Project Warlock II · published · build 17727587
Hey Warlocks, we're back with another update!
After launching Chapter 3, we turned our focus to addressing outstanding issues, with full controller support being a major priority. We’ve heard your feedback about problems with gamepads and Steam Deck, and with this update, we’ve fully implemented controller support to Project Warlock II. This includes compatibility with gamepads, reworked keybinding options and updated UI icons for Xbox and PlayStation controllers, and Keyboard/Mouse users.

We've also made a key adjustment to Chapter 3's overheat mechanic in a form of an alternative way to cool down Kirsten's weapons that rewards precise timing! Press reload or attack when your weapon is overheated, and you'll have the chance to hit a narrow time window to instantly lose all heat. It’s a unique twist that ramps up the intensity of each encounter, rewarding you for quick reflexes and making Kirsten's arsenal even more deadly.

Beyond that, we've introduced several optimization options to improve overall performance. This includes new render distance options, toggles for blood splats and monster corpses, as well as code optimization
We’re still on the hunt for awesome Loading Screen Tips, and we need your help! Got a clever trick, a useful strategy, or a fun fact about the game? Drop it in this Steam Forum post, and if it gets picked, we’ll add your nickname to the game’s credits!
Make sure to let us know how you’d like to be credited - this is your chance to be a part of Project Warlock II forever!