Killer Bean
Playing now
8−3 vs. yesterday
2.2%of peak
All-time peak
360Jun 2026
Playing now
8−3 vs. yesterday
All-time peak
360Jun 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Multiplayer PvP is here! This is the first major content update for Killer Bean. Multiplayer is still in beta, but I feel like it’s pretty fun so far. · The servers are player hosted through Steam’s P2P networking. · 2 game modes: Free For All and Team Deathmatch . · 10 different maps. More will be added soon. · 4 guns and basic cosmetics to start with. More will be added in a couple weeks when I add the level unlock s… | 24747983 | |
| Game update | v0063 - fixed Vsync, added camera FOV and color settings Multiplayer is going to take a few more days, so I spent some time fixing bugs instead: v0063 - Vsync is fixed and on by default to limit frame rate to your monitor refresh rate - Using Vsync will lower your CPU temperatures because less work is done between frames with Vsync - Added Render Scale slider in graphics options - Added camera FOV settings - Turned on FXAA by default - Added Color Sa… | — | |
| Game update | v0062 - Fixed death freeze, first person dives, grenade enemies and more - Fixed death sequence getting stuck and not respawning during the campaign - Fixed fast dives getting stuck in 1st person mode - Fixed 1st person animations for jumping and diving. no longer plays the run animation - Sets graphics settings automatically for low end PC's to prevent graphics errors - Much reduced interference between game controllers and mouse & keyboard - Game controller no lon… | — | |
| Game update | v0061 - Added missing voices and bug fixes - Added missing voices - Final boss dies more consistently now - Final boss and Bullet Eye can be damaged by explosives - Important mission pickups, like Smuggler's phone gets picked up automatically to prevent soft locks - Prevent island fortresses from spawning under water - Players can dodge lava damage, but no dramatic points are rewarded - Crosshairs no longer disappear for KB Gold Guns wh… | — | |
| Game update | v0060 - Fixed The Party Level 5 and Aim Down Sights button Bug Fixes: - The Party Level 5 now plays correctly again. - Pressing the Aim Down Sights button rapidly doesn't break it anymore. It's much more stable now. | — | |
| Game update | v0059 - Bug fixes & improvements Bug Fixes: - Fixed game controller speed for first person camera - Fixed Grenade Beans in Battle Arena - Fixed fullscreen switching to windowed mode. There was a conflicting menu that kept overriding the settings. - Prevent player from diving off of Jet Ski in Mission 7 - KB no longer takes drown damage if he climbs back on the Jet Ski - Pressing a Special Move button while sliding will cancel… | — | |
| In-game event | Week 1 Devlog Well that was a rough week! First thank you to everyone who purchased my game! And thank you for all the bug reports and feedback. I honestly thought the game was in good condition for early access launch, but I was wrong! Immediately after launch I started reading bug reports for things I missed during play testing, so I jumped directly into bug fixing. After a week of constant updates, I thin… | — | |
| Game update | v0058 - Fixes for game breaking bugs & some improvements Bug Fixes: - Removed ragdoll knockouts during gameplay to prevent getting stuck, but left them for when KB dies. I'll replace it later with animated knockouts in the next update. - Fixed mouse flipping 180. Game controllers were interfering with the mouse movement, so now game controllers take 1 full second to swap to, to prevent conflicts - Fixed getting stuck during a dive and can't move - In… | — | |
| Game update | v0057 - lots of bug fixes, new save system, new Campaign settings New: - New Save File System and Campaign Settings, with 1-3 Lives or Permadeath - Enemy Health and Enemy Damage multipliers are in the Campaign Settings Bug Fixes: - Fixed Mission 1 soft lock during Activate Uplink sequence - Mouse rotation is consistent across frame rates and 1st & 3rd person view - Fixed Graphics Options changing on their own - Reduced bloom fx - Killer Bean arms are less spr… | — | |
| Game update | Reverting back to v055. v056 made things worse for the mouse control I'm reverting back to v055. v056 did not fix the mouse glitch and made 1st person and driving cameras a lot slower. The mouse glitch could possibly be tied to auto-detecting controller conflicts. I'll let you know when I have new changes. So that means the Mission 1 soft lock will be back again. The cause of the soft lock is when the player moves too far away from the Smuggler's computer. Then… | — | |
| Game update | v0056 - mouse glitch fix & Mission 1 soft lock fix - fixed the mouse glitch where the camera might flip 180 degrees during game play. With this new fix, you might need to re-adjust sensitivity sliders because this new change might feel faster than before. - fixed Mission 1 soft lock when activating the uplink sequence. | — | |
| In-game event | Game Design Changes: Save system overhaul, no more permadeath Hi everyone! I've read your comments and reviews, and I'm going to make some big changes to the save system in the next update: OLD SYSTEM: Easy = 5 lives, Normal = 3 lives, Hard = 1 life When the player loses all lives, the campaign ends and saves are deleted. (bad idea, makes people angry) NEW SYSTEM: All difficulties will have 3 lives, but varying Enemy Health and Enemy Damage multipliers Al… | — | |
| Game update | v0.100.055 - Hot fix 4 - enemy vision fix, Vsync fix, sounds, KB car ragdoll - fixed enemy AI. vision works now, enemies can see again and are a lot tougher - added the majority of sounds to audio volume sliders, but I might have missed some. - KB no longer ejects out of the car during a collision, to prevent ragdoll softlock - graphics Vsync settings switching might be fixed now. Additional Note : I saw requests that I bring back the Enemy Damage and Health multipliers… | — | |
| Game update | v0.100.054 - Hot fix 3 - fixed black screen freeze & force default settings - fixed the black screen freeze bug if player presses escape too often on the loading screen, which attempts to pause the mission load - forced to set default settings, hopefully for good. The problem was the save system was looking for existing Steam Cloud files that don't exist on new installs, so it failed and set everything to minimum. - removed Enemy Health Multiplier and Enemy Damage Mult… | — | |
| Game update | v0.100.053 - Hotfix: audio slider reverting during voice dialogue - fixed the audio sliders from reverting back to the previous setting if the player changes the volume when a voice dialogue is currently playing. | — | |
| Game update | v0.100.052 - Hotfix: audio slider defaults - audio sliders should not default at 0 anymore on new installs. | — | |
| Steam news | Killer Bean is available now! Killer Bean is finally out now! | — | |
| Announcement | Killer Bean launches into Early Access on June 8, 2026! A big thank you to the Killer Bean Steam Community, especially the 6200+ players who helped me play test the game over 2 years. I definitely wouldn’t have found all those bugs on my own. You also found creative ways to break the game that defied imagination! Your feedback and ideas have been invaluable. As a solo indie developer, this game would not be possible without you! I’m excited to conti… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.