
Balancing:
- All drones have been made faster by about 30%
- Posessed melee drones have been made about 40% faster
- Drones should now spread out a little bit more
- Shield power up invulnerability after getting hit increased from 2 to 3 seconds
- Locked laser drone rotation while firing when possessed to prevent an exploit
- Increased starting runner upgrade credits to 2
Bug Fixes:
- Fixed lasers appearing to go through walls for runners
- Fixed shield drone slow field slowing the player for the rest of the match
Polish:
- Replaced health counter on destructible walls with a health bar
- Revised credits screen
HUD:
- Reorganized sentinel hotbar for faster drone selection