Darwinia
Playing now
1+0 vs. yesterday
14%of peak
All-time peak
7Jul 2026
Playing now
1+0 vs. yesterday
All-time peak
7Jul 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Darwinia 2.4.0 release Gameplay · Grenades and Triffid Eggs now bounce off buildings (with sound effects) · Anthills: smarter about objectives. Ants are sent to clusters of spirits rather than individual distant spirits, and ants on attack orders focus on the enemy first instead of getting distracted by spirits along the way · Army Ants: resume previous orders if interrupted, increased search radius · Virii: no longe… | 22554928 | |
| Game update | Darwinia 2.3.3-45 hotfix This update contains a major bugfix for the 2.3.3 release. Major changes: · Fixed broken music playback. Known issues: · macOS: On MacBook Pro 14"/16" with 120Hz displays (or in fact any Mac with > 60Hz displays) there is stuttering in full screen mode. This is caused by the "Direct-to-Display" feature in Metal, which cannot be opted out of. We have implemented a partial workaround to this prob… | 14033910 | |
| Game update | Darwinia 2.3.3-40 hotfix This update contains significant fixes and enhancements since the 2.3.3 release. Major changes: · Fixed crashes on macOS versions older than 14.0. · Fixed a crash when closing certain level editor and options windows. · Fixed some prediction bugs causing incorrect rendering of lasers and other weapons. · Fixed calculation of spirits-per-minute on the Receiver map, and reduced spirits-per-minute… | 13980207 | |
| Game update | Darwinia 2.3.3 release This update contains significant fixes and enhancements since the 2.3.2 release. Major changes: · The Vulkan renderer now requires a minimum of Vulkan 1.1. If your driver does not support Vulkan 1.1, it will try to use other renderers available on your platform. · Fixed a crash on NVIDIA GPUs when running on recent graphics driver versions. NVIDIA's driver is one of the few to actually implemen… | 13644812 | |
| Game update | Darwinia 2.3.2 release This update contains fixes and enhancements since the 2.3.1 release. Major changes: · Added a native OpenGL ES rendering backend. · Fixed a crash triggered by entering/leaving levels several times. · Fixed a bug where radar dishes would forget how to rotate if the renderer was restarted (e.g. if the Screen settings were changed while in a level). · Fixed a bug where cutscenes did not correctly… | 12043542 | |
| Game update | Darwinia 2.3.1 release This update contains fixes and enhancements since the 2.3.0-25 release. Major changes: · Armour will now try to avoid collisions with buildings, and will not allow deploying gun turrets too close to other buildings. · Gun turrets were incorrectly accounting for Darwinians, which caused only two of the four ports to be required to operate them. · Some mods do not specify any lights in their leve… | 10060331 | |
| Game update | Darwinia 2.3.0-25 hotfix release This update contains some urgent fixes for bugs introduced in the 2.3.0 release. Major changes: · FIxed a heap corruption bug that was causing numerous other difficult-to-analyze failures. · Fixed a crash caused by changing input bindings. · Windows: Fixed a possible crash in the sound system when changing the output device in Windows sound settings. Minor changes: · Fixed some gesture input re… | 9927328 | |
| Game update | Darwinia 2.3.0 release There have been several changes since the previous release, v2.2.0-296. Major changes: · Vulkan/Metal: Multi-sampling Antialiasing (MSAA) performance is dramatically improved on some systems. When supported, we now use Multisampled Render To Texture (MSRTT) instead of a render followed by an explicit blit to resolve. This benefits tile-based rendering GPUs especially (e.g. Apple M1/M2, etc), si… | 9925019 | |
| Game update | Darwinia 2.2.0-296 hotfix release Changes since 2.2.0-292: · macOS: Fix landscape render on Vulkan (MoltenVK) backend. · Removed some unused and buggy features in the shader preprocessing code. · Updated ANGLE and MoltenVK. | 8898720 | |
| Game update | Darwinia 2.2.0-292 bugfix release Changes since 2.2.0-169: · Vulkan: when vsync is disabled, Darwinia will use the "mailbox" present mode if available. This presentation mode does not block on vsync but also does not have tearing. You will very likely want to enable the FPS limit option to keep CPU/GPU utilization reasonable. · Vulkan: improved frame latency · macOS: improved color profile on Metal/Vulkan renderers, to match th… | 8884974 | |
| Game update | Darwinia 2.2.0-169 bugfix release Changes since 2.2.0-138: · Armour units will now prioritize movement orders over collision avoidance · Armour units will no longer sometimes fly into orbit when reaching their destination · Spider animation fixes · Fixed a possible level editor crash when editing the landscape · Fixed an incompatibility with systems using a Colemak keyboard layout · Implemented a new Field of View option in Gra… | 8662911 | |
| Game update | Darwinia 2.2.0-138 bugfix release Game fixes: · Armour collision is now more reasonable, and armour units should now follow orders immediately even when doing collision avoidance. · Failure to resume audio after alt-tabbing back into the game is no longer fatal. When this occurs, the sound system will attempt to restart instead. · The gesture input render now looks as intended (more blocky) · User profile names are checked at c… | 8620813 | |
| Game update | Darwinia 2.2.0-107 hotfix A bunch of level editor fixes in this one. Fixed bugs: · Leaving the level editor with the "flatten area" window open could crash the game · Moving a landscape flatten area in the level editor would not automatically regenerate the landscape mesh · If no lights were defined for a level (e.g. unfinished maps in mods or similar) the game could crash on entering the level · The circle around SafeA… | 8594209 | |
| Game update | Darwinia 2.2.0-100 hotfix Changes: · Static vertex buffer uploads now work without fallbacks, even on Vulkan devices with weird heap layouts. Huge thanks to the ANGLE developers for finding a solution. A user on the forums tested it and it solved the problem on their machine. | 8592803 | |
| Game update | Darwinia 2.2.0-97 hotfix Fix for buffer upload failures in ANGLE with GL_STATIC_DRAW on Vulkan devices with unusual heap layouts · Fix for OpenGL shader compilation on older GPU drivers which don't understand precision qualifiers for anything other than float/int types · Update SDL game controller database · Minor localization fixes | 8591267 | |
| Game update | Darwinia 2.2.0-83 hotfix Changes: · Fix crash caused by unusual Vulkan memory heap layouts on some devices. ANGLE was requiring memory types that have both the DEVICE_LOCAL and HOST_VISIBLE flags, but some uncommon devices only have very small heaps with those properties. This caused the Vulkan renderer to exhaust the small heap and fail to upload any buffers after that point. · Fix possible crash when entering a location | 8586245 | |
| Game update | Darwinia 2.2.0-77 hotfix Changes: · Fix possible hangs in the Vulkan renderer on the Windows NVIDIA driver · Update ANGLE version | 8584168 | |
| Game update | Darwinia 2.2.0-75 hotfix Changes: · Fix an incompatibility with some Intel graphics drivers causing shader compile failures on the OpenGL Core renderer · Fix for crash when a user profile has an all-numeric name · Fix for draw buffer state handling bug Known issues: · On Windows systems using AMD graphics with the Vulkan renderer, the game may crash on alt-tab or video mode changes. This is because the AMD graphics dri… | 8583507 | |
| Game update | Darwinia 2.2.0-69 hotfix Fix issue where ZX Spectrum loader freezes the renderer · Fix a possible crash loading certain mods or save games · Possible fix for glitching pixel effect shapes · Minor tonemapping changes | 8579602 | |
| Game update | Darwinia 2.2.0-64 hotfix Fixed several bugs caused by running the game on Windows in a non-English locale. Note that save games from previous builds may have been corrupted by the locale encoding issues. If you are having trouble with your save game not loading, you may need to create a new user profile in-game. To do this, from the main menu: · Click "Profile" · Click "Create New Profile" · Click the "Name" field and… | 8578671 | |
| Major update | Darwinia 10000th Anniversary Edition Fully re-mastered in 2022 to celebrate the Darwinian's 10000 anniversary this updated version brings an undisputed indie classic bang up to date. Running seamlessly on all modern systems, the game hasn't aged a day and is a fresh and relevant now as it was when it first dropped. Winning 3 out of 5 prizes at the IGF including the Seamous McNally Grand prize for Best Independent Video Game and mu… | 8560407 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.