Added support for FBX/OBJ/GLTF/GLB format model files
After importing the model, it will be recognized whether it is a humanoid skeleton model. Non humanoid skeleton models do not support .vmd motion
After importing FBX and OBJ, the texture will be searched and adapted in the current model folder and upper folder. If the adaptation fails, please place the map in the folder where the model file is located
Support steam workshops
Optimize .vrm model import
VRM files can now be directly imported without waiting for the conversion process, and have better physical adaptation.
Add drag and drop import function
Support model files (pmx/pmd/vrm/fbx/obj/gtf/glb)
Supports audio files (MP3/wav)
Add model size quick modification function
Add automatic preview-take function
After importing the model, a preview image will be automatically captured