Expeditions: Samurai
Playing now
8+2 vs. yesterday
53%of peak
All-time peak
156 Sep 2026
Playing now
8+2 vs. yesterday
All-time peak
156 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Version 0.5.2 Patch Notes Change List This section lists the fixes included in this patch. These are the immediate high-priority issues we have prioritised based on your reports so far. Below this section, you can find a list of future issues and feedback we are prioritising next. Gameplay Updates · Bludgeoning damage will no longer kill an enemy outright, and is only able to incapacitate during combat. Unless you hit a… | 24710248 | |
| News | Expeditions: Samurai Now Available in Early Access! It's been a bit of a whirlwind for us since we announced Expeditions: Samurai two months ago. The game had already been in development for nearly 4 years at that point, and it was an incredible relief to finally be able to talk about some of what we'd been through, the new studio we had built, and above all the what the fourth game in the Expeditions series would bring to the table: a rich and… | — | |
| Community | 100k Wishlists and EA Roadmap Hello everyone! Tomorrow, we're releasing Expeditions: Samurai in Early Access. Remember a mere 2 months ago, when we announced that the fourth game in the critically acclaimed Expeditions series was going to be set in Japan? In the short time since then, we've been racking up the wishlists and the night before yesterday we hit 100,000 wishlists , which bodes very well for our impending Early A… | — | |
| Community | Dev Vlog #3: Behind Early Access Hello everyone! The Early Access release of Expeditions: Samurai is in a mere three days! We hope you're all as excited to play the game as we are to see how you like it once it's in your hands. While we wait for Friday, some of you have asked why we've chosen to release the game in Early Access. This is the first time an Expeditions game will be in Early Access, but not the first time a versio… | — | |
| Community | Dev Diary #2 - Character Progression Hello, everyone! Over the past few months, there has been a lot of interest in - and speculation about - the character system in Samurai. It's been a lot of fun to read your thoughts and hear what changes or improvements you were hoping to see in Samurai compared to Rome, but we think it's time to give you a little more substantial information about our progression systems. The Expeditions game… | — | |
| Community | Expeditions: Samurai Gameplay Trailer Every Expeditions game adds a new twist on the core gameplay of the franchise, to fit the historical period and geographical setting of each game. To let you make your mark on an era of ninjas and pirates, Expeditions: Samurai blurs the lines between real-time exploration and turn-based combat with new stealth gameplay, the option to split your party, and many more ways to interact with the env… | — | |
| Community | Dev Diary #1 - Story Writing Hello, everyone! Now that you've all had a chance to get hyped about the Sengoku Japan setting of the next Expeditions game, and we've given you a few morsels of information about the story and characters, it's time to bring you into the writer's room and give you a peek behind the scenes of writing Expeditions: Samurai. The writing of every Expeditions game begins with the selection of a touch… | — | |
| Community | Dev Vlog #2: Behind the Story Hello everyone! As is the prerogative of every inquisitive fan, you've been properly picking apart the announcement and companion trailers we've released so far. We always enjoy seeing your speculation and analysis, so here's a little more information to fuel your discussions: our 2nd Dev Vlog, delving into a little more of the writing work that's gone into Expeditions: Samurai. Please watch De… | — | |
| Community | Expeditions: Samurai Trailer Reveals Companions and Release Date! The vessel Albatros has brought your crew to Japan – a land strange to you, full of dangers and challenges, but also the opportunity to meet new allies... and maybe even new friends. If you can earn their trust, that is. In Expeditions: Samurai, your hero will be a Flynn – but you get to choose his or hers first name, customize its appearance, and pick from one of four classes. On your journey,… | — | |
| Community | Dev Vlog #1: Behind the Art Hello everyone! Since we announced Expeditions: Samurai, we've begun to put together a series of dev vlogs to keep you updated on our progress and give you more glimpses into what the game will be like, and why. Since the changes in art direction have caused quite the stir, we thought it would be nice to start with a short look into these changes, and talk a little bit about what it brings to t… | — | |
| Community | Announcement Coverage Last Saturday, we were finally able to announce Expeditions: Samurai to the world. A few media outlets have already released write-ups about our announcement, which reveal more information about the game based on a press presentation by Creative Director Jonas Wæver. If you like your news in English, check out this article by RPG Site, which starts by outlining some of the history of Campfire C… | — | |
| Community | Can You Samurai? Expeditions-Series Heads to Feudal Japan in New Turn-Based RPG Can You Samurai? Renowned Expeditions-Series Heads to Feudal Japan in a New Turn-Based RPG Copenhagen, Denmark / Vienna, Austria - June 8th, 2026 Japan, in the year 1600: warlords clash, alliances crumble, and the path to becoming Shogun is anything but tidy. Into this powder keg sails Expeditions: Samurai, a new historical RPG from Campfire Cabal and THQ Nordic, inviting players to choose thei… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.