Rogue: Genesia
Playing now
83+2 vs. yesterday
1.0%of peak
All-time peak
8,490Playing now
83+2 vs. yesterday
All-time peak
8,490Mar 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Hotfix 1.1.0.1c QoL · Auto card selection will now try to reroll if there is only "avoid" card available · Auto card selection will stop when forced to pick avoid card or that no card are available to be picked (so no card selection is wasted) You can resume auto card selection by pressing the card selection button, but it'll stop again if it pick an avoid card Fixes · Projectile opacity not affecting some pro… | — | |
| Game update | Hotfix 1.1.0.1b Fixes · Crossbow targeting issue | — | |
| Game update | Hotfix 1.1.0.1a Fixes · Fixed auto-card selection being stuck when autobaning · Reactive Trigger and Trigger Amulet firing weapon that are disabled Optimisation · Massive performance improvement when auto-level a lot of levels at once · Very minor performance improvement with projectile creation/removal/update Other · Added some debug log when setting option so bug report about card selection option not workin… | — | |
| Game update | Patch 1.1.0.1 Major QoL · Added Card avoiding In the card encyclopedia, in adition to pinning card, you can mark then as avoiding, meaning the card won't be selectable in a card selection There card would be automatically banned when they appear (only if possible, using a ban charge) An option can be enabled to disable auto-ban these card If automatic card selection is enabled, it'll auto-ban these card, and… | — | |
| Game update | Hotfix 1.1.0i2 This patch fix the missing talents issues. Sorry for the inconvenience For curious players, the reason I didn't catch such a major bug before releasing in public branch, is that this bug only happen on the public branch, and simply did not happen during development/play testing. | — | |
| Game update | Hotfix 1.1.0i (Looking at the patchnote I feel like this should be patch, not an hotfix) QoL · Auto-card selection will now try to pick Pinned card if it is available This doesn't guanrantee pinned card will be picked if it not generated I plan to improve on this in the future patch allowing an option for pinned card to be auto-picked and leave to manual pick when no pinned card is available Changes to Exper… | — | |
| Game update | Hotfix 1.1.0h QoL · Added bug report tool, pressing F8 (keybind can be changed) open a bug report tool to easily send bug report. You can decide to also include a screenshot (taken upon opening the bug report tool) as well as your system info Fix · Health number in elite and (shop keeper) health bar having a semi-transparent square | — | |
| Game update | Hotfix 1.1.0g Changes · Reverse Blade is now Epic · Worm Gland base damages increased from 1.5 to 2.5, and damage scaling per level from 0.25 to 0.4 · Reduced Worm Gland tick-rate from 0.4s to 0.3s · Wormd gland projectile reach ground much faster Fixes · Zone Modifier always applied, even at low rank · Have Equipment of X-tier triggering condition being inverted · Blood transmutation having weird behavior w… | — | |
| Game update | Hotfix 1.1.0f Change · Another change to the formula of resilience to profide a slower but more steady progression as it level up and as you have more exp reduced Fixes · Modifier crafting and modifier encyclopedia not working properly · Prismatic Crystal causing errors · Trainer gloves applying twice in survivors mode It is likely other item are also being applied twice, and those will be fixed overtime | — | |
| Game update | Hotfix 1.1.0e QoL · Slightly modified Forge UI so it is easier to understand the Chest button is there to display inventory · Ghost from Cursed challenge now has a tracker when out of screen · Throwing knife description now say the cooldown between dash regen from kill Fixes · Skill check achievement not triggering (should trigger when you launch the game if you completed the requirements) · "New" unlock not… | — | |
| Game update | Hotfix 1.1.0d QoL · Auto-Optimise weapon no longer apply weapon modifier to disabled weapons Fixes · Multiple issues related to proving ground challenges · Wisdom of the Forgotten not properly displaying banned cards | — | |
| Game update | Hotfix 1.1.0c Fixes · HP text on enemies health (and shop-keeper when defending it) being square · Projectile stats on card you pick-up not displayed properly · Weapons not properly displaying value with modifiers · FSR percentage Setting not being properly saved when confirming · Many keyword not displaying anything when hovered | — | |
| Game update | Hotfix 1.1.0b Performance · Depth of field using super high sampling value during gameplay instead of the defined value for each level of quality and causing a ton of performance issues at high resolution | — | |
| Game update | Hotfix 1.1.0a QoL · Run Difficulty effect are now displayed in a small windows instead of requiring to mouse-hover the name · When entering event after a stage, swap to the shop music. · Objective tracker is now displayed behind all other UI elements Changes · Resilience no longer reduce damage taken to 0 (changed the formula so it's not as broken) Fixes · Missing Translation for one of the S-rank Soulshop u… | — | |
| Major update | Major Update 1.1.0 - Worlds Ascension Major Update 1.1.0 - Worlds Ascension Porting to Unity version 6.3 From version 2022.3 Major Feature · Run Difficulty You can now choose between different run difficulty, those modify the game to become harder, but grant better soul-coin reward. There is some ideas to make higher difficulty more rewarding to players that could come in the future like special version of equipment, or other uniqu… | 22333385 | |
| Community | Worlds Ascension - Partial Patchnote Hey, Sharing a part of the upcoming patch note for 1.1 Update is coming tomorrow 13th March at 6 PM CET Major Features · Run Difficulty You can now choose between different run difficulty, those modify the game to become harder, but grant better soul-coin reward. There is some ideas to make higher difficulty more rewarding to players that could come in the future like special version of equipme… | — | |
| Community | Countdown: 8 Days Remaining! Major Version Update & All-Time Low Discount Dear players , After a year, we're back with the Version 1.1 major update, along with an 41% discount! Update Overview: · Improved graphics (especially for the first zone) · S-rank World · 3 New difficulty mode that allow player to play the game with modified rule that will net them greater reward · Huge rebalancing to the End-game content · Custom game setting · Zone modifier - add some new ru… | — | |
| Community | Dev Blog February 2026 " Worlds Ascension " Update Release Date Let's start with what you guys are looking for, Update 1.1 "Worlds Ascension " is getting released on March 13 , it'll come with a 2-week-long discount Let's go into the dev blogs S-rank world (no new zone added) I hesitated a long time before adding S-rank world, the main reason being that runs of the game are already considered really long for many, an… | — | |
| Community | Rogue: Genesia, August Dev-Blog Hello everyone, time for the (not) monthly dev blog of August! Let's start this dev blog by pointing out that The rog plushies are available on sale until August 18! (sorry to making an announcement about it soo late, I was busy finishing the event for beta update, and then this dev blog took me a bit of time) Well, let's get on the devblog, and start directly with more advancement for Update 1… | — | |
| Sale | 🔥The Steam Summer Sale is on fire!🔥 🌞 The sun is blazing, the deals are sizzling—time to find your brand new gaming obsession! With the Steam Summer Sale in full swing, we're rolling out limited-time -36% discounts—there's no better time to grab " Rogue: Genesia " ! Whether you're a new player or a fan waiting for the perfect moment, now's your chance! 🎮 Massive discounts—snag your game today! | — | |
| Community | Rogue: Genesia, June Dev-Blog Hello everyone, time for the (not so) monthly dev blog of April May June!! Before we start, I would like to announce that I am looking for a freelance Sound Designer. You are welcome to share your application at [email protected] Rogue Genesia 1.1 Focus on "Smaller" Content The current focus for Update 1.1 is the addition of many new content elements—a ton of small things that the game def… | — | |
| Game update | Hotfix 1.0.4h QoL · Added in missing Card sprites Fixes · Queen's Blood and Antique Moon not applying their bonus on pick-up, but only after another card were picked up., · Tutorial not scaling correctly on different resolution | 18505227 | |
| Game update | Hotfix 1.0.4g Fixes · First Tutorial menu not having middle option selectable with Gamepad · Weapon screen not scrolling when using Gamepad · Mouse should now properly disable when using gamepad (to active mouse again, press any key on the keyboard) · Option Tooltip bug on certain resolution | 18457700 | |
| Game update | Hotfix 1.0.4f Fixes · Missing experience sound until max level (inverted condition) · Blood-Handed's boss minion kill counting for corruption when they shouldn't | 18416877 | |
| Game update | Patch 1.0.4e Changes · Reverse Hollowing effect from bonfire event is now boosted by log of player base corruption so it more properly scale later on · Magic Mirror "break" option now require 500 corruption or more (instead of strickly more than 500 corruption) QoL · Disabled weapons are now saved when loading a run · Selected weapon (on GunSlinger) is now properly remembered when loading a run Fixes · Vari… | 18391377 | |
| Community | Rogue: Genesia Bundles Hello, It is a new to announce a new bundle with SoulStone survivors, with an extra 10% discount. In addition, Rogue: Genesia was also recently in bundles with a bunch of other Bullet Heaven game that I haven't made news post about since I was focused on updating R:G. Brotato Nimrods Asgard's Fall — Viking Survivors Finally, I'll soon write a new dev blog talking about Post-1.0 release, some po… | — | |
| Game update | Hotfix 1.0.4c Fixes · Semi-auto leveling working | 18195992 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.