Wicked Island
Last seen
153Sampled 17 minutes ago · not a live figure
—of peak
All-time peak
814Aug 2025
Last seen
153Sampled 17 minutes ago · not a live figure
All-time peak
814Aug 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Update Patch Notes The Crimson Update Survivors, a major new update is afoot! A new dungeon to delve. Nine new languages. Full Steam Achievements. Tons of new building pieces and reworked textures/optimization. A reborn dragon. And a wave of rewritten and brand-new quests breathing fresh life into the island's cast. Whether you've been carving out your corner of the island since Early Access launch, or you're sta… | 23888735 | |
| Major update | OPEN BETA BRANCH ⚠️ OPEN BETA BRANCH — Read This First This update is available on the OpenBeta Steam branch, not the main branch. The purpose is to get some testing and feedback before pushing it live to everyone. How to access it: Right-click Wicked Island in your Steam library → Properties → Betas → select OpenBeta from the dropdown. What you should know: · This is a beta. Expect more bugs and rough edges th… | 22654218 | |
| Game update | hotfix6 Sorry for all the hotfixes, a lot more issues with this build than testing initially revealed. Doing my best to fix all of the major stuff. This one was new bugs introduced by attempting to fix old ones. Defeat minigame no longer freezes. (altough it might mess up breast physics afterwards, need a kong term solution for that.) Made item glitter effect only affect dropped items and made the effe… | 21542839 | |
| Game update | Hotfix5 Changed the sword and arrow trail VFX to not run on the gpu, as this causes AMD performance issues (and maybe some older Nvidia cards as well). This should hopefully fix the performance stutter on attack experienced on some systems. · Issue where player physics changed from pause menu. · Tweaked exp gain for servants to not create runaway scenarios on higher servant levels. · Issue where some e… | 21540237 | |
| Game update | Hotfix4 A few more critical issues with servants fixed, sorry for the inconvenience! Fixed Nursing station not giving a servant after raising them Fixed Morvayne trading not giving a servant on trade Fixed Servants levelling super fast when spawned from cheat menu Fixed cheat menu spawned servants not having traits Removed localization dropdown in settings, as its not finished. | 21536092 | |
| Game update | Hotifx3 Fixed old saves not getting exp T-Posing in milking/nursing station Some performance improvements and changes to FSR to hopefully make it work better (seems to not enable properly) All previously summoned servants being set as summoned when converting (this should prevent old saves from getting duplicate servants). | 21532685 | |
| Game update | Hotfix Minor hotifx to fix issue related to crafting recipes where one of the ingredients used 0 resources (like flour and in breeding station). Also fixed some weight painting and getting bronze arrows from picking up fired stone arrows. | 21530921 | |
| In-game event | Servant Overhaul Servant Overhaul, Apothecary & Better Steam Deck Support The first update of the year is live! This patch focuses heavily on stability and deepening the core gameplay loops. The biggest change is a complete rewrite of the Servant System . I wasn't happy with the bugs and inconsistencies in the old code, so I tore it down and rebuilt it to be more robust. Along with this technical overhaul, we h… | 21526429 | |
| In-game event | Player base export update In this update player built homes can be saved to json files that can be loaded by anyone to load in the same build in their own game. It's available under the dev menu, the default key to access it is the num / key, it can be rebound under settings. Simply stand in the middle of your base (anything withing a 250m radius of the player will be saved) and press the "save build preset" button. The… | — | |
| Game update | Minor fix update A few more minor fixes and changes to the latest update Added Ability to craft crystals using crystal fragments in cauldron Seed/milk will now decay but will turn into empty bottles when decayed rather than spoiled food Added herbs to forests as a pickable item Changed Reverted the no-respawning trees/ore, a lot of players disliked this direction (however respawning is still bugged, game load w… | 21258921 | |
| Game update | Minor fix update Just a quick update with some minor changes. Added Some minor wildlife assets A candle to slave cage Changed Replaced birds that got stuck on ground with new better birds Fixed Traps could trigger before being placed Level sometimes shows as 0 after scene in player widget Glowing horns 2 location offset Trees flying into space after cutting them down Materials should be refunded if the building… | — | |
| Major update | Forged Again Update 🛠️ Wicked Island Update – Release Notes ⚠️ Save Compatibility Notice Because this update completely revamps progression, weapons, armors, and food , older saves may lose some weapons or armor items . I’ve tried to mitigate this as much as possible, but some edge cases may still happen. In addition, all old food items have been removed (they no longer exist) and are replaced by the new food sys… | 21224994 | |
| Major update | Wicked Island — First Major Steam Update: The Builder 🩸 Wicked Island — First Major Update: The Builder This marks the first major update since Wicked Island launched , and it’s a massive one. The entire building system has been rebuilt from the ground up , introducing brand-new wood and stone build sets , improved snapping, reduced grind, and dozens of new decorative pieces to truly make your shelter your own. You’ll also find sharper visuals ,… | 20421296 | |
| Sale | Wicked Island – 15% Off for the Steam Autumn Sale! Survivors, The Steam Autumn Sale is here, and for the first time, Wicked Island is joining in! For the duration of the Autumn sale, you can grab the game at 15% off . Your support since launch has been incredible, and this is a great moment to welcome even more survivors into our growing community. If you’re already part of the fight, help us spread the word by leaving a review and sharing your… | — | |
| Community | 🛠️ Upcoming Update: Major Building System Expansion! We’re currently hard at work on a huge overhaul of the building system in Wicked Island — one that opens the door to far more creative freedom, cozy homes, and detailed player-made environments than ever before. While this update isn’t live yet, here’s a preview of what’s coming: 🔨 More Pieces, More Creativity The total number of wooden build pieces is expanding to around 60 , with many entire… | — | |
| Game update | Early Access Update + Huge Thank You! First off — thank you all so much for the overwhelming support during our Early Access launch weekend. In just a few days, over 15,000 copies of Wicked Island have been sold! That’s incredible for a wild little project like this, and we couldn’t be more grateful for the feedback, bug reports, and community energy pouring in from all directions. This is just the beginning. The game will keep evo… | 19728926 | |
| Announcement | Wicked Island - Early Access Launch Date Revealed! I'm incredibly excited to finally announce a date I've been working towards for a long time: Wicked Island will be launching into Early Access on August 21st! For many of you who have already braved the island in our demo, you've had a taste of the brutal world I'm building. Seeing how far Wicked Island has come, from early concepts to this significant Early Access milestone, has been an immens… | — | |
| Major update | Wicked Island Demo 0.8.6.1 Update 🥊 New Struggle System — Replaces grit and difficulty points. Struggle difficulty now scales with enemy level. 🧷 Removed Difficulty Point System — Cleaner, level-based scaling across enemies and encounters. 🎨 Custom Tattoo Support — Drop your own tattoo PNGs into the game. Full mod support with a sample included. 🧰 UI Overhaul — Numerous UI improvements: hotbar fixes, better tooltips, cleane… | — | |
| In-game event | Wicked Island Demo 0.8.5.9 Update ⚔️ Performance & Gameplay Improvements! ⚔️ This update brings new survival mechanics, combat tweaks, major performance optimizations, and bug fixes . Here are the biggest highlights: 🍖 Survival Mode (Optional) A new survival system has been added! Hunger and sleep needs now impact your gameplay, adding an extra layer of challenge. If survival mechanics aren’t your thing, don’t worry—this featu… | — | |
| Major update | Wicked Island Demo Major Update 🌴 Wicked Island Demo Major Update 🌟 We’re thrilled to announce that the Wicked Island demo is now up to the same level as the full game available on SubscribeStar! This update brings a wealth of features, fixes, and improvements to the demo, giving everyone a chance to experience the latest version of the game. Here’s what you can expect: 🆕 Exciting Additions · First-Person Mode 🎥: Explore… | — | |
| In-game event | Update 0.8.5.2 Change notes: Added Foot IK to all biped characters Can now name servants through dialogue Change Engine version updated to 5.4.2 Changed the technology for deforming skeletal meshes on the player, which should result in more realistic deformations Removed the color feedback in build mode as it was only half working anyways Changed the minimum value for trade skill to avoid things becoming free… | — | |
| In-game event | Update 0.8.5.0 Lots of changes in this update, save system revamp, skill system revamp and several backend refactoring's. To get a full list of changes, please see the change notes over the last versions of the full version over on subscribestar or on discord | — | |
| In-game event | Update 0.8.4.7 A few fixes and a few new features. Im aware of the save/load bugs happening when transitioning into the dungeon as well as the quests getting stuck when loading. Rest assured that im working on it! Change notes Added Option to reset quests in cheat menu sand as a harvestable resource glass as a craftable resource in furnace glass bottles as cratable resource in workbench killing enemies while… | — | |
| In-game event | Wicked Island 0.8.4.6 Change notes: (These are shared between demo version and full version, some changes might only apply to full version of the game) Added falling through the map should now teleport you back to start of map. Preferably you shouldn't be able to fall through the world, but shit happens torches codex input mapping under inputs menu ability to change building height (shift + scroll) added black birds… | — | |
| News | Wicked Island Demo now available on steam! The game is still very much in a beta stage and some bugs are to be expected. But as it becomes more and more playable and fleshed out we are coming closer to a full on Early Access launch, hopefully sometime later during the year. The demo is to give a sense of the mechanics in the game, how it will play and part of the content that will be in the full version. If you find any bugs, reporting… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.