Block Fortress 2
Last seen
7Sampled 16 minutes ago · not a live figure
—of peak
All-time peak
94Apr 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Huge new update coming soon - co-op, new content, and more! Hey all! I know we've been a bit quiet for a while and I do apologize for that - but we've been working hard behind the scenes to get this mega update out - and the end is finally in sight! We're finishing up the update this week, and then plan to head into a short closed beta to make sure there are no major issues - and then we'll be releasing it immediately on Steam. Changelog · Cooperative M… | — | |
| Game update | Update Notes for October 1, 2025 Fixed a major bug where you could get stuck at bootup when linked to mobile (error 1 bug) · Collector equipment no longer supports aiming · Fixed a bug where you couldn't unset mission messages to show up as fullscreen · Fixed a bug where you would sometimes return to Verdentis after beating a mission · Fixed a bug where sawbot’s blade was not showing up · Fixed a bug where textures looked very… | 20207763 | |
| Game update | Update Notes for Aug 6, 2025 - crash fix Fixed a crash that would happen every time you lost while having a barracks gun mod equipped | 19501829 | |
| Game update | Update Notes for Aug 5, 2025 Identified and fixed a common crash that could happen relatively often and at random times during gameplay | 19491482 | |
| Game update | Update Notes for Aug 4, 2025 Crash fixes | 19474151 | |
| In-game event | Update notes for Aug 1, 2025 (new players) You can now choose to skip the tutorial and learn to play in campaign mode after installing the game and after each tutorial level · The cost to remove tree blocks in campaign mode reduced from 5 gold to 1 gold (removing ground blocks still costs 5 gold) · Fixed a bug where enemies wouldn't actually spawn on level 10+ even though it was indicated they would in the attack info wind… | — | |
| In-game event | Update notes for Jul 10, 2025 Laser turrets now have unlimited range, but their extreme power draw causes each laser's damage to be reduced based on the total number of lasers that are shooting at the same time. Total damage will always increase with more lasers shooting, but there are greatly diminishing returns after ~10 or so. Also, their hp has been reduced from 40 to 30. · Blockoid Arcanus no longer instantly loses the… | 19169053 | |
| In-game event | Update Notes for Jun 25, 2025 Fixed a bug where all weapons, blocks, equipment, and enemies had an unintended, additional range boost. Note that this was an additional range bug on top of the previous update's range increases (which will remain). Note that some turrets had their range further increased after the bug was fixed, to retain the spirit of the previous update (mg, sniper). Also balanced the range of a few select… | 18986792 | |
| In-game event | Major Balance and Range Changes! Major balance rework, significantly increasing the range of many turrets while generally modifying damage and some enemies to maintain balance. Overall these changes allow for much more flexible base builds, more overlapping firing arcs, easier protection of multiple ore mines, more battlefield awareness, and more of a dynamic, giant battle feel! · Machine gun, holo gun, plasma gun, .50 caliber… | 18933751 | |
| In-game event | Update Notes for May 25, 2025 Increased drill stack limit from 8 to 16 · Fixed a bug where enemies would spawn outside caves in tutorial missions and in some other scenarios, even if targeted to spawn underground · Potentially fixed a bug that could randomly happen, background networking code | 18590287 | |
| In-game event | Update Notes for May 15, 2025 Rotary cannon turret armor piercing reduced from 1 to 0 · Melt gun turret time to reach max damage reduced from 8 seconds to 5 seconds · Collector equipment cost reduced from 140/20 to 0/50 and collection radius increased · Nuke turret damage increased from 400 to 1000, explosion radius reduced from 10 blocks to 8, and now creates a blast crater · Teleporting no longer flashes the screen white… | 18465598 | |
| In-game event | Update Notes for May 3, 2025 All items on campaign planets now automatically level up to the planet's current level, without having to spend colored minerals to do so. You can still spend colored minerals to upgrade items early, to one level higher than the planet's current level. This should allow you to save more colored minerals for mod crafting, and spend less on "catching up" your campaign items via in-game upgrades.… | — | |
| In-game event | New features, major balance improvements, and tons of fixes! Thanks again for playing! We've been pouring over all your feedback and hope this is another huge step in improving the game. This update includes reworking global mods (choose what to unlock and upgrade + more nuanced, point based equip system), new difficulty choices, tons of balance improvements, and dozens of fixes. Let us know your thoughts! · Overall Changes · Survival mode has been renam… | 18246855 | |
| In-game event | Balance Update! We've been listening closely to your early feedback, have been testing all day, and hope we have addressed some of your biggest issues in this first update, including improving the in-game economy, balance issues, bug fixes, and more. We think this will be an impactful update with lots of quality changes. Thanks again for playing and let us know what else you'd like to see improved or changed i… | 18164028 | |
| Game update | Update Notes for Apr 17, 2025 Thank you everyone for supporting Block Fortress 2! We've got a few hot fixes here to fix the most common issues reported so far, and we're actively watching all channels to for all feedback. We're particularly active on our discord, so feel free to pop on by and let us know what you think! · Fixed an issue where “Testing Facility” win condition sometimes wouldn’t trigger · Fixed an issue where… | 18146861 | |
| Announcement | Official Release Date Announced! We are very excited to announce the official launch date of April 17 - just around the corner! Get ready to conquer tons of interesting biomes in classic survival mode: expand your fortress, earn resources, build your defenses, and defend against the enemy in 3rd or 1st person. Unlock a variety of turrets, traps, units and bots to aid you in your fight. Uncover interesting lore about a broad un… | — | |
| Major update | Major Block Fortress 2 Demo Update - upload and download user created missions! Hello! We've got a huge new update finally available that brings the game closer to launch form, and we're extremely excited for you to try it out! This version now includes the ability to upload and/or download other player's missions for endless content! It also includes the ability to upload and download "templates", which allow you to use ready made content such as castles, fortresses, buil… | — | |
| In-game event | Block Fortress 2 Major Demo Update! Hello everyone! We've been hard at work improving the Block Fortress 2 demo and would love for you to update to the latest version! Also if you played the demo early on or have been waiting for better Steam Deck controls, now would be a great time to jump back in as well. This update include a ton of new fixes, features, controls, and quality of life additions. CHANGELOG Redesigned controls · A… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.