Bitburner
Playing now
553−10 vs. yesterday
9.3%of peak
All-time peak
5,935Jan 2022
Playing now
553−10 vs. yesterday
All-time peak
5,935Jan 2022
| Published | Title | Build |
|---|---|---|
| 3.0.1 Release Version 3.0.1 has been released, please report any issues on Github or the #bug-report channel on Discord ## v3.0.1: 17 May 2026 ### BREAKING CHANGES - Change getServer return type; rename getServerAuthDetails and add missing dnet properties (#2746) (@ficocelliguy) ### MISC - Cache reward fixes (#2731) (@ficocelliguy) - Fix typo in darknet authentication response message (#2734) (@catloversg) -… | 23272653 | |
| Linux Launching Issues/Workaround on 3.0.0 We are aware of issues launching the game directly from Steam for some Linux users. By all reports we currently have, launching the game directly from the executable (instead of through Steam) is a workaround for the time being. We are looking into the issue and hope to resolve it soon. | — | |
| Major Update: 3.0.0major After a long development cycle, version 3.0.0 has been released! This version does include many breaking changes, which may require your attention. These breaking changes are listed in the changelog. When loading into 3.0.0 for the first time, you will be prompted to save a backup of your pre-3.0.0 savegame. Please keep this savegame in case you need to revert to the previous version. Under Pro… | 23054697 | |
| 2.8.1 Patch Notes ## v2.8.1: 4 April 2025 ### MAJOR CHANGES ### UI - Increase width of each job in "Job" tab (#2017) (@catloversg) - Fix: Cannot buy augmentations via UI when money is equal to cost (#2039) (@catloversg) - Do not close scripts in editor when their servers are deleted (#2049) (@catloversg) - Add button for exporting save file in recovery screen (#2060) (@catloversg) - Show faction enemies even aft… |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 17 May 2026 | Sun | 07:28 | No patch notes · unannounced build | 23272780 | development | 3 | — |
| 17 May 2026 | Sun | 06:54 | 3.0.1 Release | 23272653 | public | 3 | — |
| 2 May 2026 | Sat | 02:36 | Major Update: 3.0.0 | 23054697 | previous_release | 3 | — |
| 4 Apr 2025 | Fri | 09:02 | 2.8.1 Patch Notes | 17982127 | 2.8.1_legacy | 3 | — |
| 26 Dec 2023 | Tue | 14:30 | No patch notes · unannounced build | 13047720 |
| 17982127 |
| v2.8.0 Release: 5 March 2025 ### MAJOR CHANGES - Grant Bladeburner API access to SF6 and "Blade's Simulacrum" augmentation to SF7.3 (#1926) (@Sphyxis) - Move tail-related APIs to ns.ui namespace (#1935) (@catloversg) - Support scripts playing against each other on "No AI" board (#1917) (@ficocelliguy) - Add key binding feature (#1830) (@catloversg) ### UI - Fix: Company name in Job tab is not updated when switching compani… | 17602274 |
| Patch notes for release version 2.7.0 ## v2.7.0: 8 December 2024 ### MAJOR ADDITIONS - BN options selection interface (@catloversg) - Support JSX, TS, TSX script files (@catloversg) ### UI - Tweak Hacknet summary (@catloversg) - Only show relevant changes in "Purchased Augmentations" table (@catloversg) - Fix: Correctly show remaining grafting/programming time left when cycles are skipped. (@tom.prince) - Fix: Misleading favor numb… | 16674296 |
| 2.6.2 Release (3 July 2024) ## v2.6.2 Release: 3 July 2024 ### CHANGES - Hotfix (also backported to 2.6.1): Fixed an issue with invalid format on steam cloud save (@catloversg) - Augmentations: Augmentations that affect starting money now add money instead of replacing it (@jjclark1982) - API: ns.spawn can be used with 0 delay for a synchronous effect (@d0sboots) - API: Added the ns.ramOverride function, which allows alte… | 14924740 |
| Steam cloud save hotfix 2.6.1 included an error in how the steam cloud saves were handled, sorry about that! This should now be fixed on the main release branch (development branch will see a larger update, including this change, later today) HOTFIX Steam cloud saves should work again correctly (@catloversg on GitHub) | 14577403 |
| 2.6.1 Update ## v2.6.1 - 21 May 2024 ### MAJOR CHANGES - Exported savegames are now compressed. This means that savegames from 2.6.1dev will need to be manually converted before backloading into 2.6.0 (@catloversg) - There was a small API change related to Bladeburner. If your save file is affected by the API change, a file APIBreakInfo-2.6.1.txt will be created on your home computer, which should assist in… | 14450600 |
| v2.6.0: IPvGO (5 Mar 2024) ### MAJOR ADDITIONS - A new minigame IPvGO, based on the game Go. Visit DefComm in New Tokyo or the CIA in Sector-12 for access. Documentation for the mechanic is available ingame under "How to Play" once the mechanic is available. (@ficocelliguy) - A new BitNode has been added which focuses on the IPvGO mechanic (@ficocelliguy) ### API - (Bladeburner) ns.bladeburner.getSkillUpgradeCost now ret… | 13652143 |
| v2.5.2 - 26 December 2023 Additional notes: It was reported that 2.5.0 was the most recent release to work on Windows 7 and 8, so a new legacy branch was added for Steam users who are on these older OSes. Newer versions of the game can be played on the web: Release branch: Development branch: The Development version (available on the Steam development branch or via the web link above) contains a new IPvGO mechanic and a… | 13048121 |
| 2.5.1 Release Any special options you have enabled in the File menu will need to be reselected after this update, due to a change in how these settings are stored internally. Also, a new previous_release branch has been added on steam. This will be one version behind the current live release. For instance, with this 2.5.1 release, the previous_release branch has version 2.5.0, but it will update to 2.5.1 whe… | 12847691 |
| 2.5.0 Release ## v2.5.0 (10/2/2023) ### NOTES (Corporation) Bugfixes in Corporation may cause a large balance shift for this mechanic. ### API CHANGES: - ns.print and ns.tprint now handle printing Set and Map objects directly (@ficocelliguy) - ns.spawn can now use a configurable delay instead of always 10 seconds (@muesli4brekkies) - (Corporation) Added CorporationDivisions property to BitNodeMultipliers int… | 12339403 |
| 2.4.1 Update ## v2.4.1 Update (8/26/23) ### FEATURE ADDITIONS: - Added "Enable terminal history search with arrow keys" option in Misc options category, inspired by similar functionality in shells like zsh. (@ficocelliguy) ### BUGFIX: - Fixed a bug where buying NeuroFlux Governor would buy one less level than expected (@zerbosh) - Fixed an issue that could cause the Coding Contract UI to become unreachable… | 12041220 |
| v2.4.0 readthedoc documentation is now in-game. | — |
| v2.3.1 Bugfixes 7 June 2023 2.3.0 release came with a lot of bugs, so we're short-cycling the 2.3.1 release to get a large number of bugfixes out. There are also a few feature changes, see the full changelog below: NETSCRIPT: * Added ns.setTitle, which sets the titlebar of a script's tail window (@d0sboots) * Added ns.getFunctionRamCost, which gets the ramcost of a netscript function (@G4mingJon4s) * ns.ls results will fi… | 11416964 |
| 2.3.0 Hotfixes 29 May 2023 Sorry for the rocky launch folks! Hopefully this is the last set of hotfixes needed for the 2.3.0 main branch. Please continue to report any issues, thanks! · Several important fixes for savegame migration issues from older save versions. (@d0sboots) · Fix terminal parsing so that alias works with normal syntax again. (@Snarling) · Find All Valid Math Expressions now accepts empty array again w… | 11341589 |
| Even more 2.3 hotfixes Fixed some save migration issues. Fixed an SF3 issue with "Spring Water" industry. Thanks to everyone who has been submitting bug reports, and thanks everyone for your patience while we've been working through these issues! | 11332211 |
| More 2.3.0 hotfixes * Fixed an error where multi-buying corporation upgrades was not applying a multi-benefit. * Fixed ls clickable script links not opening the code correctly when ls was in a directory other than root * Addressed an issue where a soft reset would not complete successfully due to runningScripts that were loaded onto the wrong server. We're still looking into what allowed for the invalid runningScr… | 11329196 |
| 2.3.0 hotfix 1 Fixes a potential crash when initially migrating the save to 2.3.0. Running scripts will not be loaded on the initial savegame migration - any scripts will need to be relaunched manually after the save migration. | 11320501 |
| 2.3.0 Releasemajor Version 2.3.0 is live on the main branch! Going forward, the development branch will also see more frequent updates. See the 2.3.0 changelog below. Please report any issues on github or on the #bug-report channel on discord . v2.3.0 - SF3 rework and performance improvements (25 May 2023) ---------------------------------------------------------------- BREAKING CHANGES: These changes may require… | 11319920 |
| v2.3.0 - Hydro is back baby!major v2.3.0 - Hydro is back baby! ** Scripting ** - Replaced NS2 with NS3, we're thrilled to move on from Javascript to Rust. Note that this will break existing scripts. - ns.print and tprint now return randomly encrypted values. - Added a ram cost to every JS reserved word to better simulate real world ram usage. ** World ** - Travel restricted due to covid concerns. ** Sleeves ** - Sleeves may now… | — |
| v2.2.1 v2.2.1 Hotfixes Hotfix / bugfix: * (@d0sboots) Implemented a new API wrapping solution that prevents the need for binding functions to ns when placing them in a new variable, but maintains and perhaps improves upon the performance gains from the previous v2.2.0 changes. * Fixed some issues with savegames failing to load, or causing the main engine loop to stall after load. * Fixed an issue wher… | 10257224 |
| v2.2.0 v2.2.0 - Jan 2 2023 Development Reboot Dev notes * The previous main developer, hydroflame, is stepping back from this project for the foreseeable future. To facilitate this, we've moved the repo to a new location at * Sorry for the large number of API breaks in this version. To ease the pain here, attempting to use any of the removed functions will provide an error guiding you to the new repla… | 10244464 |
| v2.0.0major v2.0.0 is live. Me and other members of the community will be available on Discord to help if you have any question about specific changes. Make sure you read your V2.0.0_API_BREAK.txt carefully. | — |
| 2.5_legacy |
| 3 |
| — |
| 17 Aug 2022 | Wed | 17:06 | No patch notes · unannounced build | 9132880 | v1.7 | 3 | — |