Steinster: Spacewar - Update 1.6.27

Steinstern: Spacewar · published · build 24046314

  • Received damage no longer ends combos (it killed the "high-risk/high-reward" fun of combos).

  • The screen is permanently tinted red, when the health is low.

  • Fast enemy projectiles are now tinted more towards purple to make them stand out more easily from slower projectiles.

  • Reduced the aggressiveness of the fire rate scaling a tiny bit.