Keyboard Warrior: Dreamstate
Last seen
0Sampled 6 hours ago · not a live figure
—of peak
All-time peak
013 Sep 2026
Last seen
0Sampled 6 hours ago · not a live figure
All-time peak
013 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Version 4.0.0 Various enemy visual tweaks Most late-game enemies have been removed from regular arenas and are instead accessible in the endless mode. Greatly reduced the number of crystals needed to unlock the boss fight I fixed a bug where current mythic text would appear on the reward screen even if there was no current mythic. Amulet chests now drop from regular enemies instead of OSIRIS OSIRIS now shoot… | — | |
| Major update | 3.2.0 - 3.6.0 Visuals have been changed drastically. Performance improvements. Difficulty levels have been rescaled so that higher-level enemies have less health and lower-level enemies are faster with better AI. Crystal duration is now 5 seconds across all difficulty levels. Increased various enemy sizes by 25-50%. Added tooltips to the terminal command screen. Increased number of crystals needed to unlock… | — | |
| Game update | Version 3.1.3 and Version 3.1.2 Added 4 new items to the crystal shop Helmet Rock Helmet Cape Orb Cape can be combined with helmets Fixed visual bug with Scientist's field before matches started Increased tank speed from 0.85 to 0.9 Increased tank health form 6 to 7 Increased tank passive from 20% to 25% Defensive Position Damage Reduction from 30% to 25% | 10510056 | |
| Game update | Version 3.1.1 Fixed bug with scientist field not appearing Fixed potential crash with new crystal customizables Added new "headband" customizable in the shop for 400 crystals Updated visuals to be less dark and more easy to see Fixed mercenary color visuals | 10493377 | |
| Game update | Feb 4 Added controller deadzone Fixed a bug where the game would break after pausing with the terminal open Crystals now disappear after the max amount has been reached and a "bossfight unlocked!" text appears. | 10480035 | |
| Game update | Feb 4 Changed cursor trail visuals to no longer affect player UI with the recent visual changes Also, updated various UI elements in menu screens | 10479922 | |
| Game update | Feb 2 Fixed various enemy spawning bugs | 10465346 | |
| Major update | Version 3.0.0: Infinite Map and Crystals Both Ether and Maroon Fog are now infinite-scrolling maps. Arena variations have been removed. This also means slight visual adjustments and overall performance improvements. Added new crystal mechanic and indicators at the top of the screen alongside other minor UI redesigns. Enemies have a random chance to drop crystals when they die. Crystals have to be picked up by walking over them. You mu… | — | |
| Game update | Jan 29 Fixed laser and frenzy cube crash introduced in performance optimizations last patch Adjust various audio effects and gold cubes now have a new hit sound | 10430383 | |
| Major update | Version 2.8.0: Hyper Mode Added a new hyper and uber-hyper mode that increases game speed by 25% and 100% respectively. Note: this isn't just a movement speed increase, it's an increase in game clock speed. Added two new achievements based on the new hyper modes. Fixed a crash that occurred in Maroon Fog when blue goo balls spawned in. Fixed a crash that occurred at the end of a Maroon Fog match. OSIRIS now has altered… | — | |
| Game update | Maroon Fog Fixes Improved performance on maroon fog 7 minutes+ Fixed a Maroon Fog crash that could occur when instancing blue goo balls later in the match Fixed a maroon fog crash that occurred when beating maroon fog Change gravity cube gravity well visuals Changed Mega Diamond Visuals Changed Penta Laser visuals and reduced rotation speed Penta health from 500 to 350 Reduced giant upgraded cube size from 1.0… | 10426724 | |
| Game update | Jan 28 - New Ui Visuals And Bugfixes Updated UI Visuals Updated Maroon Fog Visuals Slightly Fixed tank heal ability not retriggering Increased tank and scientist movement speed Scientist now deals 10% less damage and field deals slightly less damage at a slower tick rate Scientist health from 5 to 4 Tank health from 8 to 6 Tank damage reduction from 65% to 35% Tank damage reduction now stacks with Defensive Position Fixed a bug wh… | 10423894 | |
| Game update | Fixed black screen at the end of the game Fixed an issue where the story wouldn't properly progress at the end of a match leading to a black screen. Also fixed some sneaky crashes, added background particles, and some general balance improvements. | 10381009 | |
| Game update | New Heart Health Meter Health Meter has been replaced with a heart visual | 10345259 | |
| Game update | Added shop weapon descriptions Added descriptions of primaries and secondaries to the shop. OSIRIS health now scales by 50% less each time he appears in Maroon Fog Changed evolved goo ball color to be brighter Increased brightness of Maroon Fog Maroon Fog Upgraded Giant Cube Health from 30 to 35 and max speed from 700 to 600 | 10293040 | |
| Game update | Jan 10: Bugfixes and Balance Changes Fixed defensive position not damaging enemies after the initial pulse Defensive position damage from 2.0 to 1.5 Special frenzy now shoots more bullets and shoots twice as fast Enemy health now scales from 0.35 to 1.0 Reduced Osiris health scaling over the course of a match | 10292787 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.