Mirrored Soul
Playing now
0+0 vs. yesterday
—of peak
All-time peak
07 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
07 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | v1.1.7 Bug Fix This is a very small patch that fixes the French Roast items healing a fixed amount of MP instead of the intended percentage. Whoops! | 22490464 | |
| Game update | v1.1.6 Fixes This patch fixes a couple of minor issues. -Fixed Gunsho never playing chatter text. -Fixed the onscreen buttons getting stuck if pressed when reloading the game. | 21441872 | |
| Game update | v1.1.5 Hotfix This is a small patch that you might not notice any changes from. These changes clean up a few of the onscreen control issues and will keep parity with the upcoming mobile release. -The existing "Medium" and "Large" onscreen control options have been renamed to "Small" and "Medium." A new "Large" option has been added. -The onscreen controls now render closer to the center of the screen. -The "… | 21137994 | |
| Game update | v1.1.4 Hotfix We have released the v1.1.4 patch, which fixes a serious progression issue and adds a new option for mouse controls. Big thanks to those who reported issues! Patch notes: -Fixed a bug causing scripted game overs being handled as actual game overs. -Fixed Dragonfly status prevention upgrades triggering in a certain fight at the end of the Hills. -Added a new Controls option for Click Movement St… | 21062086 | |
| Game update | v1.1.3 Hotfix This patch fixes a couple of issues relegated to specific maps. -Fixed broken tiles in Saguarado hideout basement. -Fixed transparency issues on some Hills maps' waves. | — | |
| Game update | v1.1.2 Hotfix This hotfix corrects a few more new issues that players have run into. Thanks for your patience! -Fixed inconsistent sell list behavior and crashes in the shop menu related to buying items without already holding sellable items in those categories. -Fixed not showing the warning prompt when buying an item while holding $0. -Fixed mislayered building on Main Street. -Added missing "Item" sound o… | 20725440 | |
| Game update | v1.1.1 Hotfix This is just a small hotfix for a few outstanding bugs discovered with yesterday's update. These shouldn't have affected you unless you're very late into the game. -Fixed being able to overflow the tracked cash earned over an entire playthrough (listed in the Records page) into a negative number. This value now caps at $10 mil, and negative numbers are corrected on file load to your currently h… | 20701109 | |
| Major update | v1.1.0 Update (Quality Update) v1.1.0 is now out! This is a major quality pass update that improves game balance, visuals, and general functionality. Some menus have been improved, the game has a few new features, several minor issues have been cleaned up, and the game should just generally play and feel better. If you enjoyed the game, it might be worth another look, as several boss encounters have been tweaked, including m… | 20685729 | |
| Game update | v1.0.9 (Jun 10, 2025) Overworld: -Fixed broken map backgrounds and some broken tiles in Hills maps and on the forest castle bridge. | 18819996 | |
| Game update | v1.0.8 (Jun 10, 2025) Overworld: -Fixed broken maps (mostly in Ocean Palace) resulting from filesize reduction techniques in v1.0.7. -Adjusted Palace map edges. -Fixed misaligned tiles in the Mines. | 18815271 | |
| Game update | v1.0.7 (Jun 5, 2025) Battle: -Thrasher now offers a "fair and equitable deal" instead of just taking your items. Overworld: -Fixed issues with Sundial 5F tiles. -Fixed being able to leave the desert after the sandstorm crossing cutscene but before the cutscene in the next room. -Fixed misplaced tiles on desert maps. -Fixed missing collision tiles in two rooms in a lategame dungeon. UI: -Fixed Coffee being listed as… | 18758111 | |
| Game update | v1.0.6 (May 29, 2025) General: -Fixed typos in skill descriptions and dialogue. -Reworked map importing to drastically decrease game file size. Balance: -Toughen Up changed from self-target to single-target. -Added new skill Springbreeze (single-target speed up). -Added new skill Anabolize (single-target attack up). -Nerfed damage of Flaming Lance & Frozen Lance by 10. -Lowered Flaming Lance's shock chance (30% -> 1… | 18665629 | |
| Game update | v1.0.5 (Apr 22, 2025) General: -Fixed controller often dropping dpad inputs for menus and targeting. This was most noticeable on Steam Deck. -Fixed several typos and dialogue formatting issues. -The battle animation and turn order display options are now properly saved between game sessions. -Set framebuffer allocation to 2D, which may provide a miniscule performance improvement. Battle: -Fixed a crash related to mo… | 18201895 | |
| Game update | v1.0.4 (Apr 10, 2025) General: -Fixed Nostalgia Incense giving stat buffs when it should give debuffs. -Fixed Naturae Incense costing no money. Overworld: -Fixed an incredibly obvious exploit in one of the Hills puzzles. -Made Dungeon B2 puzzle a bit less obtuse. -Fixed error where Dungeon B2 puzzle was impossible to complete using mouse controls. -Slightly adjusted an NPC's hint in one of the puzzles in chapter 3 t… | 18064932 | |
| Game update | v1.0.3 (Apr 9, 2025) General: -Fixed a crash related to a late-game monster which could also trigger a crash when browsing the monster library. UI: -Fixed a bug where the Cancel button was not closing menus within the pause menu. The player can now properly use the Menu OR the Cancel button. | — | |
| Game update | v1.0.2 (Apr 8, 2025) Patch Notes Balance: -Fixed Purple Locket not being equippable. Battle: -Fixed missing frames in Salavador's sprite. -Fixed bugs with Felirae's dialogue. Overworld: -Updated Old Castle tiles to prevent misleading players. -Fixed possible out-of-bounds clip in Sun Kingdom. UI: -Recruiting an enemy now leaves the space where its status box used to be open, similar to if it is KOed. -Fixed inconsistencies bet… | 18035499 | |
| Game update | v1.0.1 (Apr 7, 2025) Patch Notes Battle: -Fixed strange targeting behavior and crashes after recruiting a Rattock. Overworld: -Fixed a crash if healing unsummoned party members with an all-heal skill. -Fixed using certain healing skills outside of battle by unsummoned monsters not playing sounds for certain skills, such as Elegy of Energy. -Fixed the wizard in castle town cutting off dialogue early if buying the charm. Reduced… | 18015524 | |
| Major update | The Combo Update Is Here Mirrored Soul's demo has just been updated to include a completely revamped combo system, as well as some other improvements to combat. There are also a couple quality-of-life improvements, like a volume slider and a portable weakness chart. Oh yeah, there's a debt system now too. That's right: you can now officially buy more items than you can afford. What are the consequences? Find out yourse… | — | |
| Major update | We added a run button Press shift on the overworld to run, and press it again to return to your normal speed. Honestly I can't see why anyone would want to do the latter outside of those Guargoyle puzzles, but hey, whatever floats your goat | — | |
| Game update | Demo Framerate/Lag Fix Hex noticed that the game was optimized like total crap -- especially for a goddamn pixel RPG -- so he worked hard to overhaul the way the game runs. There are now far fewer frame drops in the demo. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.