Tiny Tactics
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1,464Aug 2022
Playing now
0Sampling since 07:14 UTC
All-time peak
1,464Aug 2022
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update notes for 17 January - Save and load is finally here! It's finally here, save and load! Along with a new ability to retry your last wave in which you lost hit points in! Also, we found the previous gem update went too far and pushed too much power into gems. We have updated gems to reduce their strength as a gold jump and promote more strategic uses. New: · Added the ability to continue from where you last left off. Progress is saved after you com… | — | |
| Community | Check out the Maze Builder bundle! We are excited to announce a new bundle featuring two fantastic games that will test your strategic skills: Spirit of the Hellements and Tiny Tactics. In Spirit of the Hellements, you'll assemble legendary Spirits and defend against the endless hordes of Hell. A tower defence where you must shape the battlefield and create a maze using the three Hellements. Use Fire, Lightning, and Wind tiles t… | — | |
| Game update | Update notes for 6 December Fixes: · Fixed immolation crystal only applying the first tier of the buff, regardless of how many points you put into it. | 10081934 | |
| Game update | Update notes for 1 December - Fallen Lux makes a return! Lots of you reached out about how sad you were that Fallen Lux was removed. She is back with a rework! I hope you enjoy the new Fallen Lux. New: · Fallen Lux is back into the game (2 Cost, New ability) Fixes: · Fixed Iconoclast's ability where if he cast his ability while it was already active, the effect would double and continue to increase until his ability wore off. His ability was also tun… | 10057665 | |
| Game update | Update notes for November 28 - The Soda patch Fixes: · Fixed an error that could occur if you left a scout on the bench during the tutorial, crashing the bonus objective check and preventing you from completing the tutorial (fml) · Fixed the 4 Resonator 4 Unholy bonus objective incorrectly checking for 4 Spartans · Updated the selected Icon colours for difficulty selection in the campaign map to be more readable PS: Soda was right about Me… | 10030484 | |
| Game update | Update notes for November 24 Fixes: · Fixed issue where some achievements weren't being rewarded if you had completed the level prior to the achievement existing · Fixed Resonator UI incorrectly displaying the old 2/4/6 buff | 10007615 | |
| Major update | Tiny Tactics, Depths Rising The dead have started energizing the land, transforming it and opening up previously locked away areas and potential. Explore a new Biome with many updates and improvements to existing systems. With the initial release of Tiny Tactics, as players from around the world started playing and experiencing it, a vision of an improved game immerged out of all the feedback received. This update is a st… | — | |
| Game update | 30 August Hotfix Fixes: · Fixed Confirm Tavern popup from not accepting input the second time it's opened during a session. · Improved the Garbage Collection process that was holding up users from getting past login. | 9419003 | |
| Game update | 30 August Hotfix Fixes: · Fixed the Challenge Mode Popup not displaying · Fixed issue with save files causing crashes when saving · Fixed issue that could cause a unit to get stuck on your bench | 9415560 | |
| Game update | 29 August Update - Unity & UI Upgrade Changed: · Updated Unity Version to latest version, with all latest packages. · Replaced third-party UI & popup manager with an in-house solution. · Popups listen to input from hotkeys now. · Optimized Zifu model. · Optimized Gunnar's gun. · Optimized Maku's model. · Optimized Maiden Azul's model. · Optimized Lydian's model. Hopefully, everything should function as before, just better. With us… | 9411055 | |
| Game update | 24 August Update - Crashes and Optimisations Changes: · Disabled incremental garbage collection which was causing random crashes for users when it decided to run. · Optimized Nyx's model. · Optimized Niyu's model. · Optimized Gunnar's model. · Optimized Nikolla's model. | 9378341 | |
| Game update | 23 August Hotfix - Expanding resolutions Changed: · Removed restriction on specific aspect ratios above 21:9 Known issues: The resolution drop-down doesn't know when it's been moved to a new monitor, so the supported resolutions only update when it's reloaded, or on scene change. | 9370099 | |
| Game update | 22 August Hotfix - Very tiny Tactics Fixes: · Fixed players getting an extremely tiny window when starting up the game with windows mode on. | 9363189 | |
| In-game event | 22 August Update - Expanded Settings and Optimisations Features: · Added a setting to enable or disable loading Images instead of 3d models in the shop. This should help those on older machines who are experiencing reduced performance (and sometimes crashing) towards the end of the wave. · Added a setting to enable or disable V-Sync. · Added a setting to enable or disable Full Screen. · Added a setting to enable or disable the camera moving between… | — | |
| Game update | 19 August Update - Stabilizing Changes: · Reverted Unity version upgrade. · Changed build stripping level to include more files to address certain crashes. · Replaced old water which could cause memory leaks on older machines. | 9348611 | |
| In-game event | 18 August Update - Music & Highly requested features Features: · Class Buffs are now visible on units at all times, instead of just during a wave. · Unit Library is now accessible during a level. Click the "i" icon next to the Settings Cog at the top right of the screen to browse all available units. · Hovering over a class in the shop or in the in-game class display will now highlight all units of that class type in play. · Hovering over the Rer… | — | |
| In-game event | 15 August Update - Fixes and Refinement Changes: · Updated Winters path to be more visible · Updated Mages text to better explain Ability Power · Updated Tavern text to better explain how the Tavern works · Updated Wolf-X ability to be clearer as to what it does · Scout renamed to Ranger · Eradicator renamed to Iconoclast Fixes: · Fixed Flame thrower attacks not correctly slowing units · Fixed your highest Challenge Mode being overri… | — | |
| Game update | 12 August Update - Fixes Fixes: · Fixed an issue that could cause the Input System not to register, leaving players with non-functioning buttons in the campaign map. | 9306646 | |
| Game update | 12 August Update - Addressing more crashes Fixes · Fixed a crash that could occur when specific visual effects get cleaned up while the spell is still active · Fixed a crash that could occur when the input system didn't properly detach from the previous level. · Fixed an issue that could de-register inputs on the campaign map, leaving you unable to interact. Updates · Updated enemy animations that had their movement speed adjusted to mo… | 9304160 | |
| Game update | 11 August Update - Gunnar Crash Fixes · Fixed a crash when Gunnar's VFX would not correctly be cleaned up after a round end. It turns out Gunnar was burning more than just enemies. | 9298336 | |
| In-game event | 11 August Update - Talents, Summer and Spring Added · Talent Tree unit unlocks now display details of all units that can be unlocked. Hover over their names for a more detailed look into them. · Talent Tree now displays the final bonus value of the unlock when you have completed it. Changes: · Summer's first 2 waves were replaced with a different unit. · Summer Light units' physical damage reduction was reduced to 70%. · Summer Light units… | — | |
| Game update | 10 August Update - Added advanced crash reporting Added · Crash analytics · Users can now submit crash reports · Removed some debug logs to clean up the logs | — | |
| In-game event | 10 August Update - Summer and unit changes Changes · Summer 1's bonus has been changed to 4 Unholy. · Summer 1 has been tweaked to more represent what it's meant to be, an introduction to some new mechanics. · Shield Iron has had a weapon upgrade, and now joins the ranks of the Pummellers. · Project Beta has joined the ranks of the Marines. · The Tavern button has been updated to be a bit clearer that it is toggleable. · The Lock icon h… | — | |
| In-game event | 9 August - Tavern QoL and the Nerf Hammer Fixes · Locking the shop no longer prevents the Reroll cost from updating. Changes · Tavern interaction reworked. It now only populates when it's opened and has a warning popup explaining this in more detail for first use. · Slayer has a new max stack cap of 30, 50 and 75. · Afflicton rebalanced to 25%, 40%, 50% · Summer 4 has been changed to be less frustrating and allow more pathing options.… | — | |
| In-game event | 8 August Update - Bug Fixes and highly requested features Features · Added Tooltips for Classes in the Shop and Tavern view · Added the ability to lock the shop. · The "NEXT" button now updates to an "EXIT" button when you view your board after a win, to reduce confusion around how to exit the game after a win. · Added additional tooltips to the Game UI to help explain more what each button does, and a little more insight into how the gold generation… | — | |
| Game update | 2x Speed is now live! Sorry for 2 updates in 1 day. A feature that should have been in a long time ago, find it now next to the "Next" button to speed up waves! | 9266634 | |
| Game update | Update notes for August 06 Fixed issue preventing new save files from casting crystal abilities · Added signpost to explain how to toggle the shop · Added coloured blocks in the first level to encourage a more optimal maze | 9266275 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.