
While the team continues to plug away at the major Update 1, which will address a wide variety of feedback we've received thus far, we have selected a few fixes and one improvement to the input system that we've deemed high-priority enough to merit its own patch. We hope this will improve your experience while you wait for more content to be released!
Left Mouse is now bindable in the Options menu. This means you can rebind Select and Primary Action to whichever configuration makes most intuitive sense to you. For example, if you miss the input layout of previous Expeditions games, you can now bind them both to Left Mouse and bind Toggle Camera Rotation to Right Mouse.
Implemented logic that translates input to other keyboard layouts such as AZERTY.
Corpses now only highlight if they have loot. You can still interact with them to pick them up, they just won't highlight, making it easier to track if they have loot or not.
Fixed tutorials not showing up on the world map.
Major optimization to the world map dialogue photobooth.
Memory optimizations to the loading screens.
Fixed some abilities not showing correctly in the Class screen after transitioning between levels.
Fixed two soft-blockers in specific branches of Etienne's and Piet's camp dialogue, where making certain choices would cause the dialogue to get stuck.
Fixed certain cases of missing voice-over, most prominently the leader of the Kirishitan thugs in Incensed Against Us.
Fixed a memory leak in the quest system.
Optimized character textures.