
Game difficulty has been drastically improved. Enemy health goes from 0.625 to 1.625 to 0.25 to 0.75. Various visual changes. Fixed a crash on the game settings screen. Added new songs with slowed versions. Added new player visuals. A new crystal timer above the crystal requirements meter that counts down over 12 seconds. It resets every time a crystal is collected. If it reaches 0 you die... Match time increased from 1:00 to 8:00 and is now 8:00 across both arenas.