CivIdle
Playing now
383+3 vs. yesterday
37%of peak
All-time peak
1,031Feb 2024
Playing now
383+3 vs. yesterday
All-time peak
1,031Feb 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Patch 1.3: Dutch and Midsummer Hello CivIdlers! I am happy to present to you Patch 1.3. This content patch is rather unique: it was not planned, as I am busy working on my upcoming game Restitutor (more on that later). However, while working on Restitutor, there were certain ideas that didn’t quite work out. Instead of discarding them, I spent some time going through those ideas, picked the ones that would work for CivIdle,… | 23588542 | |
| News | Now in Beta: Patch 1.3 This is a living document and will be updated during the beta. The festive wonder is made available during beta so that it can be easily tested. Hello CivIdlers! I am happy to present to you Patch 1.3. This content patch is rather unique: it was not planned, as I am busy working on my upcoming game Restitutor (more on that later). However, while working on Restitutor, there were certain ideas t… | — | |
| Major update | Patch 1.2: Carthaginian After taking a two-month break from CivIdle, I am happy to announce that I am back with another content patch! Patch 1.2 has a new civilization, as well as a bunch of QoL updates. And I will also briefly talk about what I've been working on during the break. New Civ: Carthaginian CivIdle’s tech tree spans from the Stone Age all the way to the Information Age. This creates a challenge when addin… | 22662960 | |
| News | Now In Beta: Patch 1.2 This is the draft patch notes for 1.2 - it's a living document and will be updated until Patch 1.2 is released. You can opt for beta now in your Steam Client. New Civ: Carthaginian CivIdle’s tech tree spans from the Stone Age all the way to the Information Age. This creates a challenge when adding new civilizations: very few cultures existed across that entire timeline. As a result, balancing l… | — | |
| Game update | Patch Notes: 1.1.1 Fix a bug where Lunar New Year wonder is still available after the lunar new year. · Fix a bug where racing conditions can cause the loss when claiming pending trades. · Fix typos in the description of Mont Saint-Michel | 22106900 | |
| In-game event | Lunar New Year Special Wonder First of all, I'd like to wish everyone a happy year of the horse. As a tradition, the lunar new year special wonder is available again! Lunar New Year After completed, when entering a new age, instead of getting one great person of each unlocked age, get the same amount of great people in the current age. All buildings within 2-tile range get +1 Production Multiplier. This wonder can be upgrad… | 21921079 | |
| Major update | Patch 1.1: A Tale of Two Civs First of all, happy new year, everyone ! I am happy to present Patch 1.1, our first post-1.0 patch. This patch features two new civilizations , and new content is available at no additional cost. A big thank you to all beta players who have helped with testing and giving feedback. Also, this year's Lunar New Year (formally known as Year of the Snake) special wonder has been updated (available f… | 21421763 | |
| News | Now In Beta: Patch 1.1 First of all, Happy holidays ! A quick update before the draft patch notes: After patch 1.1, I’ll be taking an indefinite break from actively developing CivIdle. In recent months, there has been pressure and activism within the community aimed at influencing the game’s content. Dealing with this has been emotionally exhausting, and it has taken a real toll on me. What used to feel exciting and… | — | |
| News | Cividle 1.0: Out of Early Access On my 12-hour flight back from holiday, I wrote a sentimental piece on the 1.0 release: how rough the initial early access was; how many times I thought about giving up, and how the community helped me push through. However, I couldn't find the draft after I got off the plane. So let me spare you all the sentiments and get straight to the practicalities. To quote Winston Churchill, 1.0 is not t… | — | |
| News | Road To 1.0 Hello, before the usual draft patch notes, I have some news for you. The next patch won't be 0.28 - it will be 1.0 . Yes, I am bringing CivIdle out of early access with the next patch! This is mainly a paperwork telling Steam that I think the game has reached the quality of a "full release". It doesn't mean the end of content updates - in fact, I already have a post 1.0 content patch planned. T… | — | |
| Game update | Patch Notes: 0.27.1 Fix a bug where turn off all warehouses with full storage button does not work · Fix a typo: it should be "Intrinsic Ratio" instead of "Intrinstic Ratio". Intrinstic is not a word · Fix a bug where Red Fort building level boost does not apply to markets · Fix a bug where Bran Castle counts buildings that are being upgraded · Add a popup when Supporter Pack is purchased (require a game restart o… | 20452999 | |
| In-game event | Patch 0.27: Halloween Special + QoL New and Reworked Wonders Let's start this patch notes with new and reworked wonders. Bran Castle is the new Halloween special wonder. Alps, Great Sphinx and United Nations have been reworked. Bran Castle Bran Castle: Produce X workers. X = workers produced within 3 tile rage. If there are enough workers, will also employ X workers as vampires. Vampires don't produce or transport resources but a… | 20405972 | |
| Sale | CivIdle is Featured in Finnish Games Week 2025 Hi all, CivIdle is currently featured in Finnish Games Week 2025, and the Supporter Pack is on discount If you've missed Steam Autumn Sale, you have a few more days to pick up the Supporter Pack on discount. You are also welcomed to check out other games made in Finland: ...which includes Industry Idle and Spaceship Idle 😊 | — | |
| Game update | Patch 0.26.1: Bugfixes Fix a bug where Ludwig van Beethoven fails to boost Cologne Cathedral · Fix a bug where Level Boost great people can be selected in Zugspitze (since it does not work with Level Boost great people) · Move the vote button on the left side of United Nations. Fix the layout overflow when side panel is less than 450px · Move the default level settings above the tutorial settings in Gameplay Options.… | 20266977 | |
| In-game event | Patch 0.26: Level Boost Great People, Indian, Warp and UN Rework and Tutorial Level Boost Great People 6 new Information Age great people have been added - they provide level boost to Information Age wonders: · William Shepherd: +1 Level to International Space Station · Lee Kuan Yew: +1 Level to Marina Bay Sands · Emmanuelle Charpentier: +1 Level to Palm Jumeirah · Dan Alderson: +1 Level to Alderson Disk · Freeman Dyson: +1 Level to Dyson Sphere · Vera Rubin: +1 Level to… | 20239367 | |
| News | Patch 0.26 is now live on beta branch This is the draft patch notes of 0.26, which is currently live on beta branch. The content is subject to change and will be updated. You can switch to beta branch on Steam to access this patch. However, do not downgrade to stable branch until Patch 0.26 is released! Level Boost Great People 6 new Information Age great people have been added - they provide level boost to Information Age wonders:… | — | |
| Community | Wonder Tier List & Usability Improvement in Beta Update: Patch 0.26 is now in beta, draft patch notes is now available Wonder Tier List Do you know that we have 120 wonders in Patch 0.25? I've made a convenient tier list if you are in the mood: Here's one made by Discord Server member @shaaw I've started to work on Patch 0.26 after finishing Spaceship Idle rewrite (give that a try if you are interested!) and I am splitting my time between two… | — | |
| Game update | Patch 0.25.3: Spinner, Scientific Notations and Hotfixes Spinner Customization In this patch, you can customize spinner style. There are a few styles for you to pick from. You can also customize the spinning speed and the opacity (alpha) of the spinner. And if you prefer, you can hide them completely. Scientific Notation for Large Numbers You can choose to use scientific notation for large numbers (>= 1Qa) if you don't like Qa ant Qt Fix Building Lev… | 19724435 | |
| Game update | Patch 0.25.2: Electrification Improvement Add Default Electrification Level You can now set a default electrification level in Options -> Gameplay. Setting the building-type specific default electrification level should also work. The electrification level slider now allows you to go over a building's level - the actual electrification level is still capped by a building's level. Clarify +5 Building Level Boost from Liberalism and Powe… | 19628369 | |
| Game update | 0.25.1: Hotfix Patch 0.25.1 contains one hotfix: Bugfix: Fix a bug where sometimes player trade tile bonus disappears after rebirth (reported by @Synobun) | 19567260 | |
| In-game event | Patch 0.25: Brazilian, Rework Electrification & Concrete, New Great People... Patch 0.25 has lots of new content and I've hit the Steam Patch Notes title character limit - you can read all the detail changes in this patch notes. Please note because there are new resources introduced, you need to update to Patch 0.25 to see the player trade map New Civilization: Brazilian Electrification Reworked The current electrification system is a bit underwhelming - it does not scal… | 19557034 | |
| Sale | Patch 0.25 Will Be Released on Steam 4X Fest (11 Aug), And a Discount! Patch 0.25 has been in beta for a while now - and there are loads of new content and improvements. Check out the draft patch notes for a sneak peek! The final patch notes will be available when the patch is live. I am also happy to announce that Patch 0.25 will be available on 11 Aug , together with Steam 4X Fest. And the Supporter Pack will have a 20% discount . If you have been thinking about… | — | |
| News | Patch 0.25 is now live on beta branch This is the draft patch notes of 0.25, which is currently live on beta branch. The content is subject to change and will be updated. You can switch to beta branch on Steam to access this patch. However, do not downgrade to stable branch until Patch 0.25 is released! New Civilization: Brazilian Electrification Reworked The current electrification system is a bit underwhelming - it does not scale… | — | |
| Community | Experimental macOS Support I have good news for y'all macOS gamers! CivIdle has an experimental macOS build available - if you install Steam on macOS, Steam should automatically pick it up. The build is Intel (x64) but should work on Apple Silicon Macs as well (via Rosetta 2). Unfortunately, I don't own an Apple Silicon Mac so it's unlikely that I will be able to provide an Apple Silicon build. In fact, the only Mac I cu… | — | |
| In-game event | Patch 0.24: Ottoman, Swiss Bank, Trade Ally, New Visuals and QoL Patch 0.24 is now live. Because there are new resources introduced in this patch, you need to update to use player trade and see trade tile bonus. Trade tile bonus will be re-rolled and trade tile cooldown has been reset. New Civilization: Ottoman A new Civilization Ottoman has been added, featuring 1 unique building, 2 unique wonders and 3 unique natural wonders. New Wonder: Swiss Bank Swiss B… | 19174968 | |
| News | Patch 0.24 is Now Live on Beta Branch This is the draft patch notes of 0.24, which is currently live on beta branch. The content is subject to change and will be updated. You can switch to beta branch on Steam to access this patch. However, do not downgrade to stable branch until Patch 0.24 is released! New Civilization: Ottoman A new Civilization Ottoman has been added, featuring 1 unique building, 2 unique wonders and 3 unique na… | — | |
| In-game event | Patch 0.23: French + Easter Bunny + Trade Expansion I am happy to announce that Patch 0.23 is now available to all players. This patch is one of the biggest: a new civilization, a holiday event, significant player trade expansion, plus new achievements - it has stuff for everyone! Also, before the patch notes, I'd like to address an often asked question. As you probably know, I have started to work on Spaceship Idle , a spiritual successor to th… | 17941322 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.