A patch has been released. This contains slightly more than just a hotfix since the Cave of Dragons has been reworked. There are also some adjustments for Steam Deck to get the game approved as compatible.
Movement via the control stick is now omni-directional. The old 8-directional movement can be re-enabled from from the Controls section of the Options menu.
Did a quality pass over the Cave of Dragons.
Layout is the generally the same, but collision and layering errors have been fixed.
All maps have a new visual effect and some have been adjusted slightly.
Encounter pool has been slightly expanded. (No new monsters have been added to the game.)
Faulgan has a new overworld sprite and heals on phase transition in battle.
A new room has been added to the bottom of the area with a couple of new items and a shortcut out.
The Old Castle now has a shortcut from the bottom back to the entrance.
The item description for skill-granting fusion items now shows the skill's power and effect.
Expanded Chimarro's learnset.
Fixed two endgame bosses (#28 and #30) softlocking the game on running out of MP.
Fixed a bug where certain turn end dialogues would be skipped if multiple enemies were present.
Input bindings in the Options menu now use glyphs and abbreviations to better fit in button space.
On Steam Deck, Start and Select are replaced with appropriate glyphs in the Options menu.
On Steam Deck, the keyboard input options are hidden unless a keyboard input is pressed.