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Wicked IslandEventsWicked Island Demo 0.8.5.9 Update
In-game event

Wicked Island Demo 0.8.5.9 Update

Wicked Island · published 17 Feb 2025, 15:38 UTC

All eventsPlayers around this dateRead on Steam

⚔️ Performance & Gameplay Improvements! ⚔️



This update brings new survival mechanics, combat tweaks, major performance optimizations, and bug fixes. Here are the biggest highlights:

🍖 Survival Mode (Optional)



A new survival system has been added! Hunger and sleep needs now impact your gameplay, adding an extra layer of challenge. If survival mechanics aren’t your thing, don’t worry—this feature is fully optional and can be toggled in settings.

🛠️ Major Servant System Improvements



The servant system has received a massive stability upgrade. While there may still be minor issues, the system is now far more reliable.

🎨 Performance & Visual Overhaul

  • Big FPS improvements with optimized textures, icons, and foliage.
  • New volumetric fog effects (enabled by default, but toggleable).
  • Upgraded water system for better visuals & performance.
  • Expanded forests & improved landscapes for a more immersive world.

📜 Full Changelog

🆕 Added

  • Survival mode (hunger/sleep debuffs, optional).
  • Physics animations for wings/tails on various enemies.
  • New melee attacks for the Dragon when grounded.
  • Basic controller support (movement & combat).
  • Option to keep inventory on death in settings.
  • A new unique spear and steel axe/pickaxe items.
  • Clothes on slaves & 13 new tattoos.
  • A reaper animation.
  • Censor box added to satyr and demonic statues (when censorship is enabled).

🔄 Changed

  • Increased ogre power attack animation speed.
  • Pregnancy effects made harsher.
  • Night spawns and ambushes now scale dynamically based on player level.
  • Reduced loot and collectible drops but made leather more reliable.
  • Slowed player attack speed to feel more deliberate.
  • Volumetric fog now enabled by default (toggleable in settings).

🐞 Fixed

  • Player sometimes staying in downed state after respawning.
  • Dragon should no longer get stuck moving only backwards.
  • Fixed swimming issues in lakes.
  • Enemy duplication issue on game load (hopefully fixed for the last time now).
  • Neutral creatures no longer prevent saving, sleeping, or trigger combat music.
  • Power attacks now work properly.

🚀 Performance Enhancements

  • Optimized foliage & prop textures for a major FPS boost.
  • Upgraded tree LODs for better visuals & performance.
  • Upgraded water system (possible FPS improvement).


This update focuses on major performance improvements, survival mechanics, and important bug fixes. Let us know your thoughts, and keep reporting any issues! 🚀🔥

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