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Killer BeanNewsWeek 1 Devlog
In-game event

Week 1 Devlog

Killer Bean · published 16 Jun 2026, 23:19 UTC

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Well that was a rough week! First thank you to everyone who purchased my game! And thank you for all the bug reports and feedback. I honestly thought the game was in good condition for early access launch, but I was wrong! Immediately after launch I started reading bug reports for things I missed during play testing, so I jumped directly into bug fixing.

After a week of constant updates, I think the bugs are almost squashed. Here are all the updates I made for the game so far:

https://steamcommunity.com/app/1597080/eventcomments/

By Thursday or Friday this week the majority of bugs should be fixed, and I should be able to start adding new content. I’m listening to all the feedback, and I agree that I should focus mainly on the City Map. I’m going to first open up the other neighborhoods of the island, so the first mission can take place in any neighborhood.

Then I’ll be adding random NPC side quests to replace hacking devices for info. But if you happen to fail the side quest, you can always hack devices as a backup to progress with the mission.

Carjacking will be added after that, and NPC side quests could involve carjacking also, like stealing a limousine to pick up a VIP, and then crash the car off a cliff to assassinate the VIP, but make it look like an accident. Or stealing a car, placing a bomb in the trunk and then driving it to an enemy rival’s hideout.

An alternate 1st mission will be added that involves a car chase, and around that time, I also want to add a completely randomly generated mission for high replayability. A randomly generated mission would work best in the City Map.

Looking ahead, I think in August I can start developing the online coop game modes. A whole lot of stuff will be coming this year! Thanks for playing the Killer Bean game!

More from Killer Bean

Other announcements

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Game update9 Sep 2026v0072 - Big reduction in texture memory, added vehicle traffic, more pedestrians- greatly reduced texture memory usage by deleting a lot of unneeded textures. this should reduce lag. - added a lot more pedestrians in the city - added car traffic around the island and city. Not complete yet though. - new graphics material for the terrain on the City Island - KB car's rocket boost will push above the car's maximum speed limit - fixed picking up weapons not working sometimes…Game update21 Aug 2026v0071 - Volumetric sky and Jetski fix- added volumetric sky for better graphics - jetski collides with ocean waves better nowGame update18 Aug 2026v0070 - lots of bug fixesThe Party: - fixed giant hole in the wall - enemies in the party are more alert now - fixed speakers floating outside of the building - some optimizations Tutorial: - picking up the rifle in 1st person mode will complete the tutorial step correctly - fire effect turns off properly if player falls in lava - fixed infinite ammo count - prevent soft lock in Grenade Dunk tutorial Battle Arena: - pr…