Project Warlock II
Last seen
6Sampled 1 hour ago · not a live figure
—of peak
All-time peak
247May 2025
Last seen
6Sampled 1 hour ago · not a live figure
All-time peak
247May 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Project Warlock: Lost Chapters Demo is OUT NOW Ahoy, Warlocks! The Project Warlock: Lost Chapters demo is now live on Steam! Jump aboard a cursed pirate ship, swing your cutlass, blast enemies with a harpoon gun or cannon, and get a first taste of the insane chaos and brutal pixel-powered action coming in the full game. This demo gives you a taste of the pirate-themed madness in Project Warlock: Lost Chapters - five weapons, relentless enem… | — | |
| In-game event | New Wave of Fixes Hey Warlocks, Today’s patch brings a wave of improvements aimed at tightening gameplay, squashing bugs, and smoothing out the game. We're tackling a wide range of issues with this one - from controller navigation issues and translation gaps to performance drops and weapon mishaps. Here are the patch notes: Gameplay and Interface · Controller navigation now works correctly in the Player Info pan… | 20028731 | |
| Community | Upcoming fixes Hey Warlocks, We're currently in the playtesting phase of a number of isses for Project Warlock II - adjusting controller navigation in the Player info panel, issues with crossbow reloading after upgrades, manbear's headbutt sending player out of the game's bounds and numerous other issues. We will be launching patch addressing those and other in the coming week while at the same time tackling… | — | |
| In-game event | Achieving Fixes Hey Warlocks! In this week's Project Warlock II update we've addressed several issues where achievements weren't unlocking as intended. For achievements tied to Codex or Bestiary entries , they will now trigger upon picking up the last missing item for their respective lists. If you have already met the requirements for any of the achievements listed below , they will be automatically granted w… | 19345103 | |
| In-game event | Monstrous Precision Hey Warlocks! This week we've taken another look at monster hitboxes and made improvements to many monsters across all chapters to ensure more accurate and responsive combat. Here's what that means: · We've implemented general improvements to hitbox placement and size for most enemies across all Chapters. · For flying monsters like the Cacobot (Chapter 1) and Demonface (Chapter 2), we've specif… | 19175565 | |
| In-game event | Buckshot & Life Steal Adjustments Hey Warlocks! This Project Warlock II update focuses on balance adjustments for Buckshot Revolver, slight life steal nerf , alongside a specific level difficulty tweak and various achievement bug fixes . Balance We've implemented the following balance changes: Weapons · Buckshot Revolver: · Added damage dropoff : · Effective range is now 8m. · Maximal range is 50m. (These ranges will be monitor… | 19078266 | |
| In-game event | Unleashing the Fixes Hey Warlocks! This patch focuses heavily on addressing soft-lock issues and geometry problems that have been reported by the players, alongside important fixes for achievement tracking and performance and visibility improvements. Levels & Geometry We've tackled numerous soft-lock situations across all chapters that were preventing players from progressing as intended. · Chapter 1: · Fixed an is… | — | |
| In-game event | Performance Improvements Incoming Hey Warlocks! Another week, another update for Project Warlock II. This patch introduces the first round of performance optimizations we've been talking about, alongside several important bug fixes addressing issues reported by the community. Performance Update These changes aim to reduce CPU usage and improve overall framerates, kicking off our performance improvement efforts that will continu… | 18897288 | |
| In-game event | Hot Tips and Cool Fixes Hey Warlocks! Here's another update for Project Warlock II with improvements based on your feedback! This patch brings important improvements for Steam Deck, the first batch of your ever insightful loading screen tips, and fixes for several gameplay issues that have been reported since 1.0 launch . We're also working on performance optimizations that will arrive in future updates. Loading Scree… | 18824437 | |
| Game update | 1.0.0.4 Hotfix Hey Warlocks! We're dropping in with another hotfix to tackle some of issues that have been reported since last update. We're actively working on improving the overall performance of the game, as well as constantly looking at feedback regarding balance, gameplay features, and bug reports. 1.0.0.4 Hotfix Notes · Fixed secret count in E2M11 · Fixed an issue where player would get teleported outsi… | 18729612 | |
| In-game event | Play Warlock 2 this weekend and SEND THOSE TIPS Hey Warlocks, First of all - heartfelt thank you - all your feedback and reception are great and we continuously track all of the comments and reports on Steam, Discord and socials and will either answer, sulk over or just plain fix all. In the meantime please remember that you can submit your game tips using this forum's thread. If you squeeze in time over this weekend and send them they can b… | — | |
| Steam news | Project Warlock II Leaving Early Access Now! May 28th marks the day Project Warlock II leaves Early Access and will be ready for everyone to jump in and experience the journey of Palmer, Urd and Kirsten - disciples of the original Warlock - who each have their own reasons to venture out searching for their master. Project Warlock II continues a story of the first game, but was always meant to be more than just a remix of the old locales,… | — | |
| Community | Warlock Projects This year will mark Project Warlock's seventh birthday meaning it can now write, do simple chores and can legally get to play Minecraft, Rayman Legends and Sackboy: The Big Adventure, but sadly not Stardew Valley, Hogwarts Legacy and Stray. Not to mention, Project Warlock cannot in good conscience be allowed to play Wolfenstein 3D (PEGI 12), Hexen (PEGI 12) and let's not even start on the 1993… | — | |
| In-game event | Palmer's Arsenal Reloaded Hey Warlocks! We’re back with another update that continues improvements on visual cohesion, animation polish, and some quality-of-life and bug fixes. This time its Palmer who's getting an arsenal glow-up, with several weapons reworked for more consistency and impact across the board. Here’s everything that’s new in this patch: Palmer's Arsenal Refresh We’ve gone back to the workshop and tinker… | 18359464 | |
| In-game event | Enter Realmshift Hey Warlocks! Since we first announced that each Warlock Disciple would have their own dedicated chapter in Project Warlock II , the idea was always to allow characters to visit the other worlds. Making it happen though was a bit of a different story. After months of behind the scenes work we're ready to deliver the Realmshift mode for you guys to enjoy! Realmshift lets you break the boundaries… | 18224467 | |
| Community | A goo streamer, a striker and claws enter the bar Hey Warlocks, The "Realmshift" build of the game - allowing you to play any Warlock any chapter - is in the works and should be with you shortly, but we have couple more refurbished weapon models for you to check out. The response to the initial batch from last week was very positive, so let's not stop there. For all of the weapons the main art direction was: "cool, but can we please make this… | — | |
| Community | Play Any Warlock Any Chapter Soon! Hey Warlocks! A little heads up on some of the changes coming within the next updates for Project Warlock II . REALMSHIFT MODE Realmshift mode is coming. What is that you ask? Oh, just the option to choose any Warlock, any chapter and go to town on those demons with an additional upgrade of the weapons to help you out. Effectively doubling your arsenal for each of the Warlocks giving you a choi… | — | |
| In-game event | Full Controller Support and Major Gameplay Improvements Hey Warlocks, we're back with another update! Full Controller Support After launching Chapter 3 , we turned our focus to addressing outstanding issues, with full controller support being a major priority. We’ve heard your feedback about problems with gamepads and Steam Deck, and with this update, we’ve fully implemented controller support to Project Warlock II. This includes compatibility with… | 17727587 | |
| Game update | 0.9.0.27 Hotfix Hey Warlocks, We've prepared a small hotfix to fix some issues that were reported by players. Changelog 0.9.0.27 · Fixed an issue where runes would lock back after unlocking them · Fixed some rune tasks not working properly · Fixed an issue where Hellish Slaves would not attack certain monsters · Fixed an issue where Keybinds would not display correctly · Fixed localization issues for polish be… | — | |
| Major update | Chapter 3 is OUT NOW! Hello, Warlocks. The wait time is now over. Project Warlock II: Chapter 3 is OUT NOW! 🚀 Strap in, because it's time for a journey deep beyond the stars, where alien horrors, chaos magic, and raw firepower await. Step into the shoes of Kirsten, the Tormented Summoner - a demon born in hellfire, exiled into darkness, and seeking redemption by herself. Armed with an arsenal of heat-based weapons… | 17590511 | |
| Community | Chapter 3 Releases on March 4, 2025 Hello, Warlocks. The stars have aligned, the portals have opened, and the wait is almost over. Chapter 3 for Project Warlock II launches on Tuesday, March 4th! That’s right - Project Warlock II : Chapter 3 will be out next week, on March 4 th. 2 - 3 - 4 ... some might call it coincidence, but we think it was written in the stars. Chapter 3 is the final chapter of the game’s campaign, but it doe… | — | |
| Community | Project Warlock II Chapter 3: A Summoner’s Path Through the Stars Hello, Warlocks. It's time to embark on a new journey beyond the stars as we reveal the third and final chapter of Project Warlock II . After starting our journey within the haunted halls of Palmer's castle and exploring Urd's time-locked dimension, we now set our sights on the cosmic horrors that await in the deep space. Chapter 3 introduces a blend of magic and the extraterrestrial, and bring… | — | |
| Game update | 0.7.0.60 Hotfix Hey Warlocks, We're following up on yesterday's patch with a quick hotfix to tackle a couple of remaining issues. Changelog 0.7.0.60 · Fixed an edge case issue where save files would not load correctly. For those whose saves did not work, they should now be fixed. · Fixed an issue where spell icons would be incorrectly displayed in Spell Upgrade Shop | — | |
| In-game event | New, But Familiar Faces and New Audio Code Hey Warlocks, Let's start 2025 with a banger of a patch for Project Warlock II . After the last round of fixes aimed to fix the sound issues, we realized that the source of the problem was hidden deep in the code. We made a decision to rewrite the monster audio code to address a number of sound issues that appeared after the Chapter 2 Rework. We've extensively tested the fix and everything seem… | — | |
| Game update | 0.7.0.45 Hotfix Hey Warlocks, We're back with another round of improvement, bug fixes, and this time also some balance tuning. We've also managed to find a potential fix for a variety of sound related issues - such as overlapping sounds, audio cutting off, getting choppy etc. If you still encounter any of those, make sure to let us know. Changelog 0.7.0.45 Fixes · Potential fix for audio issues · General Perfo… | — | |
| Game update | 0.7.0.33 Hotfix Hey Warlocks, It has now been almost a week since we've released the Reworked Chapter 2 update, and it has been amazing seeing you play and enjoy Project Warlock II. Thank you for the continuous feedback, bug reports, and, most of all, assuring us that we're headed in the right direction with our game. Changelog 0.7.0.33 Performance Fixes · Loading times significantly improved · RAM usage decre… | — | |
| Game update | 0.7.0.27 Hotfix Hey Warlocks, We've prepared a hotfix to address a couple of issues that popped up after releasing the Reworked Chapter 2 Update. Thank you for the ongoing reports and feedback, they are truly invaluable to us! Changelog 0.7.0.27 · Fixed a bug where weapon names would not update in Weapon Shop after purchase in Chapter 2 · Fixed localization issue for Urd’s description in Character Select in Po… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.