Multiplayer is going to take a few more days, so I spent some time fixing bugs instead:
v0063
- Vsync is fixed and on by default to limit frame rate to your monitor refresh rate
- Using Vsync will lower your CPU temperatures because less work is done between frames with Vsync
- Added Render Scale slider in graphics options
- Added camera FOV settings
- Turned on FXAA by default
- Added Color Saturation settings
- Brightness and Contrast settings save correctly
- Fixed not shooting during slow motion drop down from the ceiling in The Party
- Fixed creatures being unkillable sometimes
- Fixed enemies not dropping money in Mission 1
- Lives per Mission setting now saved in the save file