立绘将会分为剧情立绘和动态立绘两个标签按钮,大家可以根据个人喜好决定使用哪个立绘。剧情立绘制作速度比较慢,我们会… | — | |
| Game update | 版本更新 V0.6.1.1 同武器的武學混用 版本更新 V0.6.1.1 【新增功能】 重要功能:【同武器的武學混用】 第一版現已上線,當前玩家可自由組合搭配同一武器下不同武學套路的主動招式,創造專屬於玩家自身的混合武學,且混合武學在應用時將獲取相關武學已開啟的全部被動與心決效果。 玩家成功彈反時會播放慢鏡頭,並霸體1.5秒。 【體驗調優】 · 修改部分開放世界隨機事件的錯誤文本描述。 · 優化調整書信類及其他類型開放世界隨機事件的觸發頻次。 · 調整戰鬥中的各類BUFF圖標尺寸。 | — | |
| Game update | 版本更新 V0.6.0.4 手柄支持&賭坊開放 【新增功能】 · “賭坊”功能系統第一版玩法開放,玩家可在各個大型城市參與賭坊玩法。 · 全系統界面手柄功能適配與優化(包括輕功和其他之前無法使用手柄操作的功能)。 · 開放世界新增隨機事件。(本次版本主要是增加NPC的主動行為) · 短兵與軟鞭新增武學心決: · 【鱗五淨蛊鞭】新增心決【晦朔】、【蛇影】、【星居】 · 【七情纏蛊匕】新增心決【靈犀】、【祭禮】、【百足】 【體驗調優】 · 部分屬性上限顯示優化:(修為、銀兩、門派貢獻、幫派貨幣)避免數值溢出可能會帶來的問題。 · 當前開放世界在補充城市npc人口時,會立即生成實體了。 · 為武館和幫派的售賣人員新增了頭頂身份標識。 · 優化了幫派商店:當前非本幫中人,也可以查看出售物品,但無法購買。 · 優化了部分加入幫派的npc,此時會正常刷新其屬性、經脈、Ai和裝備等。 · 優化了野怪邏輯,補全其資質。 · 【北顧槍法】技能調整:… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.