Dangerous Land
Playing now
1+1 vs. yesterday
25%of peak
All-time peak
46 Sep 2026
Playing now
1+1 vs. yesterday
All-time peak
46 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Hotfix 0.12.4 Tips · Added a tip for the button responsible for gathering resources. · Added a tip for the button responsible for delivering resources. · Added a tip when the player is not in free mode, but the tutorial for selecting units is displayed. · Added a tip informing the player that they can send a worker to construct a building. Tutorial · Fixed the display of tutorials related to changing the pla… | 21115463 | |
| Game update | Hotfix 0.12.2 Fixed bugs · Fixed a bug that caused structures to be hidden in mission 12. | 20895782 | |
| Game update | Hotfix 0.12.1 Fixed bugs · Fixed a bug that prevented some achievements from updating. | 20895782 | |
| Major update | Update 0.12.0 Welcome, Lords! A new update is now available, bringing many changes and new features. Thanks to community feedback, the game now includes numerous improvements to the tutorial, which now explains various gameplay elements much better and no longer places time pressure on players who are just learning the basic mechanics. I have seen some feedback regarding the player mode switching system, whi… | 20878854 | |
| Game update | Hotfix 0.11.2 Fixed bugs · Fixed a bug present since version 0.10.0 , where new players without any previously completed missions would see the entire map revealed with mission markers at the start. The map displayed correctly only after completing the first mission. · Fixed a bug that sometimes occurred while gathering resources, causing the gathering action to be interrupted. · Improved particle display wh… | 19900300 | |
| Game update | Hotfix 0.11.1 Fixed bugs · Fixed a bug that prevented changing key bindings for player movement, jumping, and sprinting. · Fixed incorrect display of certain information in non-English languages. · Improved display of save slot names when they were too long. | 19829522 | |
| Major update | Update 0.11.0 Welcome, Lords! Update 0.11.0 has just been released, and I won’t hide it, this is one of the biggest updates I’ve ever made. In the new version, you’ll find, among other things, two new missions, two new combat units, a refreshed user interface, and many other changes and additions. Refreshed UI Many interface elements have been changed to give it a consistent look and improve readability. New… | 19597923 | |
| In-game event | Update 0.10.0 Welcome, Lords! The past few months have been quite intense — implementing the save system required a lot of work, but it’s finally done! Additionally, I've added support for Steam Cloud. There have also been some graphical improvements and many bug fixes. Save System It is now possible to save and load your game progress. Steam Cloud Steam Cloud support has been added, allowing your save files… | 18186238 | |
| Major update | Update 0.9.0 Welcome Lords, After a somewhat longer break, the time has finally come to present to you the changes and additions in the latest update, 0.9.0! Blood A blood system has been added, significantly enhancing the intensity and realism of combat. This gives the game a more brutal tone, providing players with even greater satisfaction during battles. · Blood stains remain on the enemy when hit by me… | — | |
| Game update | Hotfix 0.8.3 Changes · Changed the codec of tutorial videos from H.265 to H.264. · Added some additional information to the tutorial. · The description of the "Better Boots" upgrade did not correctly display the percentage increase in movement speed. · After using a potion, if its effect expired and the player had no potions left, the potion icon did not change its transparency." | — | |
| Game update | Hotfix 0.8.2 Bug Fixes · Fixed a bug in missions 3 and 6, where one of the enemy waves was duplicated, making the levels more difficult than originally intended. | — | |
| Game update | Hotfix 0.8.1 Changes · Missions in which the player achieved victory are highlighted in the panel by a change in the mission number's color. · Fixed bugs that occurred in mission 2 when placing the Observation tower. | 15716468 | |
| Major update | Update 0.8.0 Greetings, Lords, It's time to introduce the changes and new features in update 0.8.0! Refreshed UI The UI style has been revamped, with brown now being the dominant color that better matches the game's background. · Many UI elements have been modified or redesigned · New UI elements have been added · Numerous new UI animations have been added · Some UI animations have been sped up Reworked Mis… | — | |
| Game update | Hotfix 0.7.2 Bug Fixes · The player could get stuck in combat mode if they were holding up a shield and switched their weapon to a bow. · The player could experience negative stamina regeneration (this bug occurred rarely when the player used a shield during combat). | — | |
| Game update | Small Patch 0.7.1 Changes and New Features · Simplified Mission 3. · Modified the terrain in Mission 3. · Reduced the maximum grass rendering distance from 350m to 300m. · Changed the player's default arrow count from 10 to 15. · Larger Quiver: Arrow count 20/35 => 25/35 Bug Fixes · Corrected some translations in the tutorial. · Fixed the player controller so the character no longer attempts to climb round objec… | — | |
| In-game event | Update 0.7.0 Hello Lords, Update 0.7.0 introduces many changes and new features. The game has been visually refreshed with new vegetation that can be seen in various compositions on each map. The color and texture of the standard grass have also been changed. Additionally, we can now admire the new look of the sky. The color palette has been adjusted — the game is less vivid, and the colors are more subdued… | — | |
| Game update | Patch 0.6.2 Changes and News · Updated game logo · Added Simplified Chinese language · Added Dutch language · Added Japanese language · Added Korean language · Added Brazilian Portuguese language · Added Portuguese language · Added Turkish language | — | |
| Game update | Patch 0.6.1 Changes and News · Added camera shake effect when the player hits an opponent with a sword · Modified camera shake effect when shooting a bow · Modified the color scheme of some UI elements · Modified sword strike animations for the player · Increased base sword attack speed · Increased base bow shooting speed Player Skill Tree: · Sword attack speed bonus: 8% => 5% · Bow shooting speed bonus: 1… | — | |
| In-game event | Update 0.6.0 - Combat System Update II Hi there, Today, I'm releasing the second update focusing on the combat system, as well as related aspects such as issuing commands and using potions. The update slightly changes the game's appearance and tones down the color scheme, which was previously too vivid. It adds new visual effects and updates sounds. Several new musical tracks have been added to the game, which we'll hear during comb… | — | |
| Game update | Patch 0.5.5 Changes and additions · Significantly improved game optimization. · Shots now penetrate to different depths. · Fixed object collisions in enemy camps for units. · Added more berry bushes from missions 3, 4, 5, and 6. · Added warnings about an impending enemy attack in missions 3 and 6. · The time in Mission 5 has been extended. Bug Fixes · Fixed: If the Berry Farm was destroyed and no berry bus… | — | |
| Game update | Patch 0.5.4 Bug Fixes · Errors that sometimes occurred during combat have been fixed. · Fixed: Units (shooting) standing on towers sometimes didn't shoot at enemies. · Fixed: If an Archer stood on a tower, detected an enemy, and didn't have arrows, they would continuously switch the held weapon. · Fixed: If a unit died of hunger while inside a building, it still blocked space within. · Fixed: Some enemy ca… | — | |
| Game update | Patch 0.5.3 Changes and additions · Slightly changed the color of the grass. · The grass is larger, making it appear denser. · Increased wind effect for trees. · Added "Continue Playing" option after winning a mission, allowing continuation of the game in the current mission - Option available only in the full version. · Slightly shortened the duration of opening/closing the player mode selection window. G… | — | |
| Game update | Patch 0.5.2 Bug Fixes · Fixed: The game was bugging out when a worker dug up a bush marked by the player. · Tutorial gifs in mission 2 were in incorrect positions. Dangerous Land Demo · Fixed: The demo was not launching. | 12949061 | |
| Game update | Patch 0.5.1 Bug Fixes · Fixed an error that occurred when the player was in the tower menu, which had been destroyed. · Fixed: Sometimes the sounds of displayed information did not play. · Fixed: Building construction could be interrupted during the process. · Fixed: Head movement animation did not work for some units. · Fixed: Arrows embedded in a unit's body never disappeared. Other Changes · Mission 2 h… | — | |
| In-game event | Update 0.5.0 - Combat System Update I As I mentioned recently, today's update focuses on improving the combat system, primarily enhancing visual elements, making the fighting experience more satisfying. The game has become more dynamic in many aspects, and I hope it's a good step towards its development. Combat System and New Unit Appearance · Units now have facial elements (nose, eyebrows, and eyes). · Units blink their eyes. · Th… | — | |
| News | Dangerous Land has just received a Free Demo! Starting today, the Dangerous Land demo is available, and everyone can play and test the game for free. The demo version includes the first 2 missions from the full game version. I encourage everyone to give it a try and share their impressions. Enjoy your gameplay! :D | — | |
| In-game event | Update 0.4.0 - Available Now! Update 0.4.0 focuses, among other things, on visually improving the resource gathering system to make it a more satisfying experience. Additionally, it introduces the categorization of resource groups, which makes it much easier to analyze the work of employees. New notifications and loot for destroying enemy camps are also introduced. Resource Extraction · Added effects of resources deteriorat… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.