Lethal Company
Playing now
2,441−1,338 vs. yesterday
1.0%of peak
All-time peak
239,369Dec 2023
Playing now
2,441−1,338 vs. yesterday
All-time peak
239,369Dec 2023
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | V72 Bug fix patch Hi, here is another round of bug fixes for things mostly to do with V70 additions. - Fixed an issue where the clock and candy scrap were not spawning - Fixed an issue where enemies could not navigate onto the bedroom bed or onto the car in the garage in mansion interiors. - Fixed enemy interaction with the bathroom shower door in the mansion interior - Fixed an issue where gift boxes were not s… | 18758766 | |
| Game update | V71 Bug fix patch Hi, I fixed some problems. - Fixed an issue preventing players from opening the buyable fridge - Fixed a lamp that was floating off the wall in Dine's exterior - Fixed weedkiller sounds being global - Fixed an issue where the small stairwell in the mansion interior could lead up to the greenhouse room, which made it impossible to fit through the doorway due to the railing. - Made the fog in Vow… | — | |
| Major update | V70 - The Incubating Update Long time no see. The Company has a new update for all you hard workers. Patch Notes - Overhauled the radar · Added a face cam which allows you to see your fellow employees on the terminal. · Reworked the radar's appearance, now using 2D sprites to display rooms. · Added a compass to the HUD and to the terminal; pinging your scanner makes it more visible at the bottom of the screen. · Added a l… | — | |
| Game update | Jolly Patch V69 Merry Christmas! - I added snowmen around the ice planets - I fixed some wonky behavior with the masked enemy that had to do with the elevator - Presents are more likely to spawn | 16741235 | |
| In-game event | 1 Year Anniversary! I released Version 65 which is a tiny update for Lethal Company's first birthday. You've been working around the clock for a whole year, you deserve a bonus! Temporary changes for the anniversary: - Added birthday hats on each player, and the default suit is the original brown - There is an 8% chance for a hoarding bug infestation - Increased frequency of sales in the store - Buying and keeping… | 16145663 | |
| In-game event | The Bag Patch - Version 64 Hello, I'm back with another smaller update. While working on this, I started losing steam, even though I was happy with the direction things are going. So I decided to switch to another project for a while (Welcome To The Dark Place) with the hopes of finishing it soon. Rather than holding onto this update I'm releasing it now as V64 since it has a couple nice features: - The tactical belt bag… | 15598010 | |
| Game update | V62 Patch Here is a list of fixes and changes. boo Mineshaft - Fixed an error with inverse teleporters when the mineshaft was present - Fixed an issue where a room could overlap with the mineshaft entrance room. - Fixed an issue where a specific corner could be walked through in the caves - Fixed an issue where the Maneater would freeze if it was crushed by a spike trap as a baby. - Fixed table props not… | 15437243 | |
| Game update | Small Patch V61 Hello, V61 is a patch/hotfix for a few things. - The bestiary entry for the Maneater should now be functional. - An additional 6 scrap now spawns within the mineshaft to reflect its high risk. * There is also evidently some inconsistency with the amount of scrap spawning in the mineshaft, and I will look into that. - Coilheads will not move when looked at, under any circumstances, including if… | 15406003 | |
| Major update | Version 60 - The Stuffy Update Hello! I am happy to bring you Version 60. This update most prominently features a new interior which is common on Offense, Vow, Dine, and Artifice but can appear on any moon. Patch notes: - Removed the Kidnapper Fox (for now) - Removed the Bog Crawler - Removed the Goopy Goblin - Made changes to the Dine entrance positions - Changes to coilheads: * Coilheads now enter a recharge phase after ch… | 15403417 | |
| In-game event | Version 55 - The Cruising Update Hello, Version 55 is here! This update is mainly just the Company Cruiser, an epic luxury transportation vehicle, capable of transporting an unimaginable amount of scrap all at once. There are also two new creatures and some fixes. Also, you can buy weed killer. Fixes: · Fixed some desync problems with the position of nutcrackers and mechs · Fixed inconsistent damage numbers or just totally whi… | — | |
| Game update | Version 55 now available in the beta branch! Hello, you can now test Version 55 in the public beta branch! Try out the Company Cruiser--the most safe and luxurious method of transportation. I'll be working on improvements and fixes over the next few days until I feel the changes do not harm the experience, then I will release it officially. I hope you have fun! | 14874721 | |
| Major update | Version 50 - The Hopping Update Hi, it's been a long time, but at long last I have another lethal update to bring you! I hope you'll forgive me for suggesting in a previous post here that lethal updates would be somewhat regular and predictable--that was a bit naïve of me. Sorry, I'm just not working like I have a quota, because that would be ironic. New additions include: - A new forest moon, Adamance - Reworked Dine's exter… | 14043096 | |
| In-game event | The Challenge Moons Patch - Version 47 Hello employees, I hope you had a good Christmas. Now get back to work!!! I've been taking a break, catching up on movies and writing and drawing, so this update isn't too crazy but has lots of little things. In Version 50 I hope to add lots of new creatures and map variation. (However since there are big changes in my life, I might not be able to work on it as quickly as I worked on Version 45… | 13120469 | |
| Community | We've been nominated for GOTY. Hello, and Merry Christmas! At the time of writing this I just released Version 45, so I hope it has been good. The next update will likely focus on maps and environments. Now for the real topic: I had asked you guys to vote for Lethal Company for the Better With Friends award, and you did! Lethal Company has been nominated for the Better With Friends award. And you ALSO nominated Lethal Compan… | — | |
| In-game event | The Frosty Update - Version 45 Hello, it has felt like a while hasn't it! I held myself back from releasing this update last weekend, and I'm glad, because some of the best stuff was added just this week. Since I'm having a hard time thinking of what to say, here is Version 45. Patch notes: Added chemistry flasks and dramatic Masks, nutcrackers with guns and spray paint cans for funs. Rail cheese has been nearly destroyed, b… | — | |
| Community | Nominate Lethal Company! Hello, thank you for playing my game. I'm currently working on fixing glitches and crafting new tacky furniture and wonderful, beautiful creatures. But that's not what this is about. The 2023 Steam Awards are upon us. And I want YOU to nominate Lethal Company for the Better With Friends award. This is an award that's practically meant for this game. We can win. The company must win--it's in you… | — | |
| In-game event | The Autumnal Update - Version 40 Hello, welcome to the first update to Lethal Company. I've gotten countless good laughs watching everyone explore the game for the first time. There are a staggering amount of you, but I hope everyone can still be pleasant and make this place as cozy as it is chaotic. This update is here to fix some important bugs as well as add a little bit of new stuff. Changes: - Added Radar Boosters. Each o… | — | |
| Community | Lethal Company released! What now? Hello and welcome! It has been a long time but the game is finally out in early access. The journey here The journey here was long and winding, with the most intense and prolonged prototyping phase of any game I have worked on. To give you an idea of this, here is an example: Lethal Company started out as a completely indoor game with an elevator instead of a space ship. The development of the… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.