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Mirrored Soul›Events›v1.1.9 Patch
In-game event

v1.1.9 Patch

Mirrored Soul · published 3 months ago · build 23443313

All eventsPlayers around this dateRead on Steam

A patch has been released. This contains slightly more than just a hotfix since the Cave of Dragons has been reworked. There are also some adjustments for Steam Deck to get the game approved as compatible.

  • Movement via the control stick is now omni-directional. The old 8-directional movement can be re-enabled from from the Controls section of the Options menu.

  • Did a quality pass over the Cave of Dragons.

    • Layout is the generally the same, but collision and layering errors have been fixed.

    • All maps have a new visual effect and some have been adjusted slightly.

    • Encounter pool has been slightly expanded. (No new monsters have been added to the game.)

    • Faulgan has a new overworld sprite and heals on phase transition in battle.

    • A new room has been added to the bottom of the area with a couple of new items and a shortcut out.

  • The Old Castle now has a shortcut from the bottom back to the entrance.

  • The item description for skill-granting fusion items now shows the skill's power and effect.

  • Expanded Chimarro's learnset.

  • Fixed two endgame bosses (#28 and #30) softlocking the game on running out of MP.

  • Fixed a bug where certain turn end dialogues would be skipped if multiple enemies were present.

  • Input bindings in the Options menu now use glyphs and abbreviations to better fit in button space.

  • On Steam Deck, Start and Select are replaced with appropriate glyphs in the Options menu.

  • On Steam Deck, the keyboard input options are hidden unless a keyboard input is pressed.

More from Mirrored Soul

Other announcements

All events
Mirrored SoulGame update29 May 2026v1.1.10 HotfixHotfix with minor changes related to this week's update. -Fixed assigned control glyphs not rendering correctly in the rebind popup. -Fixed issues with Steam Deck compatibility. As usual, if you see anything weird with the update, let us know. Thanks!Mirrored SoulGame update1 Apr 2026v1.1.8 Hotfix-Fixed missing NPC sprites in a late-game cutscene (at the end of Mandrake Towers ) and slightly improved that cutscene's scripting. -Fixed a missing collision in one of the abandoned tenement rooms.Mirrored SoulGame update25 Mar 2026v1.1.7 Bug FixThis is a very small patch that fixes the French Roast items healing a fixed amount of MP instead of the intended percentage. Whoops!