Redmatch 2 - Fashionable Attire Bundle
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | New Map: Pillars Pillars Welcome a brand new map to Redmatch 2! Created by community members Arcanedart, Heiton, n_funkish, and TolgAagh, this indoor map combines secluded side-corridors with a central sparring ground, creating opportunities for close and long-range combat alike! Time Trial With the introduction of Pillars comes a brand new time trial. Race against others to get a top spot on the leaderboard! P… | — | |
| Game update | Update 1.42 Patch Notes 1.42.4 (September 1) · Improvements to Enforcer. 1.42.3 (September 1) · Fixed an issue where the Selfie Stick icon appeared low resolution. · Removed the "Saved photo" chat message when you use the Selfie Stick, as it is now redundant due to the Steam screenshot notification. · Chat messages copied with Redmatch 2 emoji will now properly contain the emoji. · Redmatch 2 emoji will now autocomple… | — | |
| Major update | Supporter Edition! Supporter Edition As many of you know, I've been working on Redmatch 2 as a solo developer for the past 6 years since its itch.io release in 2019. This game has sparked such an amazing community and taken off way more than I ever could have anticipated. Thank you all for playing! It's been my favorite project to work on, and I can't wait to implement all the ideas I have left for it. I've just… | — | |
| Game update | Update 1.41 Patch Notes 1.41.6 (August 27) · Improved custom image caching. 1.41.5 (August 27) · Fixed a bug with the last patch that caused issues with joining matches. 1.41.4 (August 27) · Nerfed the default Rifle damage from 34 to 30 to account for the previous movement buff. · Fixed an issue where custom skins/banners over 2MB could not be uploaded. · Custom image file uploads that are too large now give a proper… | — | |
| In-game event | Custom Skin Improvements Custom Skin Rewrite Custom Skins in Redmatch 2 have always existed in a weird limbo of requiring you to use third party image hosting sites to upload your skins. In this update, I've completely reworked how Custom Skins and Banners work on the backend , and now skins will all use custom Redmatch 2 image hosting servers. When you launch the game, any existing custom skins and banners will be aut… | — | |
| Game update | Update 1.40 Patch Notes 1.40.5 (August 15) · Added the Progress menu so you can see level-based unlocks in one place (the Level menu has been merged into it). · When a new cosmetic or item is unlocked, it now shows you what you unlocked when you level up. · Reduced the amount of votes custom maps need to be eligible for stats from 200 to 50. · Reduced the positive vote percentage required for custom maps to be elegibl… | — | |
| Major update | New Gun, Loadouts, Anti-Cheat Changes New Gun: SMG The SMG is a high firerate, medium damage weapon. It excels at mid-range fighting, but is less effective at long distances due to the spread increase with sustained firing (tap fire at long range for best accuracy!). You can equip it in the new loadouts menu at level 15 or higher. Base Stats · Pull out time: 0.4s · Firerate: 18.16/s · Reload time: 1s · Magazine size: 40 · Damage: 1… | — | |
| Game update | Update 1.39 Patch Notes 1.39.5 (August 3) · Made tweaks to the Anti-Cheat. 1.39.4 (July 31) · Re-enabled Enforcer Anti-Cheat. 1.39.3 (July 28) · Temporarily disabled Enforcer Anti-Cheat while we work out some issues. Thanks for your patience! 1.39.2 (July 28) · Fixed a bug which was occasionally causing players to be unable to damage each other. The Unsecure match icon is now white, in order to better differentiate it… | — | |
| In-game event | Anti-Cheat Update! Custom Anti-Cheat I've heard your complaints loud and clear about the cheater problem, so I've been working closely with another developer for the past 5 months to bring a custom Anti-Cheat (Enforcer) to Redmatch 2. Please bear with us as we fix bugs and issues while we roll it out fully! This is the first time this Anti-Cheat has been used in a game, as it was created for Redmatch 2. If you en… | — | |
| Game update | Update 1.38 Patch Notes 1.38.3 (July 20) · Upgrade Cabinets in custom maps are no longer affected by the Custom Map Volume setting. · Changed the "Part of the X Bundle" button to say "View the X Bundle" to make its purpose more clear. · The description input in the report menu now clears after cancelling or submitting a report. · You can no longer report a player for the same reason twice. (For real this time) · Added… | — | |
| Major update | Voice Chat Update! Hello folks! I'm back with some big changes and a ton of bugfixes. Voice Chat I've always felt that the communication in Redmatch 2 has been a bit lacking, so I've worked the past few months on getting voice chat working in-game. The default mode is Global, and you can enable Proximity Chat in match settings (which is especially fun for Infection!). You can use either push-to-talk or open mic,… | — | |
| Game update | Update 1.37 Patch Notes 1.37.2 (February 25) · You can now sprint while reloading with the Rifle, Shotgun, and Sniper (the revolver always had sprinting while reloading) · Slightly decreased the speed at which the shotgun recoil returns to default, meaning sustained firing will have a higher accuracy penalty · Changed the way Mod and Dev tags appear in-game · Fixed a bug where you could not start sprinting during a re… | — | |
| In-game event | Stability Update 1.37 Hello everyone! It's time for some quality of life and stability improvements, as well a new addition to Resource Packs. Changes · Upgrade Cabinets can now be changed through Resource Packs (upgrade_cabinet.png). See the UV map on the documentation here · Added a video to the skin creation menu to help players avoid a common issue · Made improvements to the news modal UI on the main menu · Adde… | — | |
| Game update | Update 1.36 Patch Notes 1.36.3 (April 13) · Fixed a bug where custom maps would never grant EXP 1.36.2 (April 13) · Fixed a versioning issue 1.36.1 (April 13) · Updated translations · Updated censorship filter | — | |
| In-game event | Connection Issues Fixed! Redmatch 2 uses Steam for networking. After the Steam maintenance on March 26, it appears something was changed on Steam's side which caused players to encounter issues when joining matches bigger than about 8 players. I've switched the entire networking backend out with a separate one and the issues seem to be resolved. Thank you all for your patience this past week! As always, you can report… | — | |
| Release | Tricks and Treats Bundle Click here to take a look! Bundle Content: · Cat Tail (Waist) · Lightning (Death Effect) · Lost Souls (Trail) · Poltergeist (Skin) · Ectoplasm (Hat) (4 Color Variants) · Mage (Hat) (4 Color Variants) · Lollipop (Hat) (6 Color Variants) Scare away your enemies with the Lost Souls trail! Electrify yourself with the Lightning death! And more! Click here to check it out! | — | |
| Community | Steam Trading Cards and Points Shop! Collect Steam Trading Cards by playing the game, trading with friends, or buying them on the Steam marketplace! You can use trading cards to craft badges for your Steam profile, unlocking profile backgrounds and emoticons to use anywhere on Steam. View the Points Shop Emotes Animated Avatar Profile Backgrounds Badges Trading Cards Play the game to earn trading cards for free! Players who have a… | — | |
| Game update | Update 1.35 Patch Notes 1.35.13 (October 1) · Added the Tricks and Treats bundle to the main menu 1.35.12 (October 1) · Released the Tricks and Treats Bundle 1.35.11 (September 29) · The kill_icon can now be moved with Resource Packs 1.35.10 (September 27) · Fixed some bugs with loading custom map pools. 1.35.9 (September 26) · If you start spectating, the spectator camera will now face in the direction your player wa… | — | |
| Major update | Custom Maps Are Here! Custom Maps Custom maps are finally here! Players can now create and upload their own maps to the Steam Workshop and play them with other players in-game. To play Custom Maps, either select Popular Custom Maps from the new Map Pool setting when creating a match: Or edit the map pool by clicking the Edit button in the top left of the voting menu, There are already a bunch of cool Custom Maps up… | — | |
| Release | Summer Break Bundle Click here to take a look! Bundle Content: · Beach Ball (Hat) · Sunglasses (Face) · Snorkel (Face) (5 Color Variants) · Flamingo (Waist) · Shark (Death) · Fireflies (Trail) · Splash (Trail) The Shark death chomps you up! Fireflies will light up the sky while the Splash trail keeps you cool! Check it out here! | — | |
| Game update | Update 1.34 Patch Notes 1.34.23 (August 12) · Fixed a bug where the bundle in the main menu wasn't clickable 1.34.22 (August 11) · Resource Packs will now have their thumbnails while they are downloading, not just when the download is completed · Resource Packs now have a loading icon while downloading to make it more clear they are not yet ready for use · Fixed a bug introduced in 1.34.18 with the Outskirts easter eg… | — | |
| In-game event | Quadrants Map Rework & Customizable Map Pools Quadrants Map Rework Hey, TastyBiscuitDev here. I'm the map designer behind Metro, Outskirts, Orbit, Xeo and of course, Quadrants. From some observations and the feedback we got from the survey we sent out a little while ago, its evident that Quadrants is definitely one of the least favored maps in the pool. Most commonly discussed was it's size and structure. My intentions - design wise - was… | — | |
| Game update | Update 1.33 Patch Notes 1.33.7 (June 4) · Introduced a level requirement (25) to start a vote ban. It's getting ridiculous with the amount of banning other players for no reason. I might increase or decrease this in the future. 1.33.6 (June 3) · Reworked the backend servers · Separated mutes and custom skin bans into two separate categories, meaning players who are muted can still use custom skins, and players who wer… | — | |
| In-game event | New Menu! UI Overhaul I haven't changed the main menu for Redmatch 2 since I first created it in 2019. The same black curtains scrolling... over and over... for years! What were they even supposed to be? As far as first impressions go, that main menu was terrible. I hope you all enjoy the new one as much as I do! Other major UI changes include: · Create Match · Lobby · Resource Packs · Statistics · Achie… | — | |
| Community | 1 MILLION PLAYERS GIVEAWAY Thank you all so much for supporting Redmatch 2 over the past 2.5 years! It's been awesome to see a project I started to practice network programming become a game enjoyed by so many people. To celebrate 1,000,000 lifetime unique players, I'm doing a giveaway of 20 DLCs! Winners get to pick which DLC they want. To enter the giveaway, join the Discord server and check out the #giveaway-info chan… | — | |
| Game update | Update 1.32 Patch Notes 1.32.1 (April 5) · The Chainsaw hat will now have the spike speed affected by the slowdown at the end of a match · The vote ban settings can now be changed by me remotely so that I can tweak values without updating the game. · Reduced stuttering in the main menu caused by frequent checking of download progress and display of completion percentage for workshop items. More subscribed workshop ite… | — | |
| In-game event | More Levels + Redesign Update 1.32 The level icons were in need of some love, and a lot of players who have made it past level 100 have had to use the same rainbow icon forever. I added new level icons up to level 400 and redesigned all of the old ones with a more sophisticated visual progression. As an example, here are the changes to the new level 100 icon set: Changes · Redesigned all the level icons, and added ic… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.