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Mirrored Soul›Events›v1.0.1 (Apr 7, 2025) Patch Notes
Game update

v1.0.1 (Apr 7, 2025) Patch Notes

Mirrored Soul · published 17 months ago · build 18015524

All eventsPlayers around this dateRead on Steam

Battle:
-Fixed strange targeting behavior and crashes after
recruiting a Rattock.

Overworld:
-Fixed a crash if healing unsummoned party members with
an all-heal skill.
-Fixed using certain healing skills outside of battle by
unsummoned monsters not playing sounds for certain
skills, such as Elegy of Energy.
-Fixed the wizard in castle town cutting off dialogue
early if buying the charm. Reduced charm to $150.
-Reduced price of Type Chart to $30.
-Fixed possible softlock in the underground base.
-Fixed out-of-bounds clip in the desert.
-Made Dungeon timers much more lenient and added a
save point before a specific timer. The timers are now
paused in the pause menu and while learning skills.
-Added extra clarification to hint in Dungeon B2 puzzle.

UI:
-The pause and options menus are now cached on launch,
similar to the party menu (among others). This should
help with first-time-per-session load times for
these menus on some systems (this was notably a
problem on Steam Deck).
-Fixed certain healing skills, such as Elegy of Energy,
showing their battle visuals when used from the
pause menu by active party members.
-The enemy status panels now update instantly if an
enemy is added or removed while they are hidden; they
would previously slide into place after reappearing.

More from Mirrored Soul

Other announcements

All events
Mirrored SoulGame update29 May 2026v1.1.10 HotfixHotfix with minor changes related to this week's update. -Fixed assigned control glyphs not rendering correctly in the rebind popup. -Fixed issues with Steam Deck compatibility. As usual, if you see anything weird with the update, let us know. Thanks!In-game event28 May 2026v1.1.9 PatchA patch has been released. This contains slightly more than just a hotfix since the Cave of Dragons has been reworked. There are also some adjustments for Steam Deck to get the game approved as compatible. · Movement via the control stick is now omni-directional. The old 8-directional movement can be re-enabled from from the Controls section of the Options menu. · Did a quality pass over the Ca…Mirrored SoulGame update1 Apr 2026v1.1.8 Hotfix-Fixed missing NPC sprites in a late-game cutscene (at the end of Mandrake Towers ) and slightly improved that cutscene's scripting. -Fixed a missing collision in one of the abandoned tenement rooms.