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New bone editor, morph motion import function · EasyMMD · SteamPeaks
EasyMMD
News
New bone editor, morph motion import function
In-game event
New bone editor, morph motion import function
EasyMMD
· published
22 Jul 2023, 16:15 UTC
· build
11764977
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Players around this date
Read on Steam
Bone Editor
After importing the model and motions, click on 'Model List' - 'Skeleton' to open it
Check 'Skeleton Modification', select the bone to be adjusted in the list, and use the modifier below to modify its position and rotation.
Morph motion import
Added support for VMD morph motions, suitable for PMX/PMD models.
Needs to be imported after importing the model and skeleton motion files
Added camera position preset function
New/improved sky box lighting mode
'Lighting' panel switches to 'Mode 1' to open a new lighting mode
Added three sky box presets: "Clear Sky", "Sunset", and "Purple Sky"
The upper left corner menu 'Rendering' ->'Light Penetration' enables the hazy effect of light coverage
More from EasyMMD
Other announcements
All news
In-game event
2 Sep 2026
New hand IK control added to VR touch mode
New hand IK control added to VR touch mode (PMX models only) · Fixed foot IK control issue in VR touch mode
In-game event
29 Aug 2026
Optimize physics effects in VR
Optimize the physics engine under VR Touch to significantly improve performance. · Added a new option to select the physics engine, allowing more stable results for complex models when Real-Time mode is enabled. · Fixed an issue where model size and position would reset when switching VR Touch modes.
In-game event
23 Jul 2026
Optimize rendering quality and user-friendliness
Enhanced shadow effects. · Scroll the mouse wheel to control camera zoom. · Press the M key to quickly toggle position editing mode. · Added default characters and animations.