Added prompts when gang recruitment fails.
- Fixed an issue where game system and keybind settings may be reset.
- Fixed dialogue logic for story NPCs joining the party.
- Fixed progression blockers in intersecting questlines (e.g., "Ends of the Earth") caused by certain characters (e.g., Zuo Sansi) moving to unintended locations in specific story segments.
- Adjusted realm levels and stats of assassins targeting players in assassination missions.