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Project Warlock IINewsUpcoming fixes
Community

Upcoming fixes

Project Warlock II · published 12 Sep 2025, 19:00 UTC

All newsPlayers around this dateRead on Steam

Hey Warlocks,

We're currently in the playtesting phase of a number of isses for Project Warlock II - adjusting controller navigation in the Player info panel, issues with crossbow reloading after upgrades, manbear's headbutt sending player out of the game's bounds and numerous other issues. We will be launching patch addressing those and other in the coming week while at the same time tackling various issues regarding game performance.


More on that - next week!

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In-game event19 Mar 2026Making the Floors Solid AgainHey Warlocks, We have been busy around Warlock Projects lately, and that work helped us solve a frustrating bug that has been present across the franchise for a while now. Today, we are ready to implement the fix to Project Warlock II , and give you an update on bringing it to the original Project Warlock as well. Back to Solid Ground The main focus of this update is a complete re-design of Cha…Community22 Dec 2025Project Warlock II is now Steam Deck VerifiedHey, Warlocks! With the holiday season around the corner, it’s a great moment to jump into some fast, no-nonsense FPS action. Longer evenings, more free time, and a handheld nearby make demon blasting surprisingly easy to fit into your day. Project Warlock II is all about momentum - vertical levels, aggressive enemies, and satisfying weapons that keep the action flowing. Whether you’re playing…Major update30 Oct 2025Performance Boost InboundHey, Warlocks! Over the last few updates, we’ve been steadily introducing performance fixes and optimizations. This time, we went all-in. With this patch, we’ve done a big performance sweep , turning our focus behind the scenes to make Project Warlock II run smoother, faster, and more stable. While those changes happened deep under the hood, the results should be clear in-game: higher FPS on av…