EasyMMD
Playing now
1+1 vs. yesterday
50%of peak
All-time peak
213 Sep 2026
Playing now
1+1 vs. yesterday
All-time peak
213 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Fix the issue where the head rotation is incorrect Fix the issue of incorrect head rotation after importing animations | 13915233 | |
| In-game event | Adding functions such as Material Reset, Look At, and Physics Simplification Opt Material Reset After unchecking the "Enable Material Settings" option in the material panel, a reset button will appear. Clicking it will reset the material settings. Look At Camera By checking the "Look At" option in the camera panel, the model will continuously face the camera. Physics Simplification Option When loading, overly complex models will undergo automatic physics simplification, whi… | 13763210 | |
| In-game event | Fixed hand bone rotation issue Fixed an issue with incorrect hand bone rotation Performance optimizatio Optimized MMD physics system, resulting in approximately 10~20 FPS improvement. | — | |
| Major update | New VR physical touch function added New VR mode with real-time physical collision simulation added · The entrance is located in the lower left corner of the UI · Supports PMX and VRM format models · Pressing the hand trigger button of the joystick can pull the body or clothing | 13475329 | |
| In-game event | New emoji hotkey function added Added emoji hotkey function After loading the model, click on the "Smiling Face" icon in the "Model List" panel to enable it New model shadow casting switch After loading the model, click on "Materials" in the "Model List" panel to open the Materials panel, the new function can be found above the panel | 13052403 | |
| Game update | Fix the issue of unnatural distortion in some VRM models during animation. Fix the issue of unnatural body parts distortion in some VRM models during animation. | 13040211 | |
| In-game event | New feature for importing Mixamo animations New import function for Mixamo animations When downloading animations on the Mixmo website, select "Fbx for Unity" for "format" Then simply select the fbx file in the file browser when importing motions The motion panel has added a "facial" tag for easy insertion of facial animations Add a 0.5 speed playback button to the playback control panel | 12971736 | |
| Game update | Fix leg IK animation issues I'm very sorry, there was an issue with the previous version update, and the leg IK animation cannot be applied properly. It has now been fixed. | 12930237 | |
| Game update | Improved animation fluency Optimized the smoothness of MMD animation playback | 12922444 | |
| Game update | Fix the issue of incorrect foot animation after scaling VRM and FBX models Fix the issue of incorrect foot animation after scaling VRM and FBX models | 12918064 | |
| Game update | VR joint touch interaction added support for VRM models and humanoid FBX/OBJ for Now importing VRM models or other humanoid bone model formats can also enable VR-Touch mode | 12917614 | |
| Game update | Fix issues with VRM model display and animation playback 1. Fix the issue of animation not being able to pause 2. Fix the issue of transparency errors in VRM materials | 12891614 | |
| Major update | Add VR joint touch interaction Add VR joint touch interaction The VR mode adds movable joints to the MMD model, allowing you to use handles to pose various poses or do other interesting things for your favorite characters in the virtual world. After importing the model, enter VR mode, press the function key on the left handle to call up the menu, and then press the "palm" shaped switch to activate this function. After approa… | 12870798 | |
| Game update | Added 'Offline rendering ' mode Add offline rendering mode in "Settings" - "Output", which can support higher resolution 60 frame rate output | 12732735 | |
| Game update | Optimize Bone Modifiers After selecting the bone, it will be marked in the corresponding position of the model. | 12096975 | |
| Game update | Optimize the physical representation of complex models Optimize the physical representation of complex models | 12035078 | |
| Game update | Fix the issue of chest position errors in individual models Fix the issue of chest position errors in individual models during animation playback | 12003760 | |
| Game update | Add camera motion smoothing options 1.Add camera motion smoothing options 2.Add leg IK correction settings 3.Overlap optimization of the lower right panel, click on the panel to bring it forward | 11893446 | |
| Game update | Leg IK motion repair Fix some issues with excessive leg rotation | 11793021 | |
| In-game event | New bone editor, morph motion import function Bone Editor After importing the model and motions, click on 'Model List' - 'Skeleton' to open it · Check 'Skeleton Modification', select the bone to be adjusted in the list, and use the modifier below to modify its position and rotation. Morph motion import · Added support for VMD morph motions, suitable for PMX/PMD models. · Needs to be imported after importing the model and skeleton motion fi… | 11764977 | |
| Game update | Added "Light Penetration" rendering effect This effect is only applicable in Lighting Mode 1. Click on the menu in the upper left corner, select "Rendering" ->"Light Penetration" to turn it on The lighting and shadow effects of the model will be improved when turned on. If the transparency texturemap displays abnormally after turn on, select the model in the "Model List", click on the "Material Editor", select the material with the prob… | 11714481 | |
| Game update | Add video output resolution settings The resolution of video output can be set in "Settings" - "Output". Maximum resolution:4096x2048 | 11656106 | |
| Game update | Optimize lighting mode1 effect 1.Optimize lighting mode 1 effect 2.Fixed issue with transparent material display hierarchy | 11609409 | |
| Game update | Bug fix for hand movement rotation error Fixed bug with incorrect hand rotation angle for some motions | 11604940 | |
| Game update | Animation fluency optimization Optimize VMD animation fluency | 11516977 | |
| Game update | Fix toe IK errors Fix toe IK errors | 11500410 | |
| Major update | Add availability to import FBX/OBJ/GLB file Added support for FBX/OBJ/GLTF/GLB format model files · After importing the model, it will be recognized whether it is a humanoid skeleton model. Non humanoid skeleton models do not support .vmd motion After importing FBX and OBJ, the texture will be searched and adapted in the current model folder and upper folder. If the adaptation fails, please place the map in the folder where the model fil… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.