Hello and welcome! It has been a long time but the game is finally out in early access.
The journey here was long and winding, with the most intense and prolonged prototyping phase of any game I have worked on. To give you an idea of this, here is an example: Lethal Company started out as a completely indoor game with an elevator instead of a space ship. The development of the game was actually logged every two weeks from the very beginning, over on my Patreon. Many times throughout development I was unsure if what I was making would turn out to be a confusing, broken mess of wasted months of effort, and I even wondered if recording the whole process would somehow ruin it (as it often does). But this has been one of the most fulfilling projects I've ever worked on, requiring friends and faith and humor. I am happy you are now here to see the unfinished product!

While fixing bugs here and there, I am going to focus on mainly adding new content, cycling between new creatures, items/upgrades, and decorations. I am unsure if updates to Lethal Company should happen weekly or every other week. I think it won't have a rigid schedule but a usual pace you'll come to know. I don't want the game to grow too stale from a tiny, constant drip feed of updates; I want to release updates that have a nice handful of new things to discover each time, so you can come back and be surprised.
A place where you can discuss the game and find friends to play with is our Dark Place Travelers discord.