Steinstern: Spacewar
Last seen
0Sampled 16 minutes ago · not a live figure
—of peak
All-time peak
213 Sep 2026
Last seen
0Sampled 16 minutes ago · not a live figure
All-time peak
213 Sep 2026
| Published | Title | Build |
|---|---|---|
| Steinstern: Spacewar - Update 1.6.32 Prices of extras in shop (life and secondary ammo) now scale with stage. · Fixed inconsistent wall bounces. · Adjusted level scaling of combo multiplicator. · Added missing translations for inventory sorting and leaderboards. | 24784572 | |
| Steinstern: Spacewar - Update 1.6.31 Now, enemies can already be damaged while spawning (after unlocking a door). · Adjusted combo multiplier scaling. · Adjusted wall bounce (again). | 24754432 | |
| Update 1.6.30 - New level-up skill 'Combo duration' - Added new level-up skill to extend the combo timer by 0.5s. - Throwing a ball into a lock will reset the combo timer now. | — | |
| Steinstern: Spacewar - Update 1.6.29 - Adjusted combo level scaling to make the multiplier increase slower on higher levels. - Reduced player wall bounce. - Prevented start of a new combo when projectiles hit after player death. | 24207828 | |
| Update 1.6.28 - Door terminal locks radial damage fix Fixed door lock terminals for hits with radial damage. Only the nearest gem is affected by the explosion. | — | |
| Steinster: Spacewar - Update 1.6.27 Received damage no longer ends combos (it killed the "high-risk/high-reward" fun of combos). · The screen is permanently tinted red, when the health is low. · Fast enemy projectiles are now tinted more towards purple to make them stand out more easily from slower projectiles. · Reduced the aggressiveness of the fire rate scaling a tiny bit. | 24046314 | |
| Steinstern: Spaceware - Update 1.6.25.2 Fixed menu navigation issue in coop that stopeed menu navigation from working when the other player closed a menu. | 23566473 | |
| Steinstern: Spacewar - Update 1.6.25.1 Confirm dialog is not shown for non-equipped weapons. · Fixed progress bar animation on level-end screen. | — | |
| Steinstern: Spacewar - Update 1.6.25major Gameplay (1.6.24) Here's a recap of the recent huge gameplay improvements: · Combo multiplier is now scaling with the player level to make it more powerful and engaging especially in low levels. · Player projectiles that do more damage shine brighter now. In the beginning the projectiles are kind of dim, but as the damage goes up the brightness increases significantly. This is also affected by… | 23531512 | |
| Steinstern: Spacewar - Update 1.6.24.2 / 1.6.24.3 1.6.24.2 · Adjusted enemy damage and fire rate to make them more challenging overall. · The combo timeout is reset correctly now when an electric weapon or a weapon with radial damage hits a ball. 1.6.24.3 · Fixed UI yes/no dialogs from losing focus on navigating up or down. | 23493077 | |
| Steinstern: Spacewar - Update 1.6.24.1 Fixed thrust flame scaling. · Respawning places the player at the next-to-last opened door. · Added a 1 seconds delay before being able to respawn. | 23489100 | |
| Steinstern: Spacewar - Update 1.6.24 Fixed cursor location issue in Linux when switching from default cursor to crosshair cursor. · Fixed cursor position in menu cursor options · Combo multiplier adds additional light intensity to projectiles. · Lower difficulty achievements are also unlocked now when a stage achievement is unlocked. · Achievements "100%", "No damage" and "Perfect" are only achievable from stage 3 on now. | 23478836 | |
| Steinstern: Spacewar - Update 1.6.23 Fixed a bug that prevented picking up a weapon immediately after dropping one after the inventory was full. · The key prompt to pick up a weapon only shows up now, when a weapon can actually be picked up and not when the inventory is full. · Tweaked combo multiplier scaling and UI. Two decimal places of the multiplier are visible now. · Probably something else I've forgotten - but, is anyone ev… | 23420707 | |
| Steinstern: Spacewar - Update 1.6.22 Combo multiplier is scaling with player level now, so it's easier/possible to get higher multipliers also in lower levels. | — | |
| Steinstern: Spacewar - Update 1.6.21 Fixed ball physics when being hit by high level explosives and electric shocks (eventually) | — | |
| Steinstern: Spacewar - Update 1.6.19 / 1.6.20 1.6.19 / 1.6.20 · Added crate breaking sound and improved overall effect audio mix. · Projectiles that do more damage appear brighter now. | 23332304 | |
| Steinstern: Spacewar - Update 1.6.18 tweaked ball physics, so the ball cannot get lost so easily. It should not be able to get possible to clip the ball outside the level boundaries. · tweaked projectile speeds and visual representation · changed door indicator to a triangle to represent a directional arrow more obviously. | — | |
| Steinstern: Spacewar - Update 1.6.17 1.6.16 · fixed highscore synchronization 1.6.17 · reduced mine damage radius · reduced music intensity difference | 23058978 | |
| Steinstern: Spacewar - Update 1.6.15 - Enemy improvement Gameplay · All enemies do regenerate health after not being hit for some time now. · Enemies do alarm nearby units upon alertion now. · Triangle enemies no longer keep firing indefinitely after the player has been killed. | 22685792 | |
| Steinstern: Spacewar - Update 1.6.14 Added buttons to the inventory to automatically sort inventory items (by weapon type, rarity, level or equipped status). · Increased inventory size (from 35 to 49). | 22641777 | |
| Steinstern: Spacewar - Update 1.6.13.3 limited leaderboard to ten entries · fixed synchronization of highscore stats | — | |
| Steinstern: Spacewar - Update 1.6.13.1 Prevent pressing the Alt key on a keyboard to close the pause menu to allow alt-tabbing out of the game while paused. | — | |
| Steinstern: Spacewar 1.6.13 UI · Fixed deleting of cloud saves. · Closing the menu while the quit confirm dialog is open, closes the dialog now first instead. | 22351474 | |
| Steinstern: Spacewar - Update 1.6.12 Gameplay · Speed while carrying a ball is now independent of equipped weapons. · Firing now also throws the ball away. · Improved/repaired wall bounce physics. | 22345209 | |
| Steinstern: Spacewar - Update 1.6.11 Gameplay · Changed ship movement acceleration and deceleration to be more responsive. UI · Changed leaderboard titles (1.6.11a) and reordered leaderboards by difficulty. · Disabled "Prev" and "Next" buttons while a leaderboard is loading to prevent a bug where the wrong leaderboard was shown when cycling through too fast. | 22320476 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 20 Aug 2026 | Thu | 13:27 | No patch notes · unannounced build | 24839177 | public | 2 | — |
| 20 Aug 2026 | Thu | 12:02 | No patch notes · unannounced build | 24839177 | beta | 2 | — |