Synthbiotic Dungeon
Playing now
0+0 vs. yesterday
—of peak
All-time peak
07 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
07 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update Notes for 5/1/2021 Balancing: - All drones have been made faster by about 30% - Posessed melee drones have been made about 40% faster - Drones should now spread out a little bit more - Shield power up invulnerability after getting hit increased from 2 to 3 seconds - Locked laser drone rotation while firing when possessed to prevent an exploit - Increased starting runner upgrade credits to 2 Bug Fixes: - Fixed las… | — | |
| Game update | Update Notes for 4/27/2021 Pt. 2 Runners: - Juggernaut weapon model updated - Fixed multiple movement speed exploits - Gatling gun model updated Sentinel: - Fixed crashing when unpossessing shield drone - Improved placement detection stability UI: - Rearranged sentinel UI for better readability - Adjusted runner UI colors for better readability - Runner UI now shows a secondary weapon | 6611964 | |
| Game update | Update Notes for 4/27/2021 Sentinel: - Sentinel can no longer place inside walls on Aegis - Removed "big boi": will no longer spawn when removing a recently placed drone Runners: - Fixed players respawning too close to upgrade kiosks - Can no longer dash through slow field - Fixed slow field freezing player Drones/Traps: - Pre-placed AI now working as intended - Improved AI responsiveness - Made bear trap less visible -… | 6606394 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.