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DarwiniaNewsDarwinia 10000th Anniversary Edition
Major update

Darwinia 10000th Anniversary Edition

Darwinia · published 18 Apr 2022, 11:55 UTC · build 8560407

All newsPlayers around this dateRead on Steam

Fully re-mastered in 2022 to celebrate the Darwinian's 10000 anniversary this updated version brings an undisputed indie classic bang up to date. Running seamlessly on all modern systems, the game hasn't aged a day and is a fresh and relevant now as it was when it first dropped. Winning 3 out of 5 prizes at the IGF including the Seamous McNally Grand prize for Best Independent Video Game and multiple editors' choice awards, now is the time to play one of the most critically acclaimed indie games of all time.

Graphics

The entire graphics engine has been rewritten from scratch for compatibility with modern graphics APIs and better performance. Darwinia is currently compatible with systems with support for OpenGL 3.3 core, Direct3D 11, Metal, or Vulkan. Support for non-OpenGL graphics APIs is made possible by ANGLE.

Other high-level changes include:

- All the in-game UI now scales more appropriately with the size and DPI of the monitor it's running on
- Support for anti-aliasing modes including MSAA, SSAA, SMAA, and FXAA
- Support for AMD FidelityFX Super Resolution 1.0 (FSR)
- Support for anisotropic texture filtering
- Higher fidelity colors and tonemapping

Sound

The sound engine now supports up to 7.1-channel surround sound and uses 3D spatialization (i.e. directional audio and doppler effect), using MiniAudio. The sound engine supports any of the backends that MiniAudio does, including but not limited to WASAPI (Windows), PulseAudio (Linux), and CoreAudio (macOS).

Compatibility

Darwinia now requires hardware and drivers that support a minimum of at least one of these graphics APIs:

- OpenGL 3.3
- Vulkan 1.1
- Direct3D 11
- Metal

On Intel and AMD CPUs, the minimum instruction set requirement has been raised to SSE4.2, for higher performance 3D graphics math (matrices and vectors).

Apple Silicon Support on macOS
macOS builds now have support for both Intel and Apple Silicon.

Steam integration

The Steam release has a few minor features integrated for a better experience on the Steam platform, including:

- Cloud saves and Dynamic Cloud Sync support
- On-screen keyboard support (e.g. on devices using game controllers in Big Picture mode, or the Steam Deck)
- Tuned default settings for better Steam Deck support

Performance

Outside of architecture-specific changes, numerous performance improvements have been made throughout the entire game engine. One nice side effect of the heavy emphasis on performance is that Darwinia now requires far less energy to run, increasing battery life and playtime on laptops and other portable devices like the Steam Deck.

Bugfixes

There have been many bugfixes on numerous axes, including scripting, level editing, input handling, graphics, sound, stability, and game AI.

More from Darwinia

Other announcements

All news
Game update24 Aug 2026Darwinia 2.4.1Mission difficulty is respected again. Your chosen difficulty setting now correctly applies to all normal missions (cutscenes and tutorials excepted). · Spirit collection fixes. Spirit Receivers reliably attract and pick up drifting spirits again, fixing timing issues where spirits could be missed. · Improved mod support. Fixed corrupted text when loading mods, and mods that fail to load now re…Game update31 Mar 2026Darwinia 2.4.0-16 hotfix releaseBug Fixes · Fixed language table corruption after loading a mod. · Improved user experience when attempting to load a corrupted mod. · Updated ANGLE to pull in some upstream bug fixes.Game update30 Mar 2026Darwinia 2.4.0-9 hotfix releaseBug Fixes · Fixed a crash on startup for some users caused by the renderer attempting to use an unsupported color format. · Fixed mouse scroll wheel not working on macOS and Linux. · Fixed shader compilation failures on some ANGLE configurations that prevented the game from launching. · Fixed EGL initialization bugs that could prevent the game from starting.