Idle Spiral
Playing now
373−30 vs. yesterday
17%of peak
All-time peak
2,192Jun 2022
Playing now
373−30 vs. yesterday
All-time peak
2,192Jun 2022
| Published | Title | Build |
|---|---|---|
| v3.0.45 - Improved main spiral rendering performance. The spiral recalculated its screen mapping once for every point on the curve; it now does this once per frame. Sessions with many visible curves should be noticeably smoother. - The game now runs at a reduced frame rate while in the background, and returns to your chosen rate as soon as the window is focused again. The frame rate is checked continuo… | 25148241 | |
| v3.0.43 - Moved SAVE & QUIT to a fixed position at the bottom of Settings. A confirmation now appears before quitting without saving. - Improved recovery for some older PC saves by using a valid automatic save when legacy local data is incomplete. - Fixed the z-based Δr bonus decreasing after spending z on upgrades. - Fixed n, u, v, m, α, and β upgrade effects sometimes updating one purchase late. - Fi… | 25139169 | |
| v3.0.35 Added a DLC tab to the Store with clearer Q.E.D. Pack ownership status and actions. Saved unlock and selection states are preserved while Steam is unavailable. · Separated Daily Bonus and Daily Spiral into dedicated tabs, making remaining spins, reset time, and rewards easier to check. · Daily Pack owners now receive five spins per day and 1.5x Spiral Point rewards from Daily Spiral. Players wi… | — | |
| v3.0.35 - Added a DLC tab to the Store with clearer Q.E.D. Pack ownership status and actions. Saved unlock and selection states are preserved while Steam is unavailable. - Separated Daily Bonus and Daily Spiral into dedicated tabs, making remaining spins, reset time, and rewards easier to check. - Daily Pack owners now receive five spins per day and 1.5x Spiral Point rewards from Daily Spiral. Players… | — | |
| v3.0.22 - Fixed severe whole-game and Hanoi slowdowns affecting advanced saves. - Fixed excessive recurrence multiplier calculations that ignored the configured currency update interval. - Optimized Hanoi chain attacks without changing their timing, damage, or rewards. - Removed the background 5 FPS limit that could remain active after Alt+Tab, minimizing, or using the Steam Overlay. - Reduced repeated… | — | |
| v3.0.18 \ · Auto Loot at Cap now saves — it used to reset on every launch · Equations no longer show "0 s" before their first level. Timers now show bigger numbers — that's the correct value, not a nerf · Esc / (X) in the Hanoi screen no longer retreats. Only Stop and Back do · Frenzy no longer needs two enemies per level with Nuke x10K · "Spiral graphics: OFF" no longer turns itself back on via the Ba… | — | |
| Renewal of Spiral Design Main Spiral · The default spiral has been experimentally migrated from the legacy rendering system to a new rendering method. · Only the default spiral uses the new renderer in this update. Please report any visual glitches, performance issues, or other unexpected behavior. · If you encounter a problem, you can switch back to the legacy renderer in Settings. · This new rendering system will ser… | — | |
| v3.0.11 \ · Removed the unintended legacy hard cap on Battle Attack Speed. The former cap value now remains only as the Scavenger Mode unlock threshold. · Extremely large attack counts are now retained and processed in bounded batches instead of being discarded. · Fixed Nuke and Scavenger calculations that could impose an artificial minimum Time to Attack based on the former cap. · Improved consistency… | — | |
| v3.0.7.41 Fix Point Preview - Fix Point has been rebuilt around a new four-stage convergence battle. - Farm Another Spiral to gain Residual Damage, which helps you progress through Fix Point’s convergence phases. - Each phase must be completed before the next part of Fix Point’s HP can be damaged. - Fix Point now uses your normal Battle Spiral stats instead of inheriting Another Spiral’s special bonuses.… | — | |
| v3.0.7.38 Fixed Formula Fragment rewards being lost at extremely large lifetime totals. · Auto Loot now continues working after closing the Battle screen. · Fixed Start Fresh / Hard Reset being unavailable from Data Recovery. · Expanded safe migration support for verified PC v2.2/v2.3 and compatible partially migrated saves. · Fixed some Mileage rewards remaining pending during account sync. · Corrected… | — | |
| v3.0.7 - Fixed the main spiral not rendering at all on late-game saves. Its coordinates overflowed once your distance passed what a double can hold, so nothing was drawn while the game kept simulating normally. - Fixed "Infinity" being drawn across the middle of the screen. The X axis scale labels overflowed past 10^308. - Fixed the view starting wildly zoomed out. The spiral scale began each session… | — | |
| v3.0.6 Fixed being trapped in the Settings screen when save protection was active. · Fixed every spiral disappearing and never coming back after moving between screens. · Fixed the Milestone button on Battle, Spiral Equation and Design. · VIEW DLC no longer adds the DLC to your Steam cart. · Hanoi chain upgrades no longer carry their timing across boss switches, so starting a · harder boss no longer c… | — | |
| v3.0.5 Fixed critical PC beta save issues that could prevent saves and backups from being verified or updated. · Added strict, non-destructive recovery for legacy Windows saves and historical PC beta saves. · Improved the backup, import, and restore UI. Recovery remains available even when normal save writes are safely blocked. · Fixed keyboard shortcuts activating while typing in Feedback and other t… | — | |
| Idle Spiral Major Update: Public Beta Now Availablemajor Hello everyone, We are opening an opt-in public beta for the next major version of Idle Spiral. This update rebuilds significant parts of the game's internal infrastructure, including save data, account systems, UI, localization, and the shared PC and mobile foundation. Because of the scale of these changes, we want to test the update with volunteers before moving it to the default branch. Your… | — | |
| [v2.7.7] - Removed the "Offline Bonus +1%" upgrade from the Shop. Instead, added new upgrades for "Mega Crit" and "Loot Chance" to the Shop | — | |
| v2.7.7.1 - Increased the cost of M-crit and LPM upgrades in the shop from 1K to 100K | 16922025 | |
| [v2.8.6] - Fix the Auto Loot not processing when the canvas is closed. | 16591797 | |
| [v2.7.4] - Completely revamped the Achievement UI. - Added an "All Add" button to the Z-Reactor. - Changed so that MoF works while some challenges - Fixed the overflow of enemy special texts - Fixed the bug where the description of logarithm challenge is not shown - Fixed the issue where loot rewards were not updating when switching enemies. - Added "Parameter Gain from Loot" to Effect Gain. - Fixed the… | 16351611 | |
| [v2.7.3] Patch Notes - Fixed an issue where the level of Pythagoras in Theory only increased by 1000 per second while using Memory of Formula. - The effects of Water Spiral have been significantly changed as follows: The automation of Line Number, which was previously a passive effect, is now a default feature. Two new passive effects have been added as replacements: 1. Attack Speed increases based on t… | 15944434 | |
| v2.7.2 - Removed the test Reset button that was incorrectly placed in the Challenges. - Fixed an issue where r, p, and z were not affected by the offline boost. | 14736905 | |
| [v2.7.1] - Fixed an issue where the Window Glass was not displayed in the Battle Spiral. - Resolved a problem where the description text for the Window Glass was appearing as blank. | 14730191 | |
| v2.7.0major - Added a new enemy: Another Spiral. - Unlocked the reward for the final Theory. - Added 3 Spiral Equations. - Added several Battle Upgrades. - Removed all existing Offline Bonuses and introduced Memory of Formula. More details will be provided later. - Added the Frenzy Challenge. - Added the Logarithmic Challenge. - Introduced Mega Critical. - Introduced Logarithmic Combo. - Added a new QoL Th… | — | |
| [Current Development] We sincerely apologize for the delay in our upcoming update. We would like to share the progress of the next update's content with you. The main focus of the next update will be the modification of offline bonuses. All existing offline bonuses are scheduled to be removed. Instead, players will be able to use a currency called "Memory of Formula" to drastically increase the game speed. Additiona… | — | |
| [v2.6.9] * Fixed a bug where the Attack Progress would not reset when switching enemies, causing an Exploitation. * Resolved an issue where the cost of Theory Upgrades would become 0. * Fixed a bug that caused the Battle to restart within the same frame when the set values for Nuke and Auto Start were the same. * Addressed a problem where some parts of the text were appearing in white color. | 13827606 | |
| [v2.6.8] We've been working on improvements to the Battle UI. The main changes in this update are: * Nuke, Scavenger, and Auto Start can now be operated simultaneously without toggling between them. * Selecting Loots has been made easier. * A button to change Font has been added. * Other minor adjustments and tweaks have been implemented. | 13783746 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 6 Sep 2026 | Sun | 03:42 | v3.0.45 | 25148241 | public | 2 | — |
| 5 Sep 2026 | Sat | 14:49 | v3.0.43 | 25139169 | public | 2 | — |
| 1 Sep 2026 | Tue | 09:52 | No patch notes · unannounced build | 25028016 | public | 2 | — |
| 15 Sep 2023 | Fri | 04:33 | No patch notes · unannounced build | 9214853 | version1 | 1 | — |