Steinstern: Spacewar · published · build 23420707
Fixed a bug that prevented picking up a weapon immediately after dropping one after the inventory was full.
The key prompt to pick up a weapon only shows up now, when a weapon can actually be picked up and not when the inventory is full.
Tweaked combo multiplier scaling and UI. Two decimal places of the multiplier are visible now.
Probably something else I've forgotten - but, is anyone even reading these?